Martin Thorzen
|
2da1b93e
|
Updated with PR feedback
|
7 年前 |
Martin Thorzen
|
29361772
|
Merge branch 'master' into tidy-master-preview
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/MasterPreviewView.cs
|
7 年前 |
Peter Bay Bastian
|
cab9a4b5
|
Put preview in a separate pixel cache for performance
|
7 年前 |
GitHub
|
df78da56
|
Merge pull request #203 from Unity-Technologies/bugfix-preview-node
Make preview node change in width on resizing (fixes #121)
|
7 年前 |
Jens Holm
|
546a460b
|
Make preview node change in width as well as height (fixes #121)
|
7 年前 |
Peter Bay Bastian
|
49fe52c4
|
Fix bug causing selection outlines to disappear when zoomed out
|
7 年前 |
Peter Bay Bastian
|
c118b914
|
Insert missing remove method call in remove method (fixes #200)
|
7 年前 |
GitHub
|
92a10806
|
Merge pull request #202 from Unity-Technologies/peter-fixes
Various fixes
|
7 年前 |
Peter Bay Bastian
|
891d3537
|
Possible fix for #154 - UV channel was not being serialized
|
7 年前 |
Peter Bay Bastian
|
a1cc908e
|
Fixes #198 - only dirty nodes were being used as starting point for PreviewMode propagation
|
7 年前 |
Matt Dean
|
97f21962
|
Fix Color node recompilation
|
7 年前 |
Peter Bay Bastian
|
d2b1d4db
|
Fix UXML paths
|
7 年前 |
Peter Bay Bastian
|
a65c3ca4
|
Bump package version
|
7 年前 |
GitHub
|
a4f6c1fd
|
Merge pull request #194 from Unity-Technologies/master-preview-rendertexture-rescale
Make rendertexture on master adapt resolution on rescale
|
7 年前 |
Martin Thorzen
|
6e895b76
|
Tidied up the Master Preview View
Uni-36221
|
7 年前 |
Peter Bay Bastian
|
038d4d90
|
Remove property node from search results
|
7 年前 |
Matt Dean
|
02d1b5dd
|
Fix UV material slot serialization
|
7 年前 |
GitHub
|
d2f86285
|
Merge pull request #192 from Unity-Technologies/node-bugfixes
Property type refactor and Blackboard extension
|
7 年前 |
Matt Dean
|
bd973f81
|
Rename Vector1ShaderProperty.cs
|
7 年前 |
Matt Dean
|
3dae07c8
|
Add FormerName tag to Vector1ShaderProperty
|
7 年前 |
GitHub
|
f59e7806
|
Merge pull request #195 from Unity-Technologies/fix-ondisposed-empty-shadergraph
[FIX] Fixed an issue where openening up an empty shadergraph without …
|
7 年前 |
Jens Holm
|
de57de9e
|
Add function in master preview to update rendertexture size after next layout change
|
7 年前 |
Matt Dean
|
9c0b93c1
|
Merge branch 'master' into node-bugfixes
|
7 年前 |
Martin Thorzen
|
058f5c05
|
[FIX] Fixed an issue where openening up an empty shadergraph without any nodes caused an error.
|
7 年前 |
Jens Holm
|
ae1852e9
|
Merge remote-tracking branch 'origin/master' into master-preview-rendertexture-rescale
|
7 年前 |
Matt Dean
|
78f31c8e
|
Fix adding Slider and Int properties from inline node conversion
|
7 年前 |
GitHub
|
395c3ec5
|
Merge pull request #193 from Unity-Technologies/properties-in-search
Improvements to node search
|
7 年前 |
Jens Holm
|
d54f7422
|
Fix typo in ResizeHandle
|
7 年前 |
Matt Dean
|
4ad43705
|
Vector1 property refactor and types
|
7 年前 |
Tim Cooper
|
c1fe04ad
|
Add Vector1 shader graph for matt
|
7 年前 |
Jens Holm
|
b49f21d7
|
Tidy up resize handle
|
7 年前 |
Matt Dean
|
78db5ef1
|
Refactor float based shader properties
|
7 年前 |
Tim Cooper
|
7ab634f3
|
Apply remapping to all serialzied types
|
7 年前 |
Jens Holm
|
af26c91a
|
Add flag in resize handle to maintain aspect ratio
|
7 年前 |
Matt Dean
|
0292ae36
|
Color control refactor
- Add mode enum to ControlView
- Remove HDR Color node
- Switch Color node value to struct
- Update USS
|
7 年前 |
Peter Bay Bastian
|
484b4f58
|
* Add individual properties to node search
* Remove dropdown from property node
* Add all compatible slots to node search when dragging into empty space
*
|
7 年前 |
GitHub
|
4df636c0
|
Merge pull request #188 from Unity-Technologies/window-layout-docking
Change window position serialization to track closest corner
|
7 年前 |
Jens Holm
|
6b956d8e
|
Add dimension check when master preview is resized
When themaster review is resized, the new size is checked, and if it has not changed, the rendertexture is not changed.
|
7 年前 |
Matt Dean
|
affdcadf
|
Add HDR color support to Blackboard
|
7 年前 |
Peter Bay Bastian
|
8a1f3fbd
|
Remove substance material due to support being removed in Unity
|
7 年前 |
Jens Holm
|
12be2cf3
|
Update master preview rendertexture size when layout has finished changeing
|
7 年前 |
Matt Dean
|
5d0155ff
|
Add Blackboard support for Boolean
|
7 年前 |
GitHub
|
86e92a04
|
Merge pull request #191 from Unity-Technologies/fixes-for-blackboard
Fixes for blackboard
|
7 年前 |
Jens Holm
|
358c118c
|
Change floating window serialization to track offset to closest corner rather than just position
|
7 年前 |
GitHub
|
758a90e4
|
Merge pull request #170 from Unity-Technologies/node-input
Various nodes
|
7 年前 |
Jens Holm
|
e3f843c0
|
Make WindowDraggable use WindowDockingLayout internally to track closest corner
|
7 年前 |
GitHub
|
e9df888c
|
Merge pull request #189 from Unity-Technologies/blackboard
Blackboard improvements
|
7 年前 |
Jens Holm
|
a4c6f50d
|
Add functions in WindowDockingLayout to compute relative corner offset and get back layout relative to parent layout
|
7 年前 |
GitHub
|
df1a52fd
|
Merge pull request #187 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
Jens Holm
|
c35229be
|
Add class for holding window docking layout
|
7 年前 |