浏览代码

Reorganised and renamed ScriptableObjects

/main
Ciro Continisio 3 年前
当前提交
ed9498cd
共有 94 个文件被更改,包括 51 次插入44 次删除
  1. 2
      UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeSFXVolume_Channel.asset
  2. 2
      UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealth.asset
  3. 2
      UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnRollingCreditsEnded.asset
  4. 8
      UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio.meta
  5. 8
      UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement.meta
  6. 16
      UOP1_Project/Assets/ScriptableObjects/EventChannels/Camera/CameraShake.asset
  7. 16
      UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadMenu_Channel.asset
  8. 17
      UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadMenu_Channel.asset
  9. 8
      UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects.meta
  10. 8
      UOP1_Project/Assets/ScriptableObjects/Events.meta
  11. 8
      UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig.meta
  12. 0
      /UOP1_Project/Assets/ScriptableObjects/Inventory/TabTypes
  13. 0
      /UOP1_Project/Assets/ScriptableObjects/Inventory/TabTypes.meta
  14. 0
      /UOP1_Project/Assets/ScriptableObjects/StateMachine/NPCs
  15. 0
      /UOP1_Project/Assets/ScriptableObjects/StateMachine/NPCs.meta
  16. 0
      /UOP1_Project/Assets/ScriptableObjects/Interactions.meta
  17. 0
      /UOP1_Project/Assets/ScriptableObjects/Interactions
  18. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadLocation_Channel.asset
  19. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlayMusic_Channel.asset
  20. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlaySFX_Channel.asset
  21. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadLocation_Channel.asset.meta
  22. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlayMusic_Channel.asset.meta
  23. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlaySFX_Channel.asset.meta
  24. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadMenu_Channel.asset.meta
  25. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneReady.asset
  26. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneReady.asset.meta
  27. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/ColdStartup_Channel.asset
  28. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/ColdStartup_Channel.asset.meta
  29. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneFadeInFinished.asset
  30. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneFadeInFinished.asset.meta
  31. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMasterVolume_Channel.asset
  32. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMasterVolume_Channel.asset.meta
  33. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMusicVolume_Channel.asset
  34. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMusicVolume_Channel.asset.meta
  35. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeSFXVolume_Channel.asset
  36. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeSFXVolume_Channel.asset.meta
  37. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Questlines.meta
  38. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Questlines
  39. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs.meta
  40. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs
  41. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Attacks
  42. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/HitEffects
  43. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Droppables
  44. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Attacks.meta
  45. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/HitEffects.meta
  46. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Droppables.meta
  47. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealth.asset.meta
  48. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealth.asset
  49. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnPauseOpened.asset
  50. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnPauseOpened.asset.meta
  51. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnRollingCreditsEnded.asset
  52. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnRollingCreditsEnded.asset.meta
  53. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Interaction.meta
  54. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Interaction
  55. 0
      /UOP1_Project/Assets/ScriptableObjects/Inventory/Items.meta
  56. 0
      /UOP1_Project/Assets/ScriptableObjects/Inventory/Items
  57. 0
      /UOP1_Project/Assets/ScriptableObjects/Inventory/Items/TestItems
  58. 0
      /UOP1_Project/Assets/ScriptableObjects/Inventory/Items/TestItems.meta
  59. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter1PathwayConfig.asset
  60. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter1PathwayConfig.asset.meta
  61. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter2PathwayConfig.asset
  62. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter2PathwayConfig.asset.meta
  63. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter3PathwayConfig 1.asset
  64. 0
      /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter3PathwayConfig 1.asset.meta
  65. 0
      /UOP1_Project/Assets/ScriptableObjects/Gameplay/PlayersHealth.asset
  66. 0
      /UOP1_Project/Assets/ScriptableObjects/Gameplay/PlayersHealth.asset.meta
  67. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI.meta
  68. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Cutscene.meta
  69. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Dialogue.meta
  70. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Inventory.meta
  71. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Inventory
  72. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/QuestSystem.meta
  73. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Healthbar.meta
  74. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/MainMenu.meta
  75. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/MainMenu
  76. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Camera.meta
  77. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Camera/CameraShake.asset.meta
  78. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Dialogue
  79. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/QuestSystem
  80. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Settings.meta
  81. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Settings/SaveSettingsEvent.asset
  82. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Settings/SaveSettingsEvent.asset.meta
  83. 0
      /UOP1_Project/Assets/ScriptableObjects/SaveSystem/Settings.asset
  84. 0
      /UOP1_Project/Assets/ScriptableObjects/SaveSystem/Settings.asset.meta
  85. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Cutscene
  86. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI
  87. 0
      /UOP1_Project/Assets/ScriptableObjects/EventChannels/Healthbar

2
UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeSFXVolume_Channel.asset


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m_Name: ChangeSFXVolume_Channel
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2
UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealth.asset


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2
UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnRollingCreditsEnded.asset


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8
UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio.meta


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UOP1_Project/Assets/ScriptableObjects/EventChannels/Camera/CameraShake.asset


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description: Event used to request a camera shake to the CameraManager. Usually
fired during combat.

16
UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadMenu_Channel.asset


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description: Raised to change scene, when going back to Main Menu or when the game
moves from initiatlization to Main Menu at the beginning

17
UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadMenu_Channel.asset


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description: Raised to change scene, and load one or multiple new scenes. Usually
as a result of the player selecting an option to go to a menu or when the game
starts

8
UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects.meta


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UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig.meta


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/UOP1_Project/Assets/ScriptableObjects/Inventory/tabType → /UOP1_Project/Assets/ScriptableObjects/Inventory/TabTypes

/UOP1_Project/Assets/ScriptableObjects/Inventory/tabType.meta → /UOP1_Project/Assets/ScriptableObjects/Inventory/TabTypes.meta

/UOP1_Project/Assets/ScriptableObjects/StateMachine/NPC → /UOP1_Project/Assets/ScriptableObjects/StateMachine/NPCs

/UOP1_Project/Assets/ScriptableObjects/StateMachine/NPC.meta → /UOP1_Project/Assets/ScriptableObjects/StateMachine/NPCs.meta

/UOP1_Project/Assets/ScriptableObjects/UI.meta → /UOP1_Project/Assets/ScriptableObjects/Interactions.meta

/UOP1_Project/Assets/ScriptableObjects/UI → /UOP1_Project/Assets/ScriptableObjects/Interactions

/UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadLocation_Channel.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadLocation_Channel.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/PlayMusic_Channel.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlayMusic_Channel.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/PlaySFX_Channel.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlaySFX_Channel.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadLocation_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadLocation_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/PlayMusic_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlayMusic_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/PlaySFX_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/PlaySFX_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadMenu_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/LoadMenu_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/OnSceneReady.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneReady.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/OnSceneReady.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneReady.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ColdStartup_Channel.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/ColdStartup_Channel.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ColdStartup_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/ColdStartup_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/OnSceneFadeInFinished.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneFadeInFinished.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/OnSceneFadeInFinished.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/SceneManagement/OnSceneFadeInFinished.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ChangeMasterVolume_Channel.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMasterVolume_Channel.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ChangeMasterVolume_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMasterVolume_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ChangeMusicVolume_Channel.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMusicVolume_Channel.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ChangeMusicVolume_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeMusicVolume_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ChangeSfxVolume_Channel.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeSFXVolume_Channel.asset

/UOP1_Project/Assets/ScriptableObjects/EventChannels/ChangeSfxVolume_Channel.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Audio/ChangeSFXVolume_Channel.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Quests/Events.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Questlines.meta

/UOP1_Project/Assets/ScriptableObjects/Quests/Events → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Questlines

/UOP1_Project/Assets/ScriptableObjects/StateMachine/Config.meta → /UOP1_Project/Assets/ScriptableObjects/Configs.meta

/UOP1_Project/Assets/ScriptableObjects/StateMachine/Config → /UOP1_Project/Assets/ScriptableObjects/Configs

/UOP1_Project/Assets/ScriptableObjects/Configs/Attack → /UOP1_Project/Assets/ScriptableObjects/Configs/Attacks

/UOP1_Project/Assets/ScriptableObjects/Configs/Effects → /UOP1_Project/Assets/ScriptableObjects/Configs/HitEffects

/UOP1_Project/Assets/ScriptableObjects/Configs/Reward → /UOP1_Project/Assets/ScriptableObjects/Configs/Droppables

/UOP1_Project/Assets/ScriptableObjects/Configs/Attack.meta → /UOP1_Project/Assets/ScriptableObjects/Configs/Attacks.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Effects.meta → /UOP1_Project/Assets/ScriptableObjects/Configs/HitEffects.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Reward.meta → /UOP1_Project/Assets/ScriptableObjects/Configs/Droppables.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealthConfig.asset.meta → /UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealth.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealthConfig.asset → /UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayerHealth.asset

/UOP1_Project/Assets/ScriptableObjects/Interactions/OnPauseOpened.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnPauseOpened.asset

/UOP1_Project/Assets/ScriptableObjects/Interactions/OnPauseOpened.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnPauseOpened.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Interactions/EndRollingCreditsEvent.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnRollingCreditsEnded.asset

/UOP1_Project/Assets/ScriptableObjects/Interactions/EndRollingCreditsEvent.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI/OnRollingCreditsEnded.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Interaction.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Interaction.meta

/UOP1_Project/Assets/ScriptableObjects/Interaction → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Interaction

/UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items.meta → /UOP1_Project/Assets/ScriptableObjects/Inventory/Items.meta

/UOP1_Project/Assets/ScriptableObjects/Inventory/ScriptableObjects/Items → /UOP1_Project/Assets/ScriptableObjects/Inventory/Items

/UOP1_Project/Assets/ScriptableObjects/Inventory/Items/TestingItems → /UOP1_Project/Assets/ScriptableObjects/Inventory/Items/TestItems

/UOP1_Project/Assets/ScriptableObjects/Inventory/Items/TestingItems.meta → /UOP1_Project/Assets/ScriptableObjects/Inventory/Items/TestItems.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig/SlimeCritter1PathwayConfig.asset → /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter1PathwayConfig.asset

/UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig/SlimeCritter1PathwayConfig.asset.meta → /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter1PathwayConfig.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig/SlimeCritter2PathwayConfig.asset → /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter2PathwayConfig.asset

/UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig/SlimeCritter2PathwayConfig.asset.meta → /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter2PathwayConfig.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig/SlimeCritter3PathwayConfig 1.asset → /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter3PathwayConfig 1.asset

/UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritterPathwayConfig/SlimeCritter3PathwayConfig 1.asset.meta → /UOP1_Project/Assets/ScriptableObjects/Configs/Pathways/SlimeCritter3PathwayConfig 1.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayersHealth.asset → /UOP1_Project/Assets/ScriptableObjects/Gameplay/PlayersHealth.asset

/UOP1_Project/Assets/ScriptableObjects/Configs/Health/PlayersHealth.asset.meta → /UOP1_Project/Assets/ScriptableObjects/Gameplay/PlayersHealth.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Events/UI.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Cutscene.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Cutscene.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Dialogue.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Dialogue.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Inventory.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Inventory.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Inventory → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Inventory

/UOP1_Project/Assets/ScriptableObjects/Events/Quests.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/QuestSystem.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Healthbar.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Healthbar.meta

/UOP1_Project/Assets/ScriptableObjects/Events/MainMenu.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/MainMenu.meta

/UOP1_Project/Assets/ScriptableObjects/Events/MainMenu → /UOP1_Project/Assets/ScriptableObjects/EventChannels/MainMenu

/UOP1_Project/Assets/ScriptableObjects/Events/Camera.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Camera.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Camera/CameraShakeEvent.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Camera/CameraShake.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Dialogue → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Dialogue

/UOP1_Project/Assets/ScriptableObjects/Events/Quests → /UOP1_Project/Assets/ScriptableObjects/EventChannels/QuestSystem

/UOP1_Project/Assets/ScriptableObjects/Events/Settings.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Settings.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Settings/SaveSettingsEvent.asset → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Settings/SaveSettingsEvent.asset

/UOP1_Project/Assets/ScriptableObjects/Events/Settings/SaveSettingsEvent.asset.meta → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Settings/SaveSettingsEvent.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Settings/Settings.asset → /UOP1_Project/Assets/ScriptableObjects/SaveSystem/Settings.asset

/UOP1_Project/Assets/ScriptableObjects/Events/Settings/Settings.asset.meta → /UOP1_Project/Assets/ScriptableObjects/SaveSystem/Settings.asset.meta

/UOP1_Project/Assets/ScriptableObjects/Events/Cutscene → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Cutscene

/UOP1_Project/Assets/ScriptableObjects/Events/UI → /UOP1_Project/Assets/ScriptableObjects/EventChannels/UI

/UOP1_Project/Assets/ScriptableObjects/Events/Healthbar → /UOP1_Project/Assets/ScriptableObjects/EventChannels/Healthbar

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