114 次代码提交 (6ec37e91-a34c-4b83-9c33-15ad56bb2d66)

作者 SHA1 备注 提交日期
DanMillerDev 6ec37e91 updated packages to latest preview 10 4 年前
DanMillerDev a7f97879 Merge branch 'master' of https://github.com/Unity-Technologies/arfoundation-demos 4 年前
GitHub 94194020 Update README.md 4 年前
DanMillerDev f732fcf8 updated one dutch translation 4 年前
DanMillerDev b542db19 added Dutch translations to UX framework 4 年前
DanMillerDev 32d40d2c updated screenspace UI prefab to scale with screensize for lowest resolution device, 1136x640 4 年前
DanMillerDev 6cd28bd7 adjusted scaling and position for Screenspace UI to work properly on min spec devices in portrait mode 4 年前
Dan d6b8c022 fixed bug in blurred shadow related to checking if MAIN_LIGHT_CALCULATE_SHADOWS is defined producing a full black plane 4 年前
DanMillerDev 87d7dada fixed invalid object checking code, cleaned up references and fixed android settings to properly build 64 bit archetecture for the new ARCore requirements 4 年前
Dan 17ec35df removed extra languages and system language from localization settings asset 4 年前
Dan 2f26027b added checks for localization only when either the UX manager or Reasons manger is localized 4 年前
Dan e7626968 removed meta file and empty folder, added scenes to build settings 4 年前
Dan 9d6a627b updated blurred shadow shader to work on all platforms 4 年前
DanMillerDev 6b9d79f6 updated hlsl files to work on some android devices 4 年前
DanMillerDev b792a5bd if def'd meshing demo properly to only compile on iOS 4 年前
GitHub 62767dca Update README.md 4 年前
GitHub d57c2b62 Update README.md 4 年前
GitHub 0b71c09e Update README.md 4 年前
GitHub 1436f431 Update README.md 4 年前
GitHub 289c6f78 Update README.md 4 年前
Dan 0a5ebfd8 reverted packages and project settings back for built-in render and proper scene setup 4 年前
Dan 613950ff restructure camera grain shader folders 4 年前
DanMillerDev 5c479995 merged master into shaders branch 4 年前
GitHub 076b2b8c Update README.md 5 年前
Dan 2b5ce8db updated camera grain 5 年前
Dan f841c057 merged shadow branch into shaders 5 年前
Dan f3744477 added DOTween license to project 5 年前
GitHub 769e054a Update README.md 5 年前
GitHub b0cd85ed Update README.md 5 年前
GitHub 6225483c Update README.md 5 年前
Dan 9f02a7f2 removed file for iOS building workaround 5 年前
Dan aad9a01c added scene to build settings 5 年前
Dan f2790ab7 added script for multi material objects, added sample grain texture for editor testing 5 年前
Dan 331ae437 merged master into mesh placement 5 年前
Dan 95116b02 merged master into shaders branch 5 年前
Dan a11fda3f cleaned up unused reference code and prefabs, updated AR Foundation packages 5 年前
Arturo Nereu 94f0219b Normal map assigned 5 年前
Arturo Nereu 196de3a4 Added _GrainInfluence slider 5 年前
Arturo Nereu ee49d8d5 Fixed Specular calculation on GrainShader 5 年前
Dan 7a87a0bc wip metalic shader comparing 5 年前
Dan 403a11d7 updated to latest AR Foundation preview packages and 2019.4.4 5 年前
Arturo Nereu c25835bc Update CameraGrain.shadergraph 5 年前
Dan 624e9717 added UI handler for inverse toggle, deleted unused script 5 年前
Dan 43b2ef13 wip display examples, testing with different objects, enviromental probe placement 5 年前
Dan f7f482dc added UI icon, adjusting placement UI 5 年前
Arturo Nereu fa213db7 Added Metallic and Smoothness properties to CameraGrain Shader 5 年前
Dan 293b76e3 updated reticle, added scaling to reticle to maintain size at a distance 5 年前
Dan 9737c37f wip setup shader for UX placement, made double coffepot prefab 5 年前
Dan effe6a65 fixed font issue 5 年前
Arturo Nereu 117e67f8 Added Camera Grain Shader Graph 5 年前