6164 次代码提交 (f1877508-bd18-487d-99d8-b757c8bf766e)

作者 SHA1 备注 提交日期
sebastienlagarde 4a94d626 Share GetPreIntegratedFGD 6 年前
Frédéric Vauchelles 6d0e67cc Moved buffered history system to HDCamera 6 年前
Yao Xiaoling 59296c5d Comment out planar/triplanar uvmapping mode. 6 年前
GitHub 15da236b Merge pull request #1221 from Unity-Technologies/Update-SSS-graphic-test 6 年前
Frédéric Vauchelles b6f0098d (wip) SSR for deferred 6 年前
Yao Xiaoling 9296804c Remove thickness maps. 6 年前
sebastienlagarde 5f5c5dd3 Update SSS graphic test 6 年前
Frédéric Vauchelles 09596c67 Merge branch 'master' into feature/SSR 6 年前
Yao Xiaoling 7f12e881 Remove heightmap editor parameters. 6 年前
sebastienlagarde 838474da HDRenderpipeline: Remove unused file - we ahve a converter now 6 年前
Yao Xiaoling 3c65014c Pass terrain layer smoothness and metallic to terrainlit shader and stop using _BaseColor properties. 6 年前
Kay Chang c279dc9c Re-added modified files for Switch without BOM. 6 年前
GitHub 517c5afd Merge pull request #1220 from Unity-Technologies/Factor-PreIntegratedFGD 6 年前
Yao Xiaoling 1f8112c9 Fix terrain control map channels. 6 年前
Kay Chang f5303717 Revert "WIP adding Switch support." 6 年前
sebastienlagarde a7a14891 Factor PreIntegratedFGD 6 年前
GitHub a6d193f9 Merge pull request #1218 from Unity-Technologies/decals/ui_use_handles 6 年前
Yao Xiaoling 5836d560 Remove subsurface related properties. 6 年前
Kay Chang 53b01e3a WIP adding Switch support. 6 年前
GitHub ff5089b7 Merge pull request #1219 from Unity-Technologies/FactorLTCAreaCode 6 年前
Yao Xiaoling 59ed7708 Remove detail related properties. 6 年前
Kay Chang 947cb257 WIP adding switch support (not working yet). 6 年前
GitHub 7dd0b991 Merge pull request #1217 from Unity-Technologies/expose-numlights-per-cluster 6 年前
GitHub 9dec0564 Merge pull request #1263 from Unity-Technologies/lw/fix_copy_depth_to_scene_view_camera 6 年前
Yao Xiaoling 4f246aa2 Rename: _LayerMaskMap -> _Control because the terrain uses it. 6 年前
GitHub 362e32d7 Merge branch 'master' into expose-numlights-per-cluster 6 年前
GitHub ab445387 Merge pull request #1209 from Unity-Technologies/LWRP 6 年前
GitHub ce0fa09f Merge pull request #1259 from Unity-Technologies/lw/perobject-local-shadows 6 年前
Yao Xiaoling caf64a4f Remove LayerCount. Treat as 4. 6 年前
GitHub 7a36e4e2 Merge pull request #1215 from Unity-Technologies/revert-1212-expose-numlights-per-cluster 6 年前
Aleksandr Kirillov 38b5c51b Now binding the copied depth texture to `_CameraDepthTexture` after the copy. 6 年前
Felipe Lira 61f8c6ac shadow strength already account for attenuation in non shadow casting lights. 6 年前
Yao Xiaoling 3abb8dfa Removed layer settings and material references. 6 年前
GitHub 7804b03a Revert "Expose the number of light indices per clustered tile" 6 年前
sebastienlagarde 530d5538 HDRenderPipeline: FactorLTCAreaCode 6 年前
Aleksandr Kirillov 4671f074 Fixed an issue with spawning "non-msaa texture bound to an msaa sampler" in the console in scene view. 6 年前
Felipe Lira cc538d3c Fixed multiple local shadows. 6 年前
Yao Xiaoling be7b742d Remove per-pixel displacement related properties. 6 年前
sebastienlagarde 54302a12 HDRenderPipeline: Update name of GetAmbientOcclusion / GetScreenSpaceAmbientOcclusion 6 年前
Aleksandr Kirillov 7e7e8ed5 WIP fix depth copy to scene view camera 6 年前
GitHub 0c7c73e4 Merge pull request #1252 from Unity-Technologies/lw/shader-keywords-stripping-v2 6 年前
Yao Xiaoling 534a3864 Remove unused shader code. Compute terrain tangent in code. 6 年前
GitHub fa4597b9 Merge pull request #1214 from Unity-Technologies/Factore-AmbientOcclusionCode 6 年前
GitHub a346a121 Merge pull request #1247 from Unity-Technologies/lw/api-review-v1 6 年前
Yao Xiaoling 479defc9 Remove other material features from terrain other than StandardLit. 6 年前
sebastienlagarde ce90ed04 Factor AmbientOcclusion code 6 年前
Evgenii Golubev ad3d1e7c Enable volumetric fog by default 6 年前
Felipe Lira 298cb6b0 Auto format of shader graph files. 6 年前
Yao Xiaoling ed866ff3 Renamed: Terrain -> TerrainLit. Added TerrainLitData.hlsl by duplicating LayeredLit.hlsl. 6 年前
Evgenii Golubev c2bcff92 Fix the bug preventing decals and density volumes from coexisting 6 年前