RSlysz
30b7aca0
Add support for LightLayers on reflection probe
7 年前
Felipe Lira
49a6c332
updated release notes
7 年前
sebastienlagarde
38a3e185
Merge branch 'master' into HDRP/add-LightLayer-in-probes
7 年前
RSlysz
b40f0b0b
Add LightLayer in probes
7 年前
GitHub
3e976bf2
Lw/api review v1 ( #1872 )
* Renamed LightweightForwardRenderer to ScriptableRenderer
* Added FB Input and Read macros to LWRP Core
* - Created PerCamera and LightConstantBuffer
- Added _InvCameraViewProj matrix
- Remove unused LightweightConstantBuffer class
* removed string allocation in renderloop. Camera name for profiler should be just fine.
* removed nested camera rendering check. we are preventing it on engine side.
* Fixed type in DefaultRenderer
* removed unreferenced m_IsCameraRendering
* fixed Unlit shader GUI
* Added HALF versions of FRAMEBUFFER_INPUT macros. Remove MS because we only have it partially implemented in SRP shader library.
* Removed empty ForwardLitPass
7 年前
Yao Xiao Ling
e1e06b1d
Fix forward rendering.
7 年前
RSlysz
0c0d1ea9
Add LightLayer in probes
7 年前
GitHub
b6f96081
Merge pull request #1869 from Unity-Technologies/onceagain
merge reflection probe change
7 年前
Yao Xiao Ling
9eecd76f
Use ApplyMeshModification instead of ApplyPreVertexModification.
7 年前
sebastienlagarde
1e7c15a1
Update anisotropy test to work correctly
7 年前
RSlysz
de5d26d2
update reference images
7 年前
Yao Xiao Ling
b853132b
Use real types for heightmap packing/unpacking.
7 年前
sebastienlagarde
769fa20f
Add anisotropy test
7 年前
RSlysz
8e9287b1
Revert case 1046713 fix
7 年前
GitHub
a4cbde51
Added instructions for finding the correct tag for your Unity Editor version
7 年前
Yao Xiao Ling
cfd45cf1
Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain
7 年前
sebastienlagarde
bacd7ea4
Add test scene for lit anisotropy
7 年前
RSlysz
6aa5e6b1
fix logic of infinite projection for planar
7 年前
GitHub
680e60a9
Merge pull request #1871 from Unity-Technologies/fix_debug_light_vol_ps4
PS4 DebugLightVolume Fix
7 年前
Sebastien Lagarde
853fad6b
Update anisotrpy stretching
7 年前
Anis Benyoub
d5d59b01
PS4 DebugLightVolume Fix
7 年前
RSlysz
f81f8c80
fix small logic issue in reflection system
7 年前
Paul Melamed
376207de
Address PR comments and fix player build
6 年前
GitHub
287acee6
Merge pull request #1866 from Unity-Technologies/Fabric-Upgrade-Test
Fabric Shader modifications
7 年前
RSlysz
d27d585a
fix missing cull mask in reflection probe capture
7 年前
GitHub
3e6c15b0
Merge pull request #1870 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
7 年前
Paul Melamed
26eb1cae
add decals to stacklit material
decals correctly affect normal buffer in forward and for stacklit in deferred
7 年前
sebastienlagarde
d30f61d2
Update resources and changelog
7 年前
RSlysz
62ece53b
fix capture porision
7 年前
Paul Melamed
0533e490
address PR comments
7 年前
sebastienlagarde
8f96dc05
Merge branch 'master' into HDRP/staging
7 年前
sebastienlagarde
800a87ec
Removing files like in original PR
7 年前
Paul Melamed
f1d163d5
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
7 年前
GitHub
ef3dbfb8
Merge pull request #1861 from Unity-Technologies/DebugLightVolumes
Debug Light Volumes
7 年前
sebastienlagarde
33f9970c
merge
7 年前
GitHub
e5d59bcd
Merge pull request #1864 from Unity-Technologies/HDRP/fix-gcalloc
Removed a bunch of GC.Alloc each frame.
7 年前
GitHub
0eeccd2c
Merge pull request #1868 from Unity-Technologies/revert-1813-HDRP/refactor-reflectionProbe/merge-probe-editors
Revert "Hdrp/refactor reflection probe/merge probe editors"
7 年前
sebastienlagarde
cda8c343
Merge branch 'master' into HDRP/staging
7 年前
GitHub
8b08d5f9
Revert "Hdrp/refactor reflection probe/merge probe editors"
7 年前
Julien Ignace
ab8c4439
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-gcalloc
7 年前
Anis Benyoub
fc134584
Correcting couple bugs in the GetSurfaceData of the Fabric Shader
Removing a detail mask map and adding a fuzzdetail map
Adding a test scene for the fabric material
7 年前
GitHub
81f419e4
Merge pull request #1860 from Unity-Technologies/HDRP/FixParticleLight
Fixed null ref exception with particle lights
7 年前
GitHub
543c68af
Merge pull request #1813 from Unity-Technologies/HDRP/refactor-reflectionProbe/merge-probe-editors
Hdrp/refactor reflection probe/merge probe editors
7 年前
Peter Bay Bastian
19575c98
Update test case provider path handling to work properly with new .net runtime. ( #1862 )
7 年前
GitHub
ea9baba9
Merge pull request #1859 from Unity-Technologies/Fixing-winding-and-VFACE-order-issue
Fixing winding and vface order issue
7 年前
Sebastien Lagarde
4110bd73
Re-enable 5 test that was disabled now that Arnaud PR is in
7 年前
Anis Benyoub
39c3c58d
Pull request review corrections
7 年前
Sebastien Lagarde
42111055
Merge branch 'master' into Fixing-winding-and-VFACE-order-issue
7 年前
Anis Benyoub
e30715d6
Implement an option to display the light volumes of Point, Spot, Line, Rectangular Lights and Reflection probes
Add a singleton that generates basic Meshes to avoid regenerating them at every frame in debug mode
7 年前
Sebastien Lagarde
2b3f449e
Fixing winding and VFACE order issue + Remove _DetViewMatrix
7 年前