1517 次代码提交 (2ffae207-9811-4590-81d9-8b464727b044)

作者 SHA1 备注 提交日期
Ciro Continisio 0f056131 Improved pickup animation 4 年前
Ciro Continisio 7d99da6b IET v2 4 年前
Ciro Continisio 73995838 Merge remote-tracking branch 'tech-mkt/main' 4 年前
Ciro Continisio 08382c64 IET v1 4 年前
GitHub 9cdc642f Add files via upload 4 年前
uChema 53e43844 Renaming folders + Add UI Art Assets 4 年前
Ciro Continisio fd6a9ce0 Cleanup 4 年前
Ciro Continisio cd038ff9 IET packages imported 4 年前
uChema 3aeda760 Change collectable Item to trigger 4 年前
Amel Negra 9c3cf5d7 changes on testing ground scene 4 年前
uChema e76a2bb9 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel Negra 6dda5831 WIP talking condition for townsfolks 4 年前
Ciro Continisio 95e2789c Tweaked protagonist attack 4 年前
uChema f5139875 Inventory Prefab fix 4 年前
Amel Negra 051c3841 Adding townsfolk backup prefabs before merge 4 年前
uChema b536dfe7 Removing extra StepController component 4 年前
Amel c326d169 updating townsfolk prefabs on TestingGround scene 4 年前
uChema 6938ba52 Code Cleaning/refractoring 4 年前
Amel d7692cb4 Townsfolk state machine states 4 年前
Ciro Continisio 05c41c7f Rebaked scenes 4 年前
Amel db21d893 Townsfolk state machine conditions 4 年前
Ciro Continisio f40bd45e Phoenix Chick 2.0 4 年前
Amel 5932f40a Townsfolk state machine actions 4 年前
Ciro Continisio 2d718f1c Merge branch 'main' into vegetation-tweaks 4 年前
Amel e3220202 Path config for townsfolk 4 年前
Ciro Continisio 49d768c5 Rebaked TestingGround and ArtShowcase 4 年前
Amel 5bf93532 Townsfolk script to control when talking by default or not 4 年前
Ciro Continisio 6dbe9c46 Trees collider tweaks 4 年前
Amel b5d3a5bb Townsfolks prefabs 4 年前
Ciro Continisio 3bd54bf1 New colliders for BigRocks and BigTree 4 年前
Amel 551d6066 Working on Townsfolk Animator Controller 4 年前
Ciro Continisio 76adf666 Tweaks to plants 4 年前
Amel 0aba8b15 Adding townsfolk transition table 4 年前
Ciro Continisio ee8e2b89 Wind shader tweaks 4 年前
GitHub ea77fe9c Fixed a simple typo in LoadingScreenManager (#417) 4 年前
GitHub 73ce8d6d I'm curious why the AO handle result is not used in this context? (#414) 4 年前
Amel Negra 75180244 Merge remote-tracking branch 'origin/main' into main 4 年前
Amel 8c7c6a9c Now possible to jump and attack 4 年前
Amel Negra df409c61 typo fix 4 年前
Amel 72040b36 Getting hit update 4 年前
Amel ce73c3ab Merge remote-tracking branch 'origin/main' into main 4 年前
Amel d47144d0 removed old attack state 4 年前
Amel ce0fb799 Updated state machine for PigChef, now possible to attack and walk 4 年前
Amel c17eea45 Added Upper-body attack layer to PigChef controller 4 年前
Amel 4a46ed5f ReceiveHit trigger instead of surprised 4 年前
Amel 492c5d44 Added isSurprised bool paramater 4 年前
Amel 5a5a8fe6 Adding IdleAttacking and WalkAttacking states 4 年前
Ciro Continisio eaa6623e Enabled the cold editor startup for the MainMenu scene too 4 年前
Amel 4857849f Added pigChef attack avatar mask 4 年前
Ciro Continisio 0509be25 Refactored the whole cold startup mechanism 4 年前