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Removed (now) unneeded OnInspectorGUI for shader graph assets

/main
Peter Bay Bastian 7 年前
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14564f1e
共有 1 个文件被更改,包括 0 次插入12 次删除
  1. 12
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Importers/ShaderGraphImporter.cs

12
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Importers/ShaderGraphImporter.cs


ShowGraphEditWindow(path);
}
public void OnInspectorGUI(string path, [NotNull] UnityAction defaultOnInspectorGUI)
{
if (defaultOnInspectorGUI == null)
throw new ArgumentNullException("defaultOnInspectorGUI");
defaultOnInspectorGUI();
if (GUILayout.Button("Open Shader Editor"))
{
ShowGraphEditWindow(path);
}
}
private static void ShowGraphEditWindow(string path)
{
var asset = AssetDatabase.LoadAssetAtPath<Object>(path);

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