Tim Cooper
d2627032
Start work on 'unit testing' each node.
7 年前
Mads Ronnow
3ecf6537
Cleaned up MaterialGraphPreviewGenerator
7 年前
Mads Ronnow
87be495a
Getting rid of PreviewRenderUtility
Still a bit draft like. Needs to be properly checked for disposing of
data correctly.
Added checkboard background to preview. B
Bug: checkerboard disappears after windows loses and regains focus and
the node is moved around.
7 年前
Peter Bay Bastian
bdd1ae34
Make MaterialGraphPreviewGenerator disposable
7 年前
Mads Ronnow
edd8c41d
Now using RMS for texture compare
Added Assert Fail if text template doesn't exist.
7 年前
Mads Ronnow
f4f2a2f8
Fixed graph image comparison test and added graph shader text comparison in test
7 年前
Tim Cooper
defd6784
[fix]Partial fix to rendering not being updated. Not complete but getting there.
7 年前
Tim Cooper
16043416
update graph view.
7 年前
Tim Cooper
b1c4e62a
Post merge tidy.
7 年前
Tim Cooper
90ca6558
remove old meta data files.
7 年前
Tim Cooper
b37655bd
Update to latest version of graph view.
7 年前
Tim Cooper
d88535a5
tidy up new nodes for upgrading.
7 年前
Tim Cooper
0e769105
Merge branch 'hackweek2017' into tidying
# Conflicts:
# MaterialGraphProject/Assets/GraphFramework/SerializableGraph/Editor/Drawing/AbstractGraphEditWindow.cs
# MaterialGraphProject/Assets/_MingWai/GeneratedTextureDemo/0-UnityLogo-Texture.asset.meta
# MaterialGraphProject/Assets/_MingWai/Gradient.asset.meta
7 年前
Peter Bay Bastian
0dccf931
Added medium-ish shader graph for performance testing
7 年前
Tim Cooper
b44a8aea
Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node)
7 年前
Peter Bay Bastian
f52ba9a6
Minor changes to MaterialNodeDrawer
7 年前
Tim Cooper
0d9b1e6a
Remove things added during hack week that should not be in the repo (next step is scan + tidy new nodes)
7 年前
Peter Bay Bastian
6e2d612e
Update to latest GraphView
7 年前
Tim Cooper
06b7010b
Remove "AnyNode"
7 年前
Peter Bay Bastian
3457c49b
Updated to work after merge with trunk
7 年前
Tim Cooper
d0d60781
Texture asset is now a real asset type...
7 年前
Tim Cooper
eac70c08
Graph edit window now survives serialization.
7 年前
Tim Cooper
5e3b99fe
working on better workflow (double click shader to open in edit window)
7 年前
Filip Iliescu
74f56073
create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere
7 年前
Filip Iliescu
54f04ea9
Add a global option for turning off shadows on transparencies to match what builtin deferred does.
7 年前
Filip Iliescu
7d11a4d2
fix up directional cookie test
7 年前
Filip Iliescu
748bcdd2
implement point and directional cookies for forward path
7 年前
Filip Iliescu
cfc98f56
add more tests
7 年前
Filip Iliescu
1dff4c8e
Add support for legacy grayscale cookies as a checkbox in the asset. Turning this on makes default spot attenutation mirror builtin
7 年前
Filip Iliescu
ef684f38
add a bunch of test scenes
7 年前
Filip Iliescu
a26f254d
revert back to using unity_WorldToLight since Unity complains about using _LightMatrix0 directly. realistically should probably stop using builtins.
7 年前
Filip Iliescu
0a02be3a
use the correct matrix for looking up textures
7 年前
Filip Iliescu
d920f17e
add a bunch of small test scenes
7 年前
Filip Iliescu
6ab217be
fix indexing issue into cookie array causing some textures to not get loaded
7 年前
Filip Iliescu
3b67314b
use texLod for texcture lookup
7 年前
Filip Iliescu
e078e5c8
update test scene with transparent ojects
7 年前
Filip Iliescu
48eea183
add a copy of shadow setup files so i dont rely on fptl
7 年前
Filip Iliescu
6d43471b
rough in single pass forward reflections using compute buffers
7 年前
Filip Iliescu
490fb1b8
add support file for texture cube arrays and stub in commented out cookie support for later
7 年前
Filip Iliescu
3cca95fb
working spotlight cookies in transperencies
7 年前
Filip Iliescu
104059c8
working spot and point for single pass forward transparencies
7 年前
Filip Iliescu
ddc56ae3
stub in point and sphere lights
7 年前
Filip Iliescu
0e033abd
directional lights for single pass forward
7 年前
Filip Iliescu
8028c167
base forward GI
7 年前
David Rogers
c564d3bd
Revert "Add more GLES3 and Vulkan shader libraries."
This reverts commit f491bb59591c78736427ca92d2067f445f1630c5.
7 年前
Filip Iliescu
9839802f
script side buffer setup and stub single pass shader
7 年前
David Rogers
36baac01
Revert "Local merge"
This reverts commit 05f9d2b94ae1d3a5f3e707ba4ad677e700a6fc55, reversing
changes made to f491bb59591c78736427ca92d2067f445f1630c5.
7 年前
Filip Iliescu
0e8fa502
begin adding single pass forward to standard shader replica for composing transparencies on top of opaques
7 年前
David Rogers
85744e59
Local merge
7 年前
Filip Iliescu
3b50be5f
stub in basic transparencys
7 年前