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Thomas ICHÉ 5 年前
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共有 2 个文件被更改,包括 3 次插入3 次删除
  1. 4
      README.md
  2. 2
      package.json

4
README.md


- Ensure you have a **[Command Line Git](https://gitforwindows.org/) Installed**
- With Unity 2019.3 closed, edit the `Packages/manifest.json` with a text editor
- Append the line ` "net.peeweek.gameplay-ingredients": "https://github.com/peeweek/net.peeweek.gameplay-ingredients.git#2019.3.4",` under `dependencies`
- Append the line ` "net.peeweek.gameplay-ingredients": "https://github.com/peeweek/net.peeweek.gameplay-ingredients.git#2019.3.5",` under `dependencies`
You can check that the package was imported by looking at the project window, under Packages/ Hierarchy, there should be a `Gameplay Ingredients` hierarchy

**Unity 2019.3** : clone and check out the `master` branch at the tag `2019.3.4`
**Unity 2019.3** : clone and check out the `master` branch at the tag `2019.3.5`
#### Older Versions

2
package.json


{
"name": "net.peeweek.gameplay-ingredients",
"displayName": "Gameplay Ingredients",
"version": "2019.3.4",
"version": "2019.3.5",
"category": "Gameplay",
"unity": "2019.3",
"description": "Gameplay ingredients - A Collection of scripts for the editor and runtime to set-up gameplay actions and logic in your games.",

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