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docs: installation options and the openupm badge (#11)

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      README.md

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README.md


![](https://raw.githubusercontent.com/peeweek/net.peeweek.gameplay-ingredients/master/Documentation%7E/Images/site-banner.png)
[![openupm](https://img.shields.io/npm/v/net.peeweek.gameplay-ingredients?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/net.peeweek.gameplay-ingredients/)
Gameplay Ingredients for your Unity Games - A collection of scripts that ease simple tasks while making games and prototypes.
<u>You can read Documentation at this address :</u> [https://peeweek.readthedocs.io/en/latest/gameplay-ingredients/](https://peeweek.readthedocs.io/en/latest/gameplay-ingredients/)

## How to install
You can use a manual, local package installation if you need to alter the code locally or update the code base regularly.
### Install via OpenUPM
Otherwise, you can perform a git referenced package in your `manifset.json` file : this option shall download and manage automatically the repository, with the drawback of being read-only.
The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).
### Manual Version
```
openupm add net.peeweek.gameplay-ingredients
```
### Install via Git URL
You can perform a git referenced package in your `manifset.json` file : this option shall download and manage automatically the repository, with the drawback of being read-only.
### Install via Local Package
You can use a manual, local package installation if you need to alter the code locally or update the code base regularly.
- Clone this repository somewhere of your liking
- In your project, open the `Window/Package Manager` window and use the + button to select the `Add Package from Disk...` option.

### Git reference version
### Git Reference Version
- Ensure you have a **[Command Line Git](https://gitforwindows.org/) Installed**
- With Unity 2019.3 closed, edit the `Packages/manifest.json` with a text editor

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