5490 次代码提交 (fa774db9-19c4-4438-b9c2-0e1c3dd8d405)

作者 SHA1 备注 提交日期
Martin Thorzen 57b10b82 [FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them. 7 年前
Martin Thorzen 9720e0dc Added input fields to the vector nodes 7 年前
Jens Holm 3531f878 Make master preview have a default position similar to the blackboard 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
GitHub 03f44061 Merge pull request #285 from Unity-Technologies/fix-serializable-warnings 7 年前
Peter Bay Bastian c27172ce Fix warnings from about unused variables that are kept there for legacy deserialization 7 年前
GitHub 0431024d Merge pull request #279 from keijiro/fix-hdrp-unlit 7 年前
GitHub 230aeda4 Merge pull request #284 from Unity-Technologies/move-hd-outside-package 7 年前
GitHub dba26376 Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility 7 年前
Peter Bay Bastian 9e3b2fca Remove GraphTypeMapper 7 年前
Peter Bay Bastian abac19b4 Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there 7 年前
Peter Bay Bastian 0e49b142 * Fix Serializable(Cubemap|Mesh|Texture) classes 7 年前
GitHub 5d5824ef Merge pull request #281 from Unity-Technologies/fix-subshader-property-update 7 年前
Martin Thorzen a323085a Updated with the feedback from PR 7 年前
Peter Bay Bastian fecfaaea Fix compile errors on trunk by introducing various compatibility extensions 7 年前
Martin Thorzen 166af912 [FIX] #271 Making sure that the new inports are modifiable after saving the subgraph 7 年前
Keijiro Takahashi 69fe16a8 Bugfix: IsGammaSpace is undefined in HD Unlit 7 年前
GitHub 92ba2244 Update README.md 7 年前
GitHub 28affc4f Merge pull request #1004 from Unity-Technologies/volume-editor-indent-fix 7 年前
Thomas dbc3bf08 Fixed override checkbox in volume editors 7 年前
GitHub 897f5e29 Save a few ALUs 7 年前
Tim Cooper 552f83af Update Callback's to show they are static calls (thanks Rob). 7 年前
Tim Cooper 940d74cc Add high level camera callbacks to HD / LW. 7 年前
GitHub e0656552 Merge pull request #1000 from Unity-Technologies/lwrp-sample-marker 7 年前
GitHub f540dc83 Merge pull request #1002 from Unity-Technologies/cleanup 7 年前
Antti Tapaninen 2ecbc4b6 remove dead code 7 年前
Antti Tapaninen 348a27c1 remove #pragma multi_compile for VR stuff 7 年前
GitHub 9961a78b Merge pull request #997 from EvgeniiG/auto_thickness 7 年前
Robert Srinivasiah 045a8891 Use the same command buffer for both begin and end sample 7 年前
GitHub 8cd8753c Merge pull request #999 from Unity-Technologies/HDRP_MaterialUpgrader 7 年前
Remy 0a059cd0 Correct upgrader that was generating a unecessary texture if no surface (Metal Spec Detail Occlusion) map was detected. 7 年前
Robert Srinivasiah c6431961 Add support for profiling LWRP cameras 7 年前
GitHub bf886cd0 Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub ca61444c Merge pull request #990 from Unity-Technologies/integrate-sg-subshaders 7 年前
Thomas 3e56e1c3 PostFX submodule update 7 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 7 年前
Tim Cooper 52591510 Fix up unlit shader to multiply in lightmap if present and enabled. 7 年前
GitHub 5d627ccc Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor 7 年前
Julien Ignace e649b50f Moved HDShadowSettings and ContactShadowsEditor to the right folders. 7 年前
GitHub ea2b54ca Merge pull request #995 from Unity-Technologies/decal-system-fix2 7 年前
Thomas e85e2c70 NPE fix 7 年前
GitHub b36d720f Merge pull request #994 from Unity-Technologies/destroy-immediate-fix 7 年前
Thomas 41b5a4ff Stop using DestroyImmediate 7 年前
Remy 59efdea8 Merge branch 'HDRP_GraphicTests' of github.com:Unity-Technologies/ScriptableRenderPipeline into HDRP_GraphicTests 7 年前
GitHub b3c966b0 Merge pull request #993 from Unity-Technologies/leak-fix 7 年前
Remy 229f2e88 Merge branch 'master' into HDRP_GraphicTests 7 年前
Thomas b74496d0 Fixed a leak in the decal system 7 年前
GitHub 3e5a3c18 Merge pull request #992 from Unity-Technologies/Branch_PragmaRenderersCompute 7 年前
Remy 50737730 Converted all tga textures in graphic tests to png : saves a lot of disk space ! 7 年前