6938 次代码提交 (fc54c873-c043-41a4-8127-45d066b450d0)

作者 SHA1 备注 提交日期
ChrisTchou 45eedc86 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean e9270489 Advanced master updates 8 年前
sebastienlagarde c75df233 HDRenderLoop: LayeredLit Remove BlendMaskMap variant 8 年前
Jennifer Nordwall 9de7eb0e Bump graphview submodule 8 年前
Andre McGrail 0e23df0d Tweaked shader template with GI support 8 年前
GitHub 85b19946 Merge pull request #21 from Unity-Technologies/LayeredLitShader 8 年前
Jennifer Nordwall ea65dff9 Updated submodule url 8 年前
Sebastien Lagarde cb8aa00b HDRenderLoop: Finish cleaning LayeredLit (some bug left) 8 年前
Jennifer Nordwall 72252143 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 2f5a98bb We now have a Custom Code Node 8 年前
Sebastien Lagarde 87a19817 HDRenderLoop: Large refactor to add Triplanar and detail map on LayeredLit 8 年前
Matt Dean 7968bfa6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 4fcc2e9b Presenter for the If Node 8 年前
Sebastien Lagarde e778ee1e Merge remote-tracking branch 'refs/remotes/origin/master' into LayeredLitShader 8 年前
bfogerty c80b6a3a Added an IF node 8 年前
sebastienlagarde f15e0c7c HDREnderLoop: First draft of new layeredLit shader 8 年前
Sebastien Lagarde 289a0be8 HDRenderLoop: Last commit miss a shader file, so disable code temporary 8 年前
Julien Ignace c5b3d8ad Fix small temporary modification. 8 年前
Florent Guinier a861a405 export texture compatible with CustomTexture (wip) 8 年前
Eduardo Chaves dc118e05 Fixing the name of the Heightmap to Normalmap node 8 年前
Evgenii Golubev 76e17740 Assume the default shader has already been loaded 8 年前
vlad-andreev d10f64ea forgot to commit a file 8 年前
Julien Ignace 0813f11a Missing files. 8 年前
Florent Guinier 50b72765 default target == d3d11 8 年前
Andre McGrail efed7b9f Started on some shader graphs 8 年前
Evgenii Golubev ceb16fd9 Add an instance of AtmosphericParameters to the sun light 8 年前
vlad-andreev 3a839733 remove lit legacy support shader 8 年前
Julien Ignace ea463d28 Added GGX convolution to the generated skybox. 8 年前
Florent Guinier fac62848 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Evgenii Golubev ba90a1e8 Add the initial implementation of AtmosphericParameters 8 年前
Evgenii Golubev 3ac32c0f Use FastATan() for LTC line lights 8 年前
vlad-andreev 33e9bbf3 remove legacy support shader+includes due to maintainability issues 8 年前
Julien Ignace d589da67 Fixed warning from calling Rebuild in HDRenderLoop and a bunch of indentation problems. 8 年前
Matt Dean ebe86c0a [DEBUG] Added a way to generate a shader file for debugging purposes 8 年前
Eduardo Chaves 20f9d0ca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Evgenii Golubev e4095dd0 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
vlad-andreev 000cb2f4 tabs->spaces 8 年前
Julien Ignace 65fadea6 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Matt Dean 18a97c8c Added Anisotropic Metallic master 8 年前
Evgenii Golubev 9b69f28e Use fast inverse-transpose to compute the width factor 8 年前
vlad-andreev 93ca6ef0 more property conversions, light intensity conversion, shader LOD toggle, sample shader (WIP), standard specular conversion (WIP) 8 年前
vlad-andreev 6533bb0d [hd] shadow settings editor 8 年前
Julien Ignace 0065b8b6 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
bfogerty f0331f23 Added a procedural box node and made a few changes to the inputs of the pulse node. 8 年前
ChrisTchou 2bcbc2ec MultiParallax Node, and fixes to Texture Asset and UVTriPlanar nodes 8 年前
Eduardo Chaves e2223047 Adding Heightmap to Normalmap node. Fixing some bugs with function N 8 年前
Evgenii Golubev 1575f4d9 Add a TODO 8 年前
vlad-andreev a3bbf88f material upgrader: support texture scale/offset, disable saving assets for now 8 年前
Aras Pranckevicius 786fa232 basic example: whoops it was not clearing the depth buffer :) 8 年前
bfogerty a82b356e Added a Pulse Node 8 年前