4952 次代码提交 (da440119-28e2-408f-ad1d-0665f5624986)

作者 SHA1 备注 提交日期
Matt Dean 6cb97136 Update Is NaN node for GLES and D3D 7 年前
GitHub a1c15f0d Merge pull request #229 from Unity-Technologies/safer-callbacks 7 年前
Peter Bay Bastian c9173f20 Replace `onNodeModified` with methods for registering and deregistering to avoid direct access to the delegate. 7 年前
Peter Bay Bastian 0b99046c Fix issue causing deserialization to fail 7 年前
GitHub e986db46 Merge pull request #223 from Unity-Technologies/tim-fixes 7 年前
Martin Thorzen 6456ff21 Updated Unlit settings master node to also have the new stylish settings view 7 年前
GitHub dbef85a4 Merge pull request #226 from Unity-Technologies/build/automation 7 年前
Martin Thorzen bf9b4a4c Updated the Settings UI. 7 年前
Martin Thorzen e1d9b584 Added a Settings Menu for Nodes. 7 年前
Matt Dean 5b6fd3d8 Fixes to Matrix 2 definition 7 年前
Martin Thorzen 324ad522 Updated the settings visual element for nodes 7 年前
Alex Lian 6a2d4b34 Cleanup local build.py to utilize central scripts 7 年前
Martin Thorzen 77b49204 Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu. 7 年前
Martin Thorzen 4334f8e2 Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
Jens Holm f19eae8b Split handling of resize in ResizeSideHandle into each direction 7 年前
Alex Lian 3b1ef367 Windows file copy fix 7 年前
GitHub d7d2cde3 Merge pull request #922 from Unity-Technologies/decals/forward_fix 7 年前
Alex Lian 58234b8e Fix up single file copy calls too 7 年前
Paul Melamed f2019f6b Bind decal HTile as a texture 7 年前
sebastienlagarde d416e6e3 test RTHanbdle naming 7 年前
Alex Lian 35f03c7a Merge remote-tracking branch 'origin/master' into build/automation 7 年前
GitHub 58154649 Merge pull request #921 from Unity-Technologies/Fix-issue-with-FrameSettings-not-always-in-sync 7 年前
sebastienlagarde 87ce1922 Fix issue with FrameSettings not always in sync 7 年前
sebastienlagarde ac0f369d HDRenderPipeline: Update conversoin script that doesn work (yet) 7 年前
GitHub 17af1d7a Merge pull request #920 from Unity-Technologies/Other-tweak-to-SSS-menu 7 年前
sebastienlagarde ad84a280 Add auto script update 7 年前
sebastienlagarde 10ffb093 Move transmission enable at the right place 7 年前
GitHub 4656dcdb Merge pull request #919 from Unity-Technologies/Update-SSS-and-transmisison-UI 7 年前
Alex Lian 17629e50 Modify copy step for Windows 7 年前
sebastienlagarde 10283087 Fix issue 7 年前
Alex Lian d42b1a70 Merge remote-tracking branch 'origin/build/automation' into build/editor-test-fix 7 年前
sebastienlagarde 2a18503e First draft of SSS and Transmisison UI 7 年前
Alex Lian badac7dc Fix up build automation of editor tests 7 年前
sebastienlagarde 8c774475 HDRenderPipeline: Move htile for material classification before async compute. 7 年前
Alex Lian 7c8bb752 Remove references to testbed pipeline from tests 7 年前
GitHub 0b6f97bc Merge pull request #910 from Unity-Technologies/hdrp-rth-fixes 7 年前
Alex Lian cc9b78f0 Remove test pulling in TestbedPipelines 7 年前
GitHub 2c2b8b4d Merge pull request #916 from Unity-Technologies/Branch_RemovedLayeredHeightOffset 7 年前
uygar ae42e524 Split shadow matrix into separate components to selectively load per face data for point lights to improve register usage. 7 年前
GitHub cc8d918e Merge pull request #917 from Unity-Technologies/metal 7 年前
uygar 34eeceb3 Moved slice into a separate float to avoid unnecessary casting in the shader. 7 年前
Antti Tapaninen ded3a54d use fastopt with metal, avoid MTLCompilerService sandbox process crash 7 年前
uygar 8e8b647f Added register optimized path to the tent 5x5 filter. 7 年前
Antti Tapaninen 86d7f373 add build.py.meta 7 年前
sebastienlagarde b1b2e631 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
GitHub b156a735 Merge pull request #915 from Unity-Technologies/Update-UI-to-not-show-not-used-parameter 7 年前
sebastienlagarde e50aba46 Dont' show emissive mapping or detail mappin if not needed 7 年前
Remy 0fe67279 Upgrade material upgrader 7 年前
sebastienlagarde bf5a866e HDRenderPipeline: Missing file for Debug view space normal 7 年前
GitHub 2d823db6 Merge pull request #914 from Unity-Technologies/Add-normal-in-view-space-debug-mode 7 年前