Sebastien Lagarde
|
c140222d
|
HDRenderLoop: Fix directional light issue with single pass
|
8 年前 |
Matt Dean
|
423d104b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
4b0b903e
|
Add CombineNode
|
8 年前 |
GitHub
|
475169d0
|
Merge pull request #17 from EvgeniiG/master
Add the initial impl. of LTC line light Lambertian diffuse shading
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8 年前 |
Eduardo Chaves
|
818ed653
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
1edaa84a
|
Removed unused property values.
|
8 年前 |
Matt Dean
|
4eca4e2f
|
Menu Reorg: Art & Levels
|
8 年前 |
Florent Guinier
|
dd853ee2
|
Add flexibility to splitnode
|
8 年前 |
Evgenii Golubev
|
472d34b5
|
Add the initial impl. of LTC line light Lambertian diffuse shading
|
8 年前 |
Eduardo Chaves
|
dd8b5552
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
9d1506f2
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
eeaa57f9
|
Menu Reorg: Channel & Procedural
|
8 年前 |
Evgenii Golubev
|
7bc91af9
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
sebastienlagarde
|
7b5d7327
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Eduardo Chaves
|
91c14c31
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
085216ab
|
Split And Combine step1
|
8 年前 |
Evgenii Golubev
|
0fce7106
|
Remove hidden lights
|
8 年前 |
GitHub
|
442f36e7
|
Merge pull request #16 from EvgeniiG/master
Add a reference implementation for line lights
|
8 年前 |
Eduardo Chaves
|
620b809b
|
Adding the Add node with dynamic inputs and respective presenter (W.I.P)
|
8 年前 |
Matt Dean
|
d6b32a39
|
Menu Reorg: UV
|
8 年前 |
Evgenii Golubev
|
a9ec88d9
|
Merge branch 'LineLights'
|
8 年前 |
Evgenii Golubev
|
b423f828
|
Add a test scene with a line light
|
8 年前 |
Eduardo Chaves
|
5eca2dca
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
7246a740
|
Added a procedural noise function.
|
8 年前 |
Matt Dean
|
5bed2efc
|
Menu Reorg: Input
|
8 年前 |
Evgenii Golubev
|
9d2c4819
|
Increase the line light ref. samples
|
8 年前 |
bfogerty
|
972f9e83
|
Removed commented code from LineNode
|
8 年前 |
RinaldoTjan
|
efc8e110
|
Add More Blend Modes.
Added Divide, HardMix, LinearDodge, Linear Light, Linear Burn, Vivid Light. Fix Soft light.
|
8 年前 |
Evgenii Golubev
|
9d05529b
|
Relocate and enable the reference line light code path
|
8 年前 |
bfogerty
|
6259f4aa
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
50204d4c
|
Add the 'Line' light archetype and fix the scene
|
8 年前 |
Andre McGrail
|
76834d6a
|
Potential fix to the remap node, removed forward slash in input names
|
8 年前 |
Evgenii Golubev
|
4a02bcb9
|
Implement the reference line light code
|
8 年前 |
sebastienlagarde
|
afe68ecc
|
HDRenderLoop: Add detail map to lit shader
|
8 年前 |
Andre McGrail
|
e5548745
|
Fixed Cube map preview
|
8 年前 |
bfogerty
|
1721483e
|
Procedural Line Segments
|
8 年前 |
sebastienlagarde
|
c6feca5b
|
HDRenderLoop: Really fix the previous Max area light limit - dumb commit
|
8 年前 |
Andre McGrail
|
8e7cca56
|
Remap Resurrected again
Cubemap uses WorldViewReflection if no UVs plugged in
|
8 年前 |
sebastienlagarde
|
47e9e8a7
|
HDRenderLoop: Fix bug regarding Max area light limit
|
8 年前 |
bfogerty
|
d1d62e5d
|
The UV Rotator is now under the UV menu.
|
8 年前 |
sebastienlagarde
|
2591b2be
|
HDRenderLoop: fix issue with HeightMap
|
8 年前 |
bfogerty
|
30bac3ab
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
GitHub
|
3fc7db82
|
Merge pull request #15 from Unity-Technologies/Merge-FPTL-2
HDRenderLoop: Fix issue with reference mode compil
|
8 年前 |
Florent Guinier
|
c51916c9
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
sebastienlagarde
|
7693581b
|
HDRenderLoop: Fix issue with reference mode compil
|
8 年前 |
Matt Dean
|
d6b72c9a
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
172b7d9c
|
-CubeMap preview fix, added mip level input
-Resurrected the remap node, was lost to the sea of git for a while……
|
8 年前 |
Florent Guinier
|
24f3679d
|
Added Function4Input & Function4InputTest
|
8 年前 |
sebastienlagarde
|
ca83feb0
|
HDRenderLoop: Add support of directional split shadow
|
8 年前 |
Julien Ignace
|
44b015c9
|
SkyRenderer now renders into a 256 cubemap RT and updates GI with it.
|
8 年前 |