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Improved pickup animation

Fine tuned state machine timing, added Pickup to Idle transition in Animator
/main
Ciro Continisio 4 年前
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0f056131
共有 2 个文件被更改,包括 24 次插入2 次删除
  1. 23
      UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef.controller
  2. 3
      UOP1_Project/Assets/ScriptableObjects/StateMachine/Protagonist/Conditions/Timer_PickUpAnimation.asset

23
UOP1_Project/Assets/Art/Characters/PigChef/Animation/PigChef.controller


m_InterruptionSource: 0
m_OrderedInterruption: 0
m_CanTransitionToSelf: 1
--- !u!1101 &-6260945623361282197
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 3444333041856388052}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.14999998
m_TransitionOffset: 0.005641282
m_ExitTime: 0.7691059
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-5538795969231381003
AnimatorStateTransition:
m_ObjectHideFlags: 1

m_CycleOffset: 0
m_Transitions:
- {fileID: 9061771937555699654}
- {fileID: -6260945623361282197}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0

3
UOP1_Project/Assets/ScriptableObjects/StateMachine/Protagonist/Conditions/Timer_PickUpAnimation.asset


m_Script: {fileID: 11500000, guid: 8139f9f328ed1144690b7a9ffca2d5b4, type: 3}
m_Name: Timer_PickUpAnimation
m_EditorClassIdentifier:
cacheResult: 1
timerLength: 2.9
timerLength: 1.5
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