Thomas ICHÉ
2d7f6924
RigManager : Small Fix
4 年前
GitHub
a54b34ad
Single update for Rigs ( #22 )
* Base Commit
* Added option to lock update modes for some rigs
* Custom Editor for Rigs
* Fixed Gameplay Ingredients windows menu / Added Rig Debug Window
* Added Filter string / Reload in toolbar
* Fix potential null
* Trigger Reload on Scene Change + Changelog
* Small Fixes
* Fix potential null on scene change / object delete
* Factorized Rig view in Ingredients Explorer Window
* Made Rig Editor a Pingable Editor (Genericized the Ping)
* Updated Changelog
* Error Messages when Rig Manager is excluded / not present.
4 年前
Thomas ICHÉ
252a9431
Increased Package Version to 2020.2.3
4 年前
GitHub
8e73fbca
Random Manager ( #37 )
* Base Commit : Random Manager
* Cleanup
* Updated Changelog
4 年前
GitHub
a099ba44
Fix : Default input for FPS Controller working Out-of-the-box ( #36 )
* Added New Class / Obsoleted old class
* Updated URP Starter Package
* Updated HDRP Starter Package
* Updated BuiltInRP Startup Package
* Updated Changelog
* Updated Changelog
* Cleanup
4 年前
GitHub
6b4482f3
Initialize managers during `BeforeSceneLoad` both in editor and runtime ( #30 )
* Managers are now initialized during `BeforeSceneLoad` both in editor and runtime
* Updated Changelog
* Fix changelog
4 年前
Thomas ICHÉ
8c4b1b89
Added TryGet to Manager API
4 年前
Thomas ICHÉ
b7ea0641
Updated Package Version to 2020.2.2
4 年前
Thomas ICHÉ
59d1ddb2
Issue #34 : Removed "BestFit" option from Default GameSaveManager text prefab
4 年前
Thomas ICHÉ
a56a47b4
Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction
4 年前
Thomas ICHÉ
c3546a57
Issue #32 : Fixed Manager Init Logging : now dependant of Gameplay Ingredients Settings verbose calls boolean.
4 年前
GitHub
24e9e3e7
Refactor : Dependencies as OpenUPM references ( #31 )
* Removed NaughtyAttributes / Upgraded Code to 2020.1
* Added NoLabel Property Drawers
* Updated Changelog
* Upgraded Logo to 2020.1
* Updated Site Banner
* Updated Readme install instructions
* Updated Package.json
* Updated README instructions
* Updated Changelog
4 年前
GitHub
5462c53a
Update README.md
4 年前
GitHub
36afd921
Updated README version
4 年前
GitHub
6eab4255
Disabled File/New Scene from Template for 2020.2 or newer (superseded by built-in scene templates) ( #29 )
4 年前
GitHub
160feeeb
Fixed Welcome screen from showing up on domain reload. ( #28 )
4 年前
Thomas ICHÉ
c6ecd08b
Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time
4 年前
Thomas ICHÉ
02ac51ce
Fixes from Spaceship
4 年前
Thomas ICHÉ
66dce9c8
Fixed Take Screenshot Action : bad filename + tooltips
4 年前
Thomas ICHÉ
134b1b23
Updated Version/Changelog to 2019.3.7
4 年前
Thomas ICHÉ
e6095189
Updated Readme
4 年前
Thomas ICHÉ
638d7c50
Added the ability to store Game Saves as PlayerPrefs strings
4 年前
Thomas ICHÉ
b5fdd993
Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction
4 年前
GitHub
9c54b406
Feature/check window ( #21 )
* Base Files
* Check Results display + First implementation
* Added Selection of Object in the list
* Added Result Sorting
* Added Filtering for Info/Warn/Error
* Added Check for external references
* Moved Search SceneObjects to Check Window so it's shared among all Checks
* Work on Ignored Results
* Added checking to UnityEvent fields / Resolve now ignores corrrectly
* Use ShowIgnored as Preference + Ensure correct scene change.
* Recheck after resolve / Null Material Check / Empty Game Object Check
* Added Icon
* Updated Changelog
4 年前
Thomas ICHÉ
c43c36fa
Added ReachPositionRig Local Space option / StateMachine button to generate Set State Actions
4 年前
Thomas ICHÉ
7a62196c
Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic
4 年前
Thomas ICHÉ
240e0c1c
Upgraded Version Number
4 年前
Thomas ICHÉ
fea5ef91
Fixed changelog for 2019.3.6 (badly placed entry)
4 年前
Thomas ICHÉ
12f7f2fd
Fixed Possible Nulls in Discover Asset reference
4 年前
Thomas ICHÉ
d566f55c
Added Read only access to the link game view camera
5 年前
Thomas ICHÉ
cd99286e
Find and Replace : Result list enables selecting / focusing on objects
5 年前
Thomas ICHÉ
49311c83
Updated Package Version
5 年前
GitHub
adc6c83e
Feature : discover images ( #16 )
* Added Images to Discover Components
* Added Images to DiscoverAsset
* Fixed Aspect Ratio + Possible Nulls
5 年前
Thomas ICHÉ
9fd41fd7
Removed Warning
5 年前
GitHub
74dd8cca
Tag Fitlering System ( #15 )
5 年前
Thomas ICHÉ
3f154ca1
Updated Readme + Pacakge info (now requires Cinemachine 2.5.0 + Timeline 1.3.0 )
5 年前
Thomas ICHÉ
6722ef2a
Fixed possible nulls in Discover Component
5 年前
Thomas ICHÉ
65d79f38
Updated Changelog
5 年前
Thomas ICHÉ
c2971fb0
Updated URP Starter Package
5 年前
Thomas ICHÉ
8b679141
Updated HDRP Package
5 年前
Thomas ICHÉ
d4f17059
Updated Built-in Renderer Package
5 年前
Thomas ICHÉ
32c9f1ed
Fixed FocusUIAction that did not update the focus of a button in certain conditions
5 年前
GitHub
13ad399f
Game View Link : Cinemachine Brain Preview ( #14 )
* Added Base Feature
* Updated Changelog
* UX in Toolbar (+ SceneView Messages)
* Fixed Enter Play Mode
5 年前
Thomas ICHÉ
2520288f
Added support for SceneAsset and EditorSceneSetup in Discover
5 年前
Thomas ICHÉ
b3d5e1cc
Managers: Adjusted RuntimeInitializeOnLoad for new Quick Enter Play Mode Settings
5 年前
Thomas ICHÉ
48952e4b
Added Help Menu LInks
5 年前
GitHub
54ee3a0b
(Refactor) Advanced Hierarchy View ( #12 )
* Base Rename
* Added Preferences / Contextual Visibility
* Updated Changelog
* Added Attributes for registering Icons
* Added All/None/Invert Toggles in preferences
5 年前
GitHub
0e55f06e
Added documentation badge
5 年前
GitHub
e8db7540
Reordered / Cleanup Install instructions
5 年前
GitHub
d4fd2dc5
docs: installation options and the openupm badge ( #11 )
5 年前