31 次代码提交 (d3363c5b-1e2a-49da-bb31-0f4280b8b504)

作者 SHA1 备注 提交日期
sebastienlagarde 613a80ee HDRenderPipeline; Add Pom test level 8 年前
sebastienlagarde d3d2750f HDRenderPipeline: Small fix that cause POM to be tiled 8 年前
Evgenii Golubev 37c3566f Update material files with the definition of '_StenclRef' 8 年前
Evgenii Golubev ff92221a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev d42f0b22 Upgrade all materials in the HD test scene 8 年前
Sebastien Lagarde 3f8a200e HDRenderPipeline: Fix planar and triplanar + triplanar POM 8 年前
Evgenii Golubev 3cc7320b Update heights of POM materials to match the tessellated versions 8 年前
Evgenii Golubev 9470df9a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev 273792fc Update material IDs of the HD test scene 7 年前
Sebastien Lagarde 1ed5cfbe HDRenderPipeline: Update all material in test scene 7 年前
Evgenii Golubev 2a9aa847 Update the HD test scene to with a test for displacement mapping with depth offset 7 年前
Evgenii Golubev fc3f8e16 Further improve the "Displacement Mapping With Depth Offset" setup 7 年前
Evgenii Golubev 334ddc48 Fix POM with object scale 7 年前
Evgenii Golubev 84d9b5a3 Fix POM using the primitive size 7 年前
Evgenii Golubev ce71162a Update the HD test scene 7 年前
Evgenii Golubev 6610eebb Precompute '_InvPrimScale' and '_InvTilingScale' 7 年前
sebastienlagarde 5ee5c7a7 Update test scene with recent change 7 年前
sebastienlagarde 4c55d7e9 Merge pixel and vertex locak object scale, they are identical and the feature are mutually exclusive 7 年前
Frédéric Vauchelles 9c88dfd3 Updated keywords of materials 7 年前
Frédéric Vauchelles 0189956f Updated material keywords 7 年前
sebastienlagarde 60296408 HDRenderPipeline: Update all material Keywords 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Julien Ignace 05efe29c Updated Heightmap parametrization and converted all HDRP materials. 7 年前
sebastienlagarde 2fd0a788 HDRenderPipeline: Update all materials 7 年前
Julien Ignace 43f6d6eb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
Sebastien Lagarde 5f384459 HDRenderPipeline: Update all materials 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
sebastienlagarde 5f14b489 Update all materials with Last PR 7 年前