Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Ervin Teng 6fa9734a Merge branch 'hh/develop/dodgeball' into develop-dodgeball-tests 4 年前
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UI update UI and input actions 4 年前
Weapons add gun sounds 4 年前
AgentCubeGroundCheck.cs adjust default settings 4 年前
AgentCubeGroundCheck.cs.meta Added FPS scene with new camera, character, and gun. no agent yet 4 年前
AgentCubeMovement.cs static opponent game mode 4 年前
AgentCubeMovement.cs.meta Added FPS scene with new camera, character, and gun. no agent yet 4 年前
AgentHealth.cs reduce restart time 4 年前
AgentHealth.cs.meta add agent script 4 年前
AvgCenterOfMass.cs added trained 6 leg creature 4 年前
AvgCenterOfMass.cs.meta Added FPS scene with new camera, character, and gun. no agent yet 4 年前
CinemachineFixedSignal.asset lots of stuff. locomotion feels good 4 年前
CinemachineFixedSignal.asset.meta lots of stuff. locomotion feels good 4 年前
CollisionCallbacks.cs train combo. added nn files. 4 年前
CollisionCallbacks.cs.meta Added FPS scene with new camera, character, and gun. no agent yet 4 年前
DodgeBall.cs update reward func & add friendly fire 4 年前
DodgeBall.cs.meta add more controllers and ball spawner 4 年前
DodgeBallAgent.cs Merge branch 'hh/develop/dodgeball' into develop-dodgeball-tests 4 年前
DodgeBallAgent.cs.meta add more controllers and ball spawner 4 年前
DodgeBallGameController.cs another rotation fix 4 年前
DodgeBallGameController.cs.meta add more controllers and ball spawner 4 年前
DodgeBallPlatform.cs add simple training scene 4 年前
DodgeBallPlatform.cs.meta add simple training scene 4 年前
DodgeBallPlayerAIHeuristic.cs Add eye anims 4 年前
DodgeBallPlayerAIHeuristic.cs.meta Add eye anims 4 年前
FPSAgent.cs add more controllers and ball spawner 4 年前
FPSAgent.cs.meta add agent script 4 年前
GameController.cs start work on rocket launcher 4 年前
GameController.cs.meta fixed strafe input issue 4 年前
GunController.cs add models & dodgeball proto 4 年前
GunController.cs.meta change input to raw, add shield controller, gun controller 4 年前
ImpactFlash.cs fixed input not triggering properly + misc jank 4 年前
ImpactFlash.cs.meta fixed input not triggering properly + misc jank 4 年前
MouseLook.cs fix rotation bug 4 年前
MouseLook.cs.meta fix body rotation and mouselook 4 年前
MultiGunAlternating.cs updated particles & input 4 年前
MultiGunAlternating.cs.meta lots of stuff. locomotion feels good 4 年前
PlayBackgroundAudio.cs remove scenemanagement namespace 4 年前
PlayBackgroundAudio.cs.meta added music 4 年前
PlayerAIHeuristic.cs added heuristic ai spawn 4 年前
PlayerAIHeuristic.cs.meta add heuristic ai behavior 4 年前
PoolGameObjects.cs updated particles & input 4 年前
PoolGameObjects.cs.meta updated particles & input 4 年前
Projectile.cs remove print statement 4 年前
Projectile.cs.meta Added FPS scene with new camera, character, and gun. no agent yet 4 年前
RandomTorqueEveryXSec.cs added trained 6 leg creature 4 年前
RandomTorqueEveryXSec.cs.meta Added FPS scene with new camera, character, and gun. no agent yet 4 年前
ScreenshakeNoiseSettings.asset lots of stuff. locomotion feels good 4 年前
ScreenshakeNoiseSettings.asset.meta lots of stuff. locomotion feels good 4 年前
ShakeTransform.cs lots of stuff. locomotion feels good 4 年前
ShakeTransform.cs.meta lots of stuff. locomotion feels good 4 年前
ShieldController.cs updated particles & input 4 年前
ShieldController.cs.meta change input to raw, add shield controller, gun controller 4 年前
ShootProjectiles.cs change input to raw, add shield controller, gun controller 4 年前
ShootProjectiles.cs.meta Added FPS scene with new camera, character, and gun. no agent yet 4 年前
ThrowBall.cs static opponent game mode 4 年前
ThrowBall.cs.meta add more controllers and ball spawner 4 年前
UI.meta added sensors & controls UI 4 年前
Weapons.meta add gun sounds 4 年前