Ciro Continisio
b5de134f
New art demo scene
4 年前
Ciro Continisio
11c7a35b
Pig chef fixed animations
4 年前
Dave Rodriguez
07891a31
Naming Convention
Renamed _available to Available in PoolSO
4 年前
Ciro Continisio
6804ad52
Boat, Fry king, Lantern fixes
4 年前
Dave Rodriguez
5c6ddda0
Add Explicit Prewarm to Pool
Added Prewarm to IPool
Implemented Prewarm in PoolSO
Removed private InitializePool in ComponentPoolSO
Added Lazy-Loaded PoolRootObject to ComponentPoolSO
Removed InitialPoolSize property from ComponentPoolSO
Modified Examples to use new workflow
Modified Audio scripts to use new workflow
4 年前
Ciro Continisio
07d58711
Boat, Fry king
4 年前
Ciro Continisio
5fcc526a
Merge branch 'use-box-collider-for-pottery-objects' of https://github.com/mtakac/open-project-1 into main
4 年前
Ciro Continisio
f8f9e0b0
Event system refactoring
4 年前
Marek Takac
b02de935
Changed Pottery game object collider to box
4 年前
Ciro Continisio
0bcdfe44
Merge remote-tracking branch 'tech-mkt/main' into pr-bashing
4 年前
Ciro Continisio
e7bdd126
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
8329a39a
Removed meta
4 年前
Ciro Continisio
cd97a760
Removed warnings
4 年前
Ciro Continisio
3e2ad7f2
Integrated dust particles
4 年前
Ciro Continisio
9c929491
Merge branch 'main' of https://github.com/erizzoalbuquerque/open-project-1 into pr-bashing
4 年前
Ciro Continisio
12f2649c
Talk animation re-implemented
4 年前
Ciro Continisio
ee1d998c
AnimatorParameterActionSO and refactoring
4 年前
Ciro Continisio
7afb5af0
StateMachine serialisation fix
4 年前
Ciro Continisio
72550bc5
Merge branch 'add-sliding-to-jump-descending-transition' of https://github.com/mtakac/open-project-1 into pr-bashing
# Conflicts:
# UOP1_Project/Assets/ScriptableObjects/StateMachine/Protagonist/PigChef_TransitionTable.asset
# UOP1_Project/Assets/ScriptableObjects/StateMachine/Protagonist/States/Idle.asset
4 年前
kgc00
bd56bebf
removed call to base.onenter in CC button to simplify selection logic
4 年前
Zakhar Ipatov
badd647a
Editor window event fix
4 年前
Ciro Continisio
58d65aa2
Merge remote-tracking branch 'tech-mkt/main' into pr-bashing
4 年前
kgc00
a23c841c
updated readme
4 年前
Chema Damak
9bfb88e2
[Bot] Automated dotnet-format update
4 年前
Chema Damak
3aaa37cc
Add UI system, Inventory UI and update Inventory System
4 年前
Marek Takac
c91c9d5b
Added Sliding to JumpDescending protagonist transition
4 年前
Chema Damak
464fd3cf
Merge branch 'pr/130' into Inventory
4 年前
Chema Damak
d9519898
[Bot] Automated dotnet-format update
4 年前
treivize
e9e05bd8
Updated Alert animation and clean up branch
4 年前
Chema Damak
093779d0
Fix cutscenes
4 年前
andytouch
6da421fe
Art: Added RandomPositionTint Shader Graph.
4 年前
treivize
896fc63a
Removed eyes from Plant Critter and set up a proper animator
4 年前
treivize
ec0e4787
Fixed Slime inner movement to be Object UV based and clamp direct specular
4 年前
Chema Damak
597b3f7b
Merge branch 'localization' into main
4 年前
andytouch
a397d578
Art: Added Detail Masks for Main Characters. Added DetailMaskTint Shader Graph.
4 年前
treivize
93d46d23
Added spawning, injured and faint animations to plant critter
4 年前
treivize
d21bf195
Fix prefabs and FBX import
4 年前
treivize
b5ba51b4
Added meshed eyes with animation for them
4 年前
treivize
f1cf3605
Simplify Toon_Fresnel shader - move Direct Specular to Lightning Model
4 年前
treivize
b5415b10
Fixed Main Light direction custom method
4 年前
Smurjo
86bfbbeb
adding ear hair
Tuffs of air hair for individualizing townsfolk.
4 年前
treivize
612432c6
Added Slime Critters variants and final Toon_Fresnel Shader
4 年前
Smurjo
488d5b71
Added curls and low quality sombrero
The curly hair and the sombrero are intended as accessoires to make the townsfolk more unique
4 年前
treivize
245438bb
Fixed Fresnel effect done before outline and add water like movement
4 年前
Smurjo
e13fb58d
Sombrero for townsfolk
Sombrero for townsfolk to make them look more unique - suitable for one-sided rendering.
4 年前
treivize
bb0dafff
Added Slime Critter and new Toon shader to add Fresnel effect on it
4 年前
Chema Damak
6f3d6f8d
[Bot] Automated dotnet-format update
4 年前
Chema Damak
eea05022
Revert "[Bot] Automated dotnet-format update"
This reverts commit de9179553d8398b66e55565a91c1de91db43d51e.
4 年前
Ayhan Sakarya
3129dcbe
Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector
4 年前
Ayhan Sakarya
05abd3e9
Made a refactor of the used setting classes as follows:
- Logic is now split into sub components: Genera, Graphics, Audio and Input (currently empty as input system is wip)
- The settings system class can be used to get information from all sub components, a distributor
- Fixed an issue with Screen resolution not being correct when in windowed mode (Screen.currentResolution gives back desktop resolution when in windowed mode)
- Added Input UI elements which are placeholders for now, once the input system is done this can be populated like the other settings sub components
4 年前