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updated screenspace UI prefab to scale with screensize for lowest resolution device, 1136x640

/main
DanMillerDev 4 年前
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32d40d2c
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 6
      Assets/UX/Prefabs/ScreenspaceUI.prefab

6
Assets/UX/Prefabs/ScreenspaceUI.prefab


m_GameObject: {fileID: 1244972691}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
m_LocalScale: {x: 0.85, y: 0.85, z: 0.85}
m_Children:
- {fileID: 249903490}
- {fileID: 1067062425}

m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_UiScaleMode: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ReferenceResolution: {x: 1136, y: 640}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3

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