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remove scenemanagement namespace

/hh-develop-dodgeball
HH 4 年前
当前提交
19cf7d39
共有 3 个文件被更改,包括 15 次插入1 次删除
  1. 1
      Project/Assets/ML-Agents/Examples/Dodgeball/Scripts/PlayBackgroundAudio.cs
  2. 15
      Project/ProjectSettings/BurstAotSettings_StandaloneLinux64.json

1
Project/Assets/ML-Agents/Examples/Dodgeball/Scripts/PlayBackgroundAudio.cs


using System.Collections;
using System.Collections.Generic;
using UnityEditor.SceneManagement;
using UnityEngine;

15
Project/ProjectSettings/BurstAotSettings_StandaloneLinux64.json


{
"MonoBehaviour": {
"Version": 3,
"EnableBurstCompilation": true,
"EnableOptimisations": true,
"EnableSafetyChecks": false,
"EnableDebugInAllBuilds": false,
"UsePlatformSDKLinker": false,
"CpuMinTargetX32": 0,
"CpuMaxTargetX32": 0,
"CpuMinTargetX64": 0,
"CpuMaxTargetX64": 0,
"CpuTargetsX64": 72
}
}

部分文件因为文件数量过多而无法显示

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