uChema
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837d24dd
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Fix Shared Tables (Localization) conflict.
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4 年前 |
uChema
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0f397e96
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Merge branch 'main' into QuestSystem
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4 年前 |
uChema
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b48675a8
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Add italian locale
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4 年前 |
uChema
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4995dad7
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Merge branch 'pr/290' into QuestSystem
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4 年前 |
uChema
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3ab7bd4b
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Remove test questline
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4 年前 |
Dan Young
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eb670224
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Merge remote-tracking branch 'upstream/art-assets' into art-assets
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4 年前 |
uChema
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4e8cb14b
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Replace Dialogue lines with Localized string, Fix Quest System with questline
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4 年前 |
uChema
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964f7361
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New Quest System with Questlines
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4 年前 |
uChema
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13a140e3
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[Bot] Automated dotnet-format update
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4 年前 |
uChema
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008bad73
|
Fix Merge
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4 年前 |
uChema
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c28d9833
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Merge branch 'main' into QuestSystem
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4 年前 |
Amel Negra
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76588955
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moved script to scripts scene management folder
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4 年前 |
Amel Negra
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a6b2a938
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Using bool instead of event because on the same GO
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4 年前 |
Amel Negra
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a60986ee
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updated loading screen
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4 年前 |
Amel Negra
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d78abfcb
|
to do added
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4 年前 |
Amel Negra
|
03bdc2e4
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Now loading screen works
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4 年前 |
Amel Negra
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03efa5a6
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renamed the prefab in the scene to SceneLoader
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4 年前 |
Amel Negra
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eb568505
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renamed LocationLoader to SceneLoader
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4 年前 |
Amel Negra
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d00568b8
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Added the event for editor initializer and updated prefabs to ref it
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4 年前 |
Amel Negra
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1fe9c023
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Added method to broadcast that scene is ready (Press play from any sc)
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4 年前 |
Amel Negra
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f558e77c
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removed unused variable in location loader
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4 年前 |
Amel Negra
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38fdca31
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Made GameSceneSo TextArea to better see scenes descriptions
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4 年前 |
Amel Negra
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62cef1ec
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renamed LocationLoader prefab to SceneLoader
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4 年前 |
Amel Negra
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a98227d6
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images for loading screen tests
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4 年前 |
Amel Negra
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403824da
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major changes on location loader to fit the new scene re architecture
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4 年前 |
Amel Negra
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466ba8a5
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added event ref to spawn prefab
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4 年前 |
Amel Negra
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33c5fde8
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Added listener to scene ready event in spawn manager
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4 年前 |
Amel Negra
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5d87a633
|
Pushing scenes
|
4 年前 |
Amel Negra
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35619468
|
Added onSceneReady event to inform when scene is loaded and set active
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4 年前 |
Amel Negra
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a2507600
|
removed unused class
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4 年前 |
Amel Negra
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fca4d219
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Menu and location specific editor initializers
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4 年前 |
Amel Negra
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decd485f
|
Added persistentManagers and gameplay scenes to build settings
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4 年前 |
Amel Negra
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1492ed7f
|
Added PersistentManagers scene
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4 年前 |
Amel Negra
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f86d071b
|
Added LoadMenu specific channel
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4 年前 |
Amel Negra
|
553316ab
|
Made SceneLoader a prefab
|
4 年前 |
Amel Negra
|
cddb1132
|
Added GameplaySO to be able to create gameplay scene
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4 年前 |
Amel Negra
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645a2f43
|
Added Gameplay and PersistentManagers scenes SO
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4 年前 |
Amel Negra
|
d485d9c8
|
Added ToggleLoadingScreen event channel
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4 年前 |
Amel Negra
|
9bd8609f
|
Added filled circle sprite
|
4 年前 |
Amel Negra
|
2cfbb2ea
|
Spinning UI element script for loading screen
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4 年前 |
uChema
|
f826d844
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
|
4 年前 |
Amel Negra
|
424f4bdf
|
Added loadingScreenManager to listen to UI toggle events
|
4 年前 |
uChema
|
62b1e728
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
88cf490e
|
Fix interaction Manager
|
4 年前 |
Amel Negra
|
072ede02
|
EditorInitialisationLoader now works with menu and locations
|
4 年前 |
uChema
|
7ba49641
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
|
4 年前 |
Amel Negra
|
ee385f08
|
Added initializationLoader class
|
4 年前 |
uChema
|
81f12965
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
01c0ef6b
|
Modify Quest1
|
4 年前 |
Smurjo
|
90fe71a7
|
critter eggs, critter seeds and chicolade
Fantasy food ingredients obtained from critters.
|
4 年前 |