29 次代码提交 (dcbdc53b-ecc8-4ff9-b40c-0e4718baf47c)

作者 SHA1 备注 提交日期
Eduardo Chaves e2223047 Adding Heightmap to Normalmap node. Fixing some bugs with function N 8 年前
Eduardo Chaves dc118e05 Fixing the name of the Heightmap to Normalmap node 8 年前
Eduardo Chaves 292567c4 Adding ChannelBlend node 8 年前
vlad 5f08fc4e Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
Eduardo Chaves 2cc38eba Fixing Height to Normal 8 年前
Tim Cooper 5e6630fb Porting more nodes to not be function nodes 8 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Tim Cooper 8a87c992 More refactoring. 7 年前
Peter Bay Bastian cdc27449 Fix height to normal node 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Peter Bay Bastian f463b52e Make HeightToNormal node use a UV slot rather than manually binding to UV channel 7 年前
Tim Cooper 048fd0dd Update to latest light weight pipeline. 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Matt Dean 134e68b6 Fix Normal nodes 7 年前
Matt Dean 00f3fcff Merge branch 'master' into node-validate-current 7 年前
Peter Bay Bastian 914403a2 Temp fix for various nodes 7 年前
Peter Bay Bastian 929cf786 Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
Peter Bay Bastian 41e06942 Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same. 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Peter Bay Bastian 57a0eab1 Remove unused imports in entire solution 7 年前
Matt Dean 394320a1 Add documentation links for all nodes 7 年前
Peter Bay Bastian 4dfbc988 Fix per-stage requirements and translations part 1 7 年前
Peter Bay Bastian 6cdf82d9 Further ShaderStageCapability work 7 年前
Peter Bay Bastian b5379b4b Fixed float value to string error and truncation warning for normal create node 7 年前
GitHub 92542c54 Merge pull request #1354 from Unity-Technologies/sg/fix-error-float-value-to-string 7 年前
Matt Dean 26a4b39a HD subshaders branch rebuild 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Matt Dean cef782d1 Added Normal Derive Nodes (#1550) 6 年前