您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Remy 2883e443 Merge branch 'master' into tests/hdrp/distortion 7 年前
..
AssetProcessors Fix issue with asset processor 7 年前
BuildProcessors Merge pull request #1613 from Unity-Technologies/fix-issue-with-preprocessor 7 年前
Camera Merge branch 'master' into tests/hdrp/distortion 7 年前
Lighting Merge branch 'master' into tests/hdrp/distortion 7 年前
Material Merge branch 'master' into tests/hdrp/distortion 7 年前
RenderPipeline Merge branch 'master' into tests/hdrp/distortion 7 年前
RenderPipelineResources HDRP: Fix reflection probe preview at wrong location (due to camera relative rendereing) 7 年前
ShaderGraph Merge branch 'master' into tests/hdrp/distortion 7 年前
Shadows Run code formatter. 7 年前
Sky Merge pull request #1609 from EvgeniiG/volumetrics_probe_dimmer 7 年前
Upgraders Merge branch 'master' into tests/hdrp/distortion 7 年前
AssetProcessors.meta HDRP: Reorganize folder and files 7 年前
BuildProcessors.meta HDRP: Reorganize folder and files 7 年前
Camera.meta [HDCameraEditor] (wip) 7 年前
Lighting.meta First draft of new light editor 7 年前
Material.meta Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
RenderPipeline.meta HDRP: Reorganize folder and files 7 年前
RenderPipelineResources.meta HDRP: Reorganize folder and files 7 年前
ShaderGraph.meta Move HD sub-shader into HD package 7 年前
Shadows.meta Moved HDShadowSettings and ContactShadowsEditor to the right folders. 7 年前
Sky.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
Unity.RenderPipelines.HighDefinition.Editor.asmdef Fix assembly names to match unity convention. (#1675) 7 年前
Unity.RenderPipelines.HighDefinition.Editor.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前
Upgraders.meta HDRP: Reorganize folder and files 7 年前