浏览代码

Townsfolks prefabs

/main
Amel 4 年前
当前提交
b5d3a5bb
共有 5 个文件被更改,包括 1271 次插入13 次删除
  1. 999
      UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F.prefab
  2. 2
      UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F.prefab.meta
  3. 102
      UOP1_Project/Assets/Prefabs/Characters/Townsfolk_M.prefab
  4. 174
      UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F-old.prefab
  5. 7
      UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F-old.prefab.meta

999
UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F.prefab
文件差异内容过多而无法显示
查看文件

2
UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F.prefab.meta


fileFormatVersion: 2
guid: 7b73a01faf37c4c4c90a48a01f6e3233
guid: cd570f23d92f01a45abf0f8b062c5a74
PrefabImporter:
externalObjects: {}
userData:

102
UOP1_Project/Assets/Prefabs/Characters/Townsfolk_M.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &8357742997179874530
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8150639118454869313}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.7375457, y: 1.2432959, z: 0.6557417}
m_Center: {x: -0.0017043352, y: 0.60959935, z: -0.07669115}
--- !u!95 &2052720320
Animator:
serializedVersion: 3

m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &649637348538198481
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8150639118454869313}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ca3eae09f3fc4d48bb4b74aa34cd4a0, type: 3}
m_Name:
m_EditorClassIdentifier:
isTalking: 0
--- !u!114 &3995736148500445407
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8150639118454869313}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac26da34fd58af544a84bf1977bcc424, type: 3}
m_Name:
m_EditorClassIdentifier:
_npcMovementConfig: {fileID: 11400000, guid: 77e9701c9ccf6c940b4a3f274f766308, type: 2}
_channel: {fileID: 0}
--- !u!195 &8475435429286831486
NavMeshAgent:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8150639118454869313}
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 3.5
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 240
m_StoppingDistance: 0
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 2
m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!114 &9199675988726101092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8150639118454869313}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1eeda163c70b3cb4ebb88ba92f608fd8, type: 3}
m_Name:
m_EditorClassIdentifier:
_transitionTableSO: {fileID: 11400000, guid: fbef10fb82542eb458caa7ac9574384b, type: 2}
_debugger:
debugTransitions: 0
appendConditionsInfo: 1
appendActionsInfo: 1
currentState:
--- !u!1001 &9069557823841169424
PrefabInstance:
m_ObjectHideFlags: 0

m_Modifications:
- target: {fileID: -8679921383154817045, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}
propertyPath: m_LocalPosition.x
value: 2.5
objectReference: {fileID: 0}

type: 3}
propertyPath: m_LocalPosition.z
value: 5
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}

objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}

- target: {fileID: 919132149155446097, guid: e700150436d28411d8a0bb8454db5c96,
type: 3}
propertyPath: m_Name
value: Townsfolk
value: Townsfolk_M
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e700150436d28411d8a0bb8454db5c96, type: 3}

174
UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F-old.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4555369563125375807
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3781964685159872901}
- component: {fileID: 275818275706353184}
- component: {fileID: 2609572149590573802}
- component: {fileID: 8190500622533650999}
- component: {fileID: 1752893491733820416}
- component: {fileID: 2401183376098576876}
- component: {fileID: 8647052131774740589}
- component: {fileID: 4066047541288738042}
m_Layer: 0
m_Name: Townsfolk_F
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3781964685159872901
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.142, y: 0, z: -1.497}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &275818275706353184
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_Mesh: {fileID: 7068433098184724400, guid: 16771ca7062bf1c4caa6de107035500f, type: 3}
--- !u!23 &2609572149590573802
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 66c501052da20db42ade282200cbf8d8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!95 &8190500622533650999
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 22100000, guid: a76873149605e44f4bf0753f91c1edc1, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &1752893491733820416
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ca3eae09f3fc4d48bb4b74aa34cd4a0, type: 3}
m_Name:
m_EditorClassIdentifier:
isTalking: 0
--- !u!114 &2401183376098576876
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac26da34fd58af544a84bf1977bcc424, type: 3}
m_Name:
m_EditorClassIdentifier:
_npcMovementConfig: {fileID: 11400000, guid: 77e9701c9ccf6c940b4a3f274f766308, type: 2}
_channel: {fileID: 0}
--- !u!195 &8647052131774740589
NavMeshAgent:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 3.5
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
m_StoppingDistance: 0
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 2
m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!114 &4066047541288738042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4555369563125375807}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1eeda163c70b3cb4ebb88ba92f608fd8, type: 3}
m_Name:
m_EditorClassIdentifier:
_transitionTableSO: {fileID: 11400000, guid: fbef10fb82542eb458caa7ac9574384b, type: 2}
_debugger:
debugTransitions: 0
appendConditionsInfo: 1
appendActionsInfo: 1
currentState:

7
UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F-old.prefab.meta


fileFormatVersion: 2
guid: 002515cbdd25a2746b09040775ea6548
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存