浏览代码

Change collectable Item to trigger

/main
uChema 4 年前
当前提交
3aeda760
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 4
      UOP1_Project/Assets/Prefabs/Droppable/Collectable_Item.prefab

4
UOP1_Project/Assets/Prefabs/Droppable/Collectable_Item.prefab


- component: {fileID: 2126586097156616356}
- component: {fileID: 2659817860569252741}
m_Layer: 0
m_Name: Collectible Item
m_Name: Collectable_Item
m_TagString: Pickable
m_Icon: {fileID: 7148428337604731935, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2126586097156616357}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5

正在加载...
取消
保存