Felipe Lira
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43678f6a
|
Fixes to TestFramework and template images added.
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8 年前 |
Andre McGrail
|
e40b18e6
|
-Finished target texture scene
-Made templates for all test scenes so far(some incorrect :( )
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8 年前 |
Tim Cooper
|
50b5f576
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[testing]Update template image
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8 年前 |
Felipe Lira
|
6275e9d2
|
Added baked emission support to LD pipe and proper test scene
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8 年前 |
sebastienlagarde
|
77c2c22a
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Remove-Resources-folder
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8 年前 |
Sebastien Lagarde
|
dee59c09
|
Merge branch 'master' into ssao-test
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8 年前 |
Arnaud Carre
|
df0c1521
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_Batching2
# Conflicts:
# Assets/ScriptableRenderPipeline/PostProcessing
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8 年前 |
Felipe Lira
|
3fc943aa
|
Fixed failing LD test scenes. Uploaded a new template image for baked emission scene.
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8 年前 |
sebastienlagarde
|
3ccea10f
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Merge branch 'master' into ssao-test
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8 年前 |
Felipe Lira
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d559f6f0
|
Added default materials to lightweight pipe. Changed shaders scene to add transparent, unlit and cutout.
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8 年前 |
Evgenii Golubev
|
ad3d47b5
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Filip Iliescu
|
dda281fd
|
Merge branch 'master' into classicDeferredMobile
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8 年前 |
David Rogers
|
85744e59
|
Local merge
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8 年前 |
David Rogers
|
36baac01
|
Revert "Local merge"
This reverts commit 05f9d2b94ae1d3a5f3e707ba4ad677e700a6fc55, reversing
changes made to f491bb59591c78736427ca92d2067f445f1630c5.
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8 年前 |
Filip Iliescu
|
9c290707
|
merge changes from remote to local branch
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8 年前 |
Felipe Lira
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53105986
|
Added lightweight unlit and its shader GUI
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8 年前 |
Julien Ignace
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205fb8de
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu2
# Conflicts:
# Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
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8 年前 |
Arnaud Carre
|
d070d1b8
|
Merge branch 'master' into Branch_Batching2
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8 年前 |
Evgenii Golubev
|
0a7924ff
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix
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8 年前 |
Filip Iliescu
|
74f56073
|
create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere
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8 年前 |
Felipe Lira
|
0a1fead0
|
Fixed rendering when no lights we present in the scene. Updated test scenes and images.
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8 年前 |
Tim Cooper
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88c53704
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into reduce-gc
# Conflicts:
# Assets/ScriptableRenderPipeline/LightweightPipeline/LightweightPipeline.cs
|
8 年前 |
Arnaud Carre
|
e9b3071e
|
Merge branch 'master' into Branch_Batching2
|
8 年前 |
Evgenii Golubev
|
5570c647
|
Merge branch 'master'
|
8 年前 |
Filip Iliescu
|
cd024be6
|
Merge branch 'master' into OnTileDeferred
|
8 年前 |
Felipe Lira
|
ee1ea198
|
Added some test scenes to lightweight pipeline. Fixed the multiple point lights test scene.
|
7 年前 |
Felipe Lira
|
9c00a86c
|
Merge branch 'LightweightPipeline'
# Conflicts:
# Assets/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/Shaders/StandardBlinnPhongShader/LightweightLights.unity
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7 年前 |
Felipe Lira
|
a6a01a17
|
Fixed merge errors in the scene lightweight lights scene.
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7 年前 |
Felipe Lira
|
6d592a3d
|
Merge branch 'master' into LightweightPipeline
|
7 年前 |
Peter Bay Bastian
|
d6b8a7e5
|
Change root of repository to Assets/
|
7 年前 |
Evgenii Golubev
|
4898d174
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics
|
7 年前 |
Felipe Lira
|
a2c2ce7f
|
Merge branch 'master' into LightweightPipeline
|
7 年前 |
Peter Andreasen
|
a2e029a1
|
merge with master + a few samplegame fixes
|
7 年前 |