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Fix prefabs and FBX import

/main
treivize 4 年前
当前提交
d21bf195
共有 6 个文件被更改,包括 112 次插入109 次删除
  1. 156
      UOP1_Project/Assets/Art/Characters/SlimeCritter/Animation/SlimeCritter.fbx
  2. 10
      UOP1_Project/Assets/Prefabs/Characters/SlimeCritterBlue.prefab
  3. 10
      UOP1_Project/Assets/Prefabs/Characters/SlimeCritterBrown.prefab
  4. 29
      UOP1_Project/Assets/Prefabs/Characters/SlimeCritterGreen.prefab
  5. 8
      UOP1_Project/Assets/Prefabs/Characters/SlimeCritterOrange.prefab
  6. 8
      UOP1_Project/Assets/Prefabs/Characters/SlimeCritterYellow.prefab

156
UOP1_Project/Assets/Art/Characters/SlimeCritter/Animation/SlimeCritter.fbx
文件差异内容过多而无法显示
查看文件

10
UOP1_Project/Assets/Prefabs/Characters/SlimeCritterBlue.prefab


- component: {fileID: 3951352695281898956}
- component: {fileID: 6920572953530403705}
m_Layer: 0
m_Name: SlimeCritter
m_Name: SlimeCritterBlue
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8836115172409109171}
m_LocalRotation: {x: -0.045007624, y: 0.70579565, z: 0.7055493, w: 0.045023337}
m_LocalPosition: {x: -3.7841568, y: 0.007866034, z: -2.5942383}
m_LocalScale: {x: 9.999999, y: 9.999999, z: 9.999999}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: -89.98, y: 172.7, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3951352695281898956
MeshFilter:
m_ObjectHideFlags: 0

10
UOP1_Project/Assets/Prefabs/Characters/SlimeCritterBrown.prefab


- component: {fileID: 786412273223159076}
- component: {fileID: 6644273946737578897}
m_Layer: 0
m_Name: SlimeCritter
m_Name: SlimeCritterBrown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5089010895646126683}
m_LocalRotation: {x: -0.045007624, y: 0.70579565, z: 0.7055493, w: 0.045023337}
m_LocalPosition: {x: -2.849, y: 0.007866034, z: -2.724}
m_LocalScale: {x: 9.999999, y: 9.999999, z: 9.999999}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: -89.98, y: 172.7, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &786412273223159076
MeshFilter:
m_ObjectHideFlags: 0

29
UOP1_Project/Assets/Prefabs/Characters/SlimeCritterGreen.prefab


- target: {fileID: -8679921383154817045, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}
propertyPath: m_LocalPosition.x
value: -3.7841568
value: 0
value: 0.007866034
value: 0
value: -2.5942383
value: 0
value: -0.7071068
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}

- target: {fileID: -8679921383154817045, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
value: 0
value: 0.7071067
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}

propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -7511558181221131132, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}
propertyPath: m_Materials.Array.data[1]

- target: {fileID: 919132149155446097, guid: e5ad878f221720f478a554baa6eefc13,
type: 3}
propertyPath: m_Name
value: SlimeCritter
value: SlimeCritterGreen
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e5ad878f221720f478a554baa6eefc13, type: 3}

8
UOP1_Project/Assets/Prefabs/Characters/SlimeCritterOrange.prefab


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8669059436511163304}
m_LocalRotation: {x: 0, y: 0.7072302, z: 0.7069834, w: 0}
m_LocalPosition: {x: -4.739, y: 0.003, z: -2.689}
m_LocalScale: {x: 9.999999, y: 9.999999, z: 9.999999}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: -89.98, y: 180, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4947948120429405879
MeshFilter:
m_ObjectHideFlags: 0

8
UOP1_Project/Assets/Prefabs/Characters/SlimeCritterYellow.prefab


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175470054404803737}
m_LocalRotation: {x: 0, y: 0.7072302, z: 0.7069834, w: 0}
m_LocalPosition: {x: -5.6520653, y: 0.0079571465, z: -2.6188316}
m_LocalScale: {x: 9.999999, y: 9.999999, z: 9.999999}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: -89.98, y: 180, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3221218258608134534
MeshFilter:
m_ObjectHideFlags: 0

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