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Remy da4312b1 Modify test framework to be able to use multiple render pipeline assets for a single test, in order to test parity of features. 7 年前
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1101_Unlit HDRenderPipeline: Update all materials 7 年前
1102_Unlit_Distortion HDRenderPipeline: Update all materials 7 年前
1103_Unlit_Distortion_DepthTest HDRenderPipeline: Update all materials 7 年前
1201_Lit_Features HDRenderPipeline: Update all materials 7 年前
1202_Lit_DoubleSideNormalMode HDRenderPipeline: Update all materials 7 年前
1203_Lit_Transparent HDRenderPipeline: Update all materials 7 年前
1204_Lit_Transparent_Fog HDRenderPipeline: Update all materials 7 年前
1205_Lit_Transparent_Refraction HDRenderPipeline: Update all materials 7 年前
1206_Lit_Transparent_Distortion HDRenderPipeline: Update all materials 7 年前
1207_Lit_Displacement HDRenderPipeline: Update all materials 7 年前
1208_Lit_Displacement_POM HDRenderPipeline: Update all materials 7 年前
1209_Lit_Displacement_Vertex HDRenderPipeline: Update all materials 7 年前
1210_Lit_BentNormal HDRenderPipeline: Update all materials 7 年前
1211_Lit_Details HDRenderPipeline: Update all materials 7 年前
1212_Lit_Emission HDRenderPipeline: Update all materials 7 年前
1301_SubSurfaceScattering HDRenderPipeline: Update all materials 7 年前
1302_SSS_MaxRadius HDRenderPipeline: Update all materials 7 年前
1303_SSS_Pre-Post HDRenderPipeline: Update all materials 7 年前
1101_Unlit.meta Cleanup for new HDRP Tests 7 年前
1101_Unlit.unity Updated gfx tests 7 年前
1101_Unlit.unity.meta Cleanup for new HDRP Tests 7 年前
1102_Unlit_Distortion.meta Graphic Tests for Unlit with Distortion 7 年前
1102_Unlit_Distortion.unity Remove multiply blend mode materials from tests 7 年前
1102_Unlit_Distortion.unity.meta Graphic Tests for Unlit with Distortion 7 年前
1103_Unlit_Distortion_DepthTest.meta Graphic Tests for Unlit with Distortion 7 年前
1103_Unlit_Distortion_DepthTest.unity Remove multiply blend mode materials from tests 7 年前
1103_Unlit_Distortion_DepthTest.unity.meta Graphic Tests for Unlit with Distortion 7 年前
1201_Lit_Features.meta Finished Unlit Graphic Tests. 7 年前
1201_Lit_Features.unity Modify test framework to be able to use multiple render pipeline assets for a single test, in order to test parity of features. 7 年前
1201_Lit_Features.unity.meta Finished Unlit Graphic Tests. 7 年前
1202_Lit_DoubleSideNormalMode.meta Finished Unlit Graphic Tests. 7 年前
1202_Lit_DoubleSideNormalMode.unity Move back play mode testrunner script out of Editor Folder, and add compilation directives to avoir build failures. 7 年前
1202_Lit_DoubleSideNormalMode.unity.meta Finished Unlit Graphic Tests. 7 年前
1203_Lit_Transparent.meta Graphic tests for Lit Transparent and Details parameters 7 年前
1203_Lit_Transparent.unity Remove multiply blend mode materials from tests 7 年前
1203_Lit_Transparent.unity.meta Graphic tests for Lit Transparent and Details parameters 7 年前
1204_Lit_Transparent_Fog.meta Graphic tests for Lit Transparent and Details parameters 7 年前
1204_Lit_Transparent_Fog.unity Move back play mode testrunner script out of Editor Folder, and add compilation directives to avoir build failures. 7 年前
1204_Lit_Transparent_Fog.unity.meta Graphic tests for Lit Transparent and Details parameters 7 年前
1205_Lit_Transparent_Refraction.meta Add Lit Refractions Tests 7 年前
1205_Lit_Transparent_Refraction.unity Updated gfx tests 7 年前
1205_Lit_Transparent_Refraction.unity.meta Add Lit Refractions Tests 7 年前
1206_Lit_Transparent_Distortion.meta Add Distortion tests 7 年前
1206_Lit_Transparent_Distortion.unity Updated gfx tests 7 年前
1206_Lit_Transparent_Distortion.unity.meta Add Distortion tests 7 年前
1207_Lit_Displacement.meta Add displacement graphic test. 7 年前
1207_Lit_Displacement.unity Updated gfx tests 7 年前
1207_Lit_Displacement.unity.meta Add displacement graphic test. 7 年前
1208_Lit_Displacement_POM.meta Add displacement graphic test. 7 年前
1208_Lit_Displacement_POM.unity Updated gfx tests 7 年前
1208_Lit_Displacement_POM.unity.meta Add displacement graphic test. 7 年前
1209_Lit_Displacement_Vertex.meta Add Pixel/Vertex displacement specific graphic tests 7 年前
1209_Lit_Displacement_Vertex.unity Updated gfx tests 7 年前
1209_Lit_Displacement_Vertex.unity.meta Add Pixel/Vertex displacement specific graphic tests 7 年前
1210_Lit_BentNormal.meta Add Lit BentNormal Test scene 7 年前
1210_Lit_BentNormal.unity Updated gfx tests 7 年前
1210_Lit_BentNormal.unity.meta Add Lit BentNormal Test scene 7 年前
1211_Lit_Details.meta Add Lit Detail and Emission graphic tests 7 年前
1211_Lit_Details.unity Updated gfx tests 7 年前
1211_Lit_Details.unity.meta Add Lit Detail and Emission graphic tests 7 年前
1212_Lit_Emission.meta Add Lit Detail and Emission graphic tests 7 年前
1212_Lit_Emission.unity - Changed the way baking sky works (because it was broken with interpolation volumes becoming assets). It's now a dedicated component instead of a flag in a SkySettings 7 年前
1212_Lit_Emission.unity.meta - Changed the way baking sky works (because it was broken with interpolation volumes becoming assets). It's now a dedicated component instead of a flag in a SkySettings 7 年前
1301_SubSurfaceScattering.meta Add SSS test scene 7 年前
1301_SubSurfaceScattering.unity Add SSS max radius test 7 年前
1301_SubSurfaceScattering.unity.meta Add SSS test scene 7 年前
1302_SSS_MaxRadius.meta Add SSS max radius test 7 年前
1302_SSS_MaxRadius.unity Replace emissive maps by spotlights 7 年前
1302_SSS_MaxRadius.unity.meta Add SSS max radius test 7 年前
1303_SSS_Pre-Post.meta Make SSS max distance test more readable 7 年前
1303_SSS_Pre-Post.unity Make SSS max distance test more readable 7 年前
1303_SSS_Pre-Post.unity.meta Make SSS max distance test more readable 7 年前