3901 次代码提交 (c4cbf10c-12b4-4fc3-9f77-005b82ce4206)

作者 SHA1 备注 提交日期
Remy 3b815534 Merge commit 'ccee1ef8a8d0611355aaeace2c3530b65e34dfe0' into FixFix_TestFrameworkTools 7 年前
Arnaud Carre 4bef6509 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Arnaud Carre 13594658 fix #ifdef compilation issue 7 年前
GitHub 37a266ac Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate 7 年前
Remy 472cdbf4 Fix scenes list handling for playmode tests 7 年前
GitHub ed6465fd Merge pull request #749 from Unity-Technologies/feature/mip-debug 7 年前
Remy 73aed5d4 Merge commit 'd482b973fbbda5ffce00137a44fda8366472cb14' into Fix_TestFrameworkTools 7 年前
GitHub dff8ea78 Merge pull request #787 from Unity-Technologies/debug-scrollview 7 年前
Remy febd1e92 Add camera motion vector tests 7 年前
Remy 4008da43 Fix TestFrameworkTools (relative scenes path issue) 7 年前
Thomas e065274b Boxed debug panel items in a scrollview 7 年前
Remy 4a36daf4 Add GBuffer debug for debug view controller. 7 年前
Felipe Lira 8f43aa08 Merge branch 'LW-Optimization' 7 年前
Frédéric Vauchelles 484b0b09 [PlanarReflection] Fixed realtime update for cache 7 年前
Remy bfbb6604 Remove multiplicative blend mode from tests. 7 年前
GitHub 26be26ee Add a TODO 7 年前
Frédéric Vauchelles 220a51cd [PlanarReflection] fixed mirrored position 7 年前
Felipe Lira 70226c0e Fixed viewport rendering issue. 7 年前
Frédéric Vauchelles 68489545 [PlanarReflection] Added plane mirror data 7 年前
sebastienlagarde bd49afda HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
Frédéric Vauchelles 668f65ae [PlanarReflectionProbe] Added preview in scene view 7 年前
sebastienlagarde 89b5cebe HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
Frédéric Vauchelles 21df13ee [PlanarReflection] Update mirrored position 7 年前
GitHub 3f31b4d7 Merge pull request #786 from Unity-Technologies/Branch_FixSkyMissingClear 7 年前
Frédéric Vauchelles 6611be52 [PlanarReflection] Update planar sampling 7 年前
GitHub 1588a9a8 Merge pull request #784 from Unity-Technologies/Test_Assemblies 7 年前
Frédéric Vauchelles 95f0f6a5 [PlanarReflection] Fixed light list for planar reflection 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
GitHub 607a0c36 Merge pull request #785 from Unity-Technologies/movecs-camera-fix 7 年前
Frédéric Vauchelles 4a5cb1e8 [PlanarReflection] Fixed culling 7 年前
Julien Ignace bb145a1c Fixed heightmap update script. 7 年前
Thomas 9b1dd7e6 Fixed flipped camera motion vectors 7 年前
Frédéric Vauchelles 4baf2005 [PlanarReflection] Updated test scene and planar cache 7 年前
Evgenii Golubev 87df0278 Use real 7 年前
Julien Ignace 6ba9292e Revered matrerial update after heightmap parametrization change. 7 年前
GitHub b9d06aca Merge pull request #783 from Unity-Technologies/movecs-unlit 7 年前
Frédéric Vauchelles bc32f1eb [PlanarReflection] Added planar reflection cache (wip) 7 年前
Evgenii Golubev 4f5f83bb Add a warning regarding the thickness displacement 7 年前
Thomas 6e7134b5 Added motion vector support to Unlit 7 年前
Julien Ignace 499dc96e Fixed a missing Render Target clear in the sky system that caused NaNs on some platform when no sky is specified. 7 年前
GitHub ab46e660 Merge pull request #778 from Unity-Technologies/ShaderLibraryFixes 7 年前
Frédéric Vauchelles 35c34cb4 [PlanarReflection] Update capture camera clip planes 7 年前
Evgenii Golubev 0d923468 Pass the light position to the shadow code 7 年前
Thomas 4b33a1b6 Merge branch 'master' into lw-gc-optim 7 年前
Remy c09a6280 Create test assembly deffinition files, to avoid to have to "enable playmode test for all assemblies" 7 年前
Julien Ignace 65d498de Fixed test scene 2103 baking sky. 7 年前
Frédéric Vauchelles 6882761f [PlanarReflection] Updated baking 7 年前
Evgenii Golubev 64691f5a Fix metallic for SSS 7 年前