3785 次代码提交 (d09bc376-ab00-4bc0-87b6-c6f764c15c39)

作者 SHA1 备注 提交日期
Sebastien Lagarde e177132c HDrenderPipeline: Minor correction 7 年前
Sebastien Lagarde f36d965c HDRenderPipeline: Fix issue with ShadowMaskTexture binding in debug display 7 年前
Sebastien Lagarde 994a2c45 HDRenderPipeline: Various clean and reformat of Profile Sampler 7 年前
Sebastien Lagarde 382663af Merge remote-tracking branch 'refs/remotes/origin/master' into cleanup-parameter-setup-compute-code 7 年前
Arnaud Carre ee2bccb1 Merge remote-tracking branch 'refs/remotes/origin/script_profiling_c#' into cleanup-parameter-setup-compute-code 7 年前
sebastienlagarde c729806b fix sky 7 年前
sebastienlagarde a3d478ea HDRenderPipeline: Add comment 7 年前
sebastienlagarde a6d6c29f HDRenderPipeline: remove camera param 7 年前
sebastienlagarde 255c6c84 clean sky setup 7 年前
sebastienlagarde c06cdc20 More cleanup PushGlobalParams 7 年前
sebastienlagarde 52be8b62 More clean, GBuffer and deferredshadow 7 年前
sebastienlagarde d2d35aec Another round of clean 7 年前
GitHub f940251c Merge pull request #580 from Unity-Technologies/script_profiling_c# 7 年前
sebastienlagarde ee88aa31 More cleanup 7 年前
GitHub 700ed39f Merge pull request #581 from Unity-Technologies/msvo-fixes 7 年前
Peter Bay Bastian 0d14ee02 [subpackage] master-package.json now specifies relative paths to the sub-packages that should be used 7 年前
Thomas b0d82989 Small but important MSVO fixes 7 年前
sebastienlagarde 29b3af39 Start cleanup 7 年前
Peter Bay Bastian 86201d62 Sub-package script now publishes packages automatically 7 年前
GitHub 85aac6a7 Merge pull request #577 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian 4bf904de Python script to manage sub-packages 7 年前
GitHub bcd417c2 Merge pull request #575 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 569840ef Merge pull request #573 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 9ef5873f Merge pull request #571 from Unity-Technologies/Unity-2017.3 7 年前
Arnaud Carre 532e9568 fix profiling markers for C# 7 年前
Peter Bay Bastian b2224d93 Move remaining files out of SerializableGraph folder and remove a few unused files 7 年前
Peter Bay Bastian 5fe33b9e Squash `SerializableSlot` into `MaterialSlot` 7 年前
Jens Holm 923666b0 Improve applied scale to inspector preveiw 7 年前
Peter Bay Bastian e3aaf843 Squash `SerializableNode` into `AbstractMaterialNode` 7 年前
Jens Holm a4e8458d Remove zooming in inspector preview 7 年前
Peter Bay Bastian 11a83d08 Squash SerializableGraph into AbstractMaterialGraph 7 年前
Jens Holm 8454398a Center rotationin of preveiw mesh and fix serialization of preview mesh 7 年前
Peter Bay Bastian f9685e94 Revert use of internal method 7 年前
Peter Bay Bastian 929cf786 Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
GitHub d1d69177 Merge pull request #131 from Unity-Technologies/LinearColorFix 7 年前
GitHub f4e6a374 Merge pull request #130 from Unity-Technologies/inspector-preview-mesh 7 年前
Matt Dean 14f5c06b Fix Matrix Multiply Vector node 7 年前
GitHub e8ae5340 Merge pull request #129 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 056c4c90 Update serialization upgrader 7 年前
Matt Dean 1a08b1b1 Add DynamicMatrixMaterialSlot and fix all Matrix input types 7 年前
Matt Dean cef293ac Rename Texture2D and Cubemap node files 7 年前
Jens Holm 2ce394e7 Trigger OnModified on master node when preview is rotated or scaled 7 年前
Tim Cooper 1f9b882d Fix up linar / gamma state of color nodes when they get inlined. 7 年前
Matt Dean 8697ac36 Preliminary work on Dynamic Matrix 7 年前
Matt Dean 0fca7431 Rename Texture2D and Cubemap nodes 7 年前
Jens Holm 8a16933b Minor refactor of preview mesh rotation and scale according to PR comments 7 年前
Tim Cooper bf727807 Fix lightmapping issue. 7 年前
Matt Dean b23f23cb First pass Matrix 4x4 nodes 7 年前
Peter Bay Bastian 24b03e7c Don't convert property nodes to inline nodes during undo/redo (fixes #125) 7 年前
Peter Bay Bastian 56fbf313 Bump package version 7 年前