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Finished Unlit Graphic Tests.

Start Lit.
/Yibing-Project-2
Remy 7 年前
当前提交
ac7b11a2
共有 47 个文件被更改,包括 4948 次插入112 次删除
  1. 4
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/HDRP_Test_Camera.prefab
  2. 2
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/HDRP_Default_Material.mat
  3. 12
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/PreRefractionPassTester.mat
  4. 5
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/Editor/MaterialParameterVariationDrawer.cs
  5. 16
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/Editor/MultiMaterialPlacerEditor.cs
  6. 6
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/MaterialParameterVariation.cs
  7. 1
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/MultiMaterialPlacer.cs
  8. 2
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/SkySettings/HDRP_Default_Sky.asset
  9. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/uvGrid.tga.meta
  10. 251
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1102_Unlit_Distortion.unity
  11. 251
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1103_Unlit_Distortion_DepthTest.unity
  12. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/4UVPlane.meta
  13. 84
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/Cube.prefab
  14. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/Cube.prefab.meta
  15. 88
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/HDRI/Treasure Island_NoSun - White balanced.exr.meta
  16. 352
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/AlphaCutoff_Test.tga
  17. 87
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/AlphaCutoff_Test.tga.meta
  18. 410
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/Detail_Test.tga
  19. 87
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/Detail_Test.tga.meta
  20. 17
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/FourShapesRelief.tga
  21. 77
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/FourShapesRelief.tga.meta
  22. 17
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/FourShapesRelief_Object.tga
  23. 87
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/FourShapesRelief_Object.tga.meta
  24. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features.meta
  25. 1001
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features.unity
  26. 9
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features.unity.meta
  27. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode.meta
  28. 1001
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode.unity
  29. 9
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode.unity.meta
  30. 26
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/4UVPlane/4UVPlane.fbx
  31. 93
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/4UVPlane/4UVPlane.fbx.meta
  32. 174
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_Detail.mat
  33. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_Detail.mat.meta
  34. 173
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_NormalMap_ObjectSpace.mat
  35. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_NormalMap_ObjectSpace.mat.meta
  36. 174
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_NormalMap_TangentSpace.mat
  37. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_NormalMap_TangentSpace.mat.meta
  38. 173
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_Texture.mat
  39. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_Texture.mat.meta
  40. 174
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode/DoubleSideNormalTest.mat
  41. 10
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1202_Lit_DoubleSideNormalMode/DoubleSideNormalTest.mat.meta
  42. 89
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/LDpipe_targetTex.mat
  43. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/LDpipe_targetTex.mat.meta

4
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/HDRP_Test_Camera.prefab


cameraToUse: {fileID: 20109210616973140}
hdr: 1
msaaSamples: 1
width: 1280
height: 720
width: 1920
height: 1080

2
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/HDRP_Default_Material.mat


- _ZTestMode: 8
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.7294118, g: 0.7294118, b: 0.7294118, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}

12
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/PreRefractionPassTester.mat


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_DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF _ENABLEFOGONTRANSPARENT_OFF _ENABLESPECULAROCCLUSION_OFF
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- _EnableFogOnTransparent: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0

- _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1
- _PreRefractionPass: 0
- _RefractionMode: 1
- _RefractionMode: 2
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 1

- _ZTestMode: 8
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}

5
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/Editor/MaterialParameterVariationDrawer.cs


case MaterialParameterVariation.ParamType.Texture:
EditorGUI.PropertyField(valueRect, property.FindPropertyRelative("t_Value"), GUIContent.none);
break;
case MaterialParameterVariation.ParamType.Color:
EditorGUI.PropertyField(valueRect, property.FindPropertyRelative("c_Value"), GUIContent.none);
if (isMulti)
EditorGUI.PropertyField(maxRect, property.FindPropertyRelative("c_Value_Max"), GUIContent.none);
break;
}
if (isMulti && (type != MaterialParameterVariation.ParamType.Bool) && (type != MaterialParameterVariation.ParamType.Texture) )
EditorGUI.PropertyField(countRect, property.FindPropertyRelative("count"), GUIContent.none);

16
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/Editor/MultiMaterialPlacerEditor.cs


{
MultiMaterialPlacer m = obj as MultiMaterialPlacer;
Material[] materials = PlaceObjects(m);
foreach (Material mat in materials)
if (materials != null)
UnityEditor.Experimental.Rendering.HDPipeline.HDEditorUtils.ResetMaterialKeywords(mat);
foreach (Material mat in materials)
{
UnityEditor.Experimental.Rendering.HDPipeline.HDEditorUtils.ResetMaterialKeywords(mat);
}
}
}
}

o.transform.localPosition = new Vector3(_x, _y, 0f);
o.transform.localRotation = Quaternion.identity;
o.transform.localScale = Vector3.one * _placer.scale;
o.transform.localEulerAngles = _placer.rotation;
return o;
}

case MaterialParameterVariation.ParamType.Texture:
_mat.SetTexture(_param.parameter, _param.t_Value);
o += _param.t_Value.ToString();
break;
case MaterialParameterVariation.ParamType.Color:
_mat.SetColor(_param.parameter, _param.c_Value);
o += _param.c_Value.ToString();
break;
}

case MaterialParameterVariation.ParamType.Vector:
_mat.SetVector(_param.parameter, Vector4.Lerp(_param.v_Value, _param.v_Value_Max, f));
o += Vector4.Lerp(_param.v_Value, _param.v_Value_Max, f).ToString();
break;
case MaterialParameterVariation.ParamType.Color:
_mat.SetColor(_param.parameter, Color.Lerp(_param.c_Value, _param.c_Value_Max, f));
o += Color.Lerp(_param.c_Value, _param.c_Value_Max, f).ToString();
break;
}

6
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/MaterialParameterVariation.cs


{
public string parameter;
public enum ParamType { Float, Bool, Int, Vector, Texture }
public enum ParamType { Float, Bool, Int, Vector, Texture, Color }
public ParamType paramType;
public bool multi;

public float f_Value;
public Vector4 v_Value;
public Color c_Value;
public Color c_Value_Max;
public Texture t_Value;

1
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Scripts/MultiMaterialPlacer.cs


public MaterialParameterVariation[] instanceParameters;
public float offset = 1.5f;
public Vector3 rotation = Vector3.zero;
public float scale = 1f;
}

2
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/SkySettings/HDRP_Default_Sky.asset


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skyHDRI: {fileID: 8900000, guid: fb0bf2eac2381484187ba8a68cdca165, type: 3}

10
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/uvGrid.tga.meta


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251
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1102_Unlit_Distortion.unity
文件差异内容过多而无法显示
查看文件

251
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1103_Unlit_Distortion_DepthTest.unity
文件差异内容过多而无法显示
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10
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/4UVPlane.meta


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84
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10
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352
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/AlphaCutoff_Test.tga
文件差异内容过多而无法显示
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87
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Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/Detail_Test.tga
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查看文件

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17
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Textures/FourShapesRelief.tga
文件差异内容过多而无法显示
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77
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