Peter Bay Bastian
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dbebb5a9
|
Fix null reference exception
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7 年前 |
Peter Bay Bastian
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8dc11b9a
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Fix split node and add test for it (#62)
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7 年前 |
Peter Bay Bastian
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65d3639a
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Add pre-split to TextureSamplerNode (#60)
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7 年前 |
Peter Bay Bastian
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3c039bfd
|
Add save dialog when closing window
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7 年前 |
Peter Bay Bastian
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931a7f8b
|
Re-create presenter if it's null during update (#37, #39)
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7 年前 |
Peter Bay Bastian
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f32d2e24
|
Add DictionaryPool
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7 年前 |
Peter Bay Bastian
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262456fb
|
Remove legacy code from MaterialGraphView, which was causing the selection to be cleared when zooming/panning (#45)
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7 年前 |
Peter Bay Bastian
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d69d3c1d
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Move IMayRequireNormal into own file
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7 年前 |
Peter Bay Bastian
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14564f1e
|
Removed (now) unneeded OnInspectorGUI for shader graph assets
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7 年前 |
Peter Bay Bastian
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c0b10e8f
|
Update to work with latest graphics/shadergraph
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7 年前 |
Peter Bay Bastian
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8e1d62b6
|
Add presenter for GraphEditorView, such that the presenter hierarchy makes more sense (also, pass through asset name to graph inspector #31)
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7 年前 |
Peter Bay Bastian
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a92b64bb
|
#31 UIElements-based graph inspector
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7 年前 |
GitHub
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cac3c47f
|
Merge pull request #381 from EvgeniiG/master
Add additional shader passes + clean-up
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7 年前 |
Peter Bay Bastian
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a4ea9ff8
|
Merge branch 'master' into prepare-filtering
# Conflicts:
# Assets/ScriptableRenderPipeline/LightweightPipeline/LightweightPipeline.cs
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7 年前 |
Evgenii Golubev
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92230900
|
Add a NULL check to RebuildSkyMatrices()
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7 年前 |
Evgenii Golubev
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5bf0af64
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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7 年前 |
Evgenii Golubev
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cd11ceeb
|
Remove the sky mesh
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7 年前 |
Peter Bay Bastian
|
d969dce9
|
Update to work with graphics/srp/prepare-filtering
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7 年前 |
Evgenii Golubev
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07664395
|
Remove the pre-generated mesh dependency from the GGX convolution shader
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7 年前 |
mmikk
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8c27de69
|
simplify expression for linear depth <--> cluster Idx
simplify expression for linear depth <--> cluster Idx.
Distribution still identical.
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7 年前 |
Evgenii Golubev
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7a50f940
|
Clean up
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7 年前 |
GitHub
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a05784e8
|
Update a comment
|
7 年前 |
Evgenii Golubev
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69b2a277
|
Implement computation of the view vector from the screen space coordinate
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7 年前 |
GitHub
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dcd07ceb
|
Merge pull request #372 from EvgeniiG/master
Add transmission support for area lights
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7 年前 |
Evgenii Golubev
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a449e3ad
|
Merge branch 'master' (area light clear coat code is disabled for now)
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7 年前 |
sebastienlagarde
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28a704bc
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HDRenderPipeline: SkyManager - convert call of GenerateMips to command buffer call
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7 年前 |
Evgenii Golubev
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470cff8e
|
Add Fresnel back to line lights
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7 年前 |
sebastienlagarde
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7f832617
|
HDRenderPipeline: Update sky editor
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7 年前 |
GitHub
|
1619b028
|
Merge pull request #371 from Unity-Technologies/clean-sky-environment-update
Clean sky environment update
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7 年前 |
sebastienlagarde
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bef8557a
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Fix compilation
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7 年前 |
sebastienlagarde
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7893ff23
|
HDRenderPipeline: enable hash code on render target for dirty GI + do generate mipmaps manually
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7 年前 |
sebastienlagarde
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ff9d0813
|
HDRenderPipeline: factor IBL weight function in lightloop
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7 年前 |
Evgenii Golubev
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70cf921d
|
Clean up the area light code
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7 年前 |
sebastienlagarde
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1a15899e
|
HDRenderPipeline: few minor cleanup comment
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7 年前 |
Evgenii Golubev
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471342f0
|
Factor out multiplication by 'lightData.color'
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7 年前 |
sebastienlagarde
|
508fec3a
|
HDRenderPipeline: add setter for scene settings
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7 年前 |
Evgenii Golubev
|
1928fe74
|
Add transmission to line lights
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7 年前 |
GitHub
|
e47845fe
|
Merge pull request #370 from Unity-Technologies/Add-clear-coat
Add clear coat support
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7 年前 |
sebastienlagarde
|
90dcb63d
|
HDRenderPipeline: Update test scene with clear coat test
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7 年前 |
Evgenii Golubev
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4bc21a86
|
Optimize area lights a bit
|
7 年前 |
sebastienlagarde
|
38888e9e
|
remove comment
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7 年前 |
Evgenii Golubev
|
8091bf54
|
Refactor EvaluateTransmission() to share more code
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7 年前 |
sebastienlagarde
|
4ed252e3
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-clear-coat
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7 年前 |
Evgenii Golubev
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291342ad
|
Add a reference implementation of transmission for rectangular area lights
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7 年前 |
GitHub
|
26b677d6
|
Merge pull request #369 from EvgeniiG/master
Factor out EvaluateTransmission() & premultiply
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7 年前 |
Evgenii Golubev
|
5e60f635
|
Merge branch 'master'
|
7 年前 |
Evgenii Golubev
|
49f52c6c
|
Factor out EvaluateTransmission() & premultiply
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7 年前 |
GitHub
|
7be53b88
|
Merge pull request #368 from Unity-Technologies/maxSmoothness-and-disable-range-attenuation
Add support to disable range attenuation and control max smoothness
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7 年前 |
GitHub
|
2e04dfe0
|
Merge pull request #367 from EvgeniiG/master
Port Morten's orthographic FPTL changes into HDRP
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7 年前 |
Evgenii Golubev
|
845d5061
|
Port Morten's orthographic FPTL changes to HDRP
|
7 年前 |