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1101_Unlit
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HDRenderPipeline: Update all materials
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7 年前 |
1102_Unlit_Distortion
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HDRenderPipeline: Update all materials
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7 年前 |
1103_Unlit_Distortion_DepthTest
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HDRenderPipeline: Update all materials
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7 年前 |
1201_Lit_Features
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HDRenderPipeline: Update all materials
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7 年前 |
1202_Lit_DoubleSideNormalMode
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HDRenderPipeline: Update all materials
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7 年前 |
1203_Lit_Transparent
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HDRenderPipeline: Update all materials
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7 年前 |
1204_Lit_Transparent_Fog
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HDRenderPipeline: Update all materials
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7 年前 |
1205_Lit_Transparent_Refraction
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HDRenderPipeline: Update all materials
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7 年前 |
1206_Lit_Transparent_Distortion
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HDRenderPipeline: Update all materials
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7 年前 |
1207_Lit_Displacement
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HDRenderPipeline: Update all materials
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7 年前 |
1208_Lit_Displacement_POM
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HDRenderPipeline: Update all materials
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7 年前 |
1209_Lit_Displacement_Vertex
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HDRenderPipeline: Update all materials
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7 年前 |
1210_Lit_BentNormal
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HDRenderPipeline: Update all materials
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7 年前 |
1211_Lit_Details
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HDRenderPipeline: Update all materials
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7 年前 |
1212_Lit_Emission
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HDRenderPipeline: Update all materials
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7 年前 |
1301_SubSurfaceScattering
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HDRenderPipeline: Update all materials
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7 年前 |
1302_SSS_MaxRadius
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HDRenderPipeline: Update all materials
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7 年前 |
1303_SSS_Pre-Post
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HDRenderPipeline: Update all materials
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7 年前 |
1101_Unlit.meta
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Cleanup for new HDRP Tests
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7 年前 |
1101_Unlit.unity
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Updated gfx tests
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7 年前 |
1101_Unlit.unity.meta
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Cleanup for new HDRP Tests
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7 年前 |
1102_Unlit_Distortion.meta
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Graphic Tests for Unlit with Distortion
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7 年前 |
1102_Unlit_Distortion.unity
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Remove multiply blend mode materials from tests
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7 年前 |
1102_Unlit_Distortion.unity.meta
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Graphic Tests for Unlit with Distortion
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7 年前 |
1103_Unlit_Distortion_DepthTest.meta
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Graphic Tests for Unlit with Distortion
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7 年前 |
1103_Unlit_Distortion_DepthTest.unity
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Remove multiply blend mode materials from tests
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7 年前 |
1103_Unlit_Distortion_DepthTest.unity.meta
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Graphic Tests for Unlit with Distortion
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7 年前 |
1201_Lit_Features.meta
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Finished Unlit Graphic Tests.
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7 年前 |
1201_Lit_Features.unity
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Modify test framework to be able to use multiple render pipeline assets for a single test, in order to test parity of features.
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7 年前 |
1201_Lit_Features.unity.meta
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Finished Unlit Graphic Tests.
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7 年前 |
1202_Lit_DoubleSideNormalMode.meta
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Finished Unlit Graphic Tests.
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7 年前 |
1202_Lit_DoubleSideNormalMode.unity
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Move back play mode testrunner script out of Editor Folder, and add compilation directives to avoir build failures.
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7 年前 |
1202_Lit_DoubleSideNormalMode.unity.meta
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Finished Unlit Graphic Tests.
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7 年前 |
1203_Lit_Transparent.meta
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Graphic tests for Lit Transparent and Details parameters
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7 年前 |
1203_Lit_Transparent.unity
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Remove multiply blend mode materials from tests
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7 年前 |
1203_Lit_Transparent.unity.meta
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Graphic tests for Lit Transparent and Details parameters
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7 年前 |
1204_Lit_Transparent_Fog.meta
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Graphic tests for Lit Transparent and Details parameters
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7 年前 |
1204_Lit_Transparent_Fog.unity
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Move back play mode testrunner script out of Editor Folder, and add compilation directives to avoir build failures.
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7 年前 |
1204_Lit_Transparent_Fog.unity.meta
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Graphic tests for Lit Transparent and Details parameters
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7 年前 |
1205_Lit_Transparent_Refraction.meta
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Add Lit Refractions Tests
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7 年前 |
1205_Lit_Transparent_Refraction.unity
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Updated gfx tests
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7 年前 |
1205_Lit_Transparent_Refraction.unity.meta
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Add Lit Refractions Tests
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7 年前 |
1206_Lit_Transparent_Distortion.meta
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Add Distortion tests
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7 年前 |
1206_Lit_Transparent_Distortion.unity
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Updated gfx tests
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7 年前 |
1206_Lit_Transparent_Distortion.unity.meta
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Add Distortion tests
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7 年前 |
1207_Lit_Displacement.meta
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Add displacement graphic test.
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7 年前 |
1207_Lit_Displacement.unity
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Updated gfx tests
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7 年前 |
1207_Lit_Displacement.unity.meta
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Add displacement graphic test.
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7 年前 |
1208_Lit_Displacement_POM.meta
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Add displacement graphic test.
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7 年前 |
1208_Lit_Displacement_POM.unity
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Updated gfx tests
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7 年前 |
1208_Lit_Displacement_POM.unity.meta
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Add displacement graphic test.
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7 年前 |
1209_Lit_Displacement_Vertex.meta
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Add Pixel/Vertex displacement specific graphic tests
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7 年前 |
1209_Lit_Displacement_Vertex.unity
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Updated gfx tests
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7 年前 |
1209_Lit_Displacement_Vertex.unity.meta
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Add Pixel/Vertex displacement specific graphic tests
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7 年前 |
1210_Lit_BentNormal.meta
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Add Lit BentNormal Test scene
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7 年前 |
1210_Lit_BentNormal.unity
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Updated gfx tests
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7 年前 |
1210_Lit_BentNormal.unity.meta
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Add Lit BentNormal Test scene
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7 年前 |
1211_Lit_Details.meta
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Add Lit Detail and Emission graphic tests
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7 年前 |
1211_Lit_Details.unity
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Updated gfx tests
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7 年前 |
1211_Lit_Details.unity.meta
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Add Lit Detail and Emission graphic tests
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7 年前 |
1212_Lit_Emission.meta
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Add Lit Detail and Emission graphic tests
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7 年前 |
1212_Lit_Emission.unity
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- Changed the way baking sky works (because it was broken with interpolation volumes becoming assets). It's now a dedicated component instead of a flag in a SkySettings
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7 年前 |
1212_Lit_Emission.unity.meta
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- Changed the way baking sky works (because it was broken with interpolation volumes becoming assets). It's now a dedicated component instead of a flag in a SkySettings
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7 年前 |
1301_SubSurfaceScattering.meta
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Add SSS test scene
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7 年前 |
1301_SubSurfaceScattering.unity
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Add SSS max radius test
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7 年前 |
1301_SubSurfaceScattering.unity.meta
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Add SSS test scene
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7 年前 |
1302_SSS_MaxRadius.meta
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Add SSS max radius test
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7 年前 |
1302_SSS_MaxRadius.unity
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Replace emissive maps by spotlights
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7 年前 |
1302_SSS_MaxRadius.unity.meta
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Add SSS max radius test
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7 年前 |
1303_SSS_Pre-Post.meta
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Make SSS max distance test more readable
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7 年前 |
1303_SSS_Pre-Post.unity
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Make SSS max distance test more readable
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7 年前 |
1303_SSS_Pre-Post.unity.meta
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Make SSS max distance test more readable
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7 年前 |