Peter Bay Bastian
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c178455f
|
Fix alpha blending in shader template
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7 年前 |
Peter Bay Bastian
|
b174415a
|
Simplify checks in TypeMapper
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7 年前 |
Peter Bay Bastian
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34d1b3f1
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Make preview re-generate when changing master node options
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7 年前 |
Peter Bay Bastian
|
e86d275d
|
Adjust checkerboard colors for node previews
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7 年前 |
Peter Bay Bastian
|
064bacae
|
Add back surface master node editor in inspector
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7 年前 |
Peter Bay Bastian
|
c884fe33
|
Make TypeMapper data-driven rather than generic and remove old inspector things from GraphInspectorPresenter
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7 年前 |
Peter Bay Bastian
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f6a7d3b4
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Remove ScriptableObjectFactory and make fallback type optional in TypeMapper
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7 年前 |
Peter Bay Bastian
|
5c6dfe96
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Add collection initialization support to TypeMapper
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7 年前 |
Peter Bay Bastian
|
a76aadd7
|
Remove a few todos in code
|
7 年前 |
Peter Bay Bastian
|
ff2d3ef8
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Change namespace of GraphInspector{Presenter,View}
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7 年前 |
Peter Bay Bastian
|
1f174bad
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Move GraphEditorPresenter creation into method
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7 年前 |
Peter Bay Bastian
|
2b96084b
|
Move GraphInspector{Presenter,View} into Inspector folder
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7 年前 |
Peter Bay Bastian
|
ac0a8cfe
|
Frame all when graph "restarts"
|
7 年前 |
Peter Bay Bastian
|
62f36e79
|
Frame all after opening window (#52)
|
7 年前 |
Peter Bay Bastian
|
fbc6eeac
|
Fix node compatibility check (#58)
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7 年前 |
Peter Bay Bastian
|
9fb6ad45
|
Temporary fix to open sub graphs in correct window class
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7 年前 |
Peter Bay Bastian
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af51e8ac
|
Better labels for combine node
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7 年前 |
Peter Bay Bastian
|
fb537d2b
|
Update test scene
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7 年前 |
Peter Bay Bastian
|
2dacb47d
|
Update shader templates
|
7 年前 |
Peter Bay Bastian
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d5cf9250
|
Add missing subgraph
|
7 年前 |
Peter Bay Bastian
|
d32b390a
|
Shader templates for big and splitcombine
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7 年前 |
Peter Bay Bastian
|
817240b1
|
Fix preview rendering (#48)
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7 年前 |
Peter Bay Bastian
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ce4b9371
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Fix combine node and update split test to also use combine node
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7 年前 |
Peter Bay Bastian
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4cf36072
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Enabling pretty printing of shader graph JSON
|
7 年前 |
Peter Bay Bastian
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10cced5d
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Log error instead of warning when failing to instantiate node instance
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7 年前 |
Peter Bay Bastian
|
dbebb5a9
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Fix null reference exception
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7 年前 |
Peter Bay Bastian
|
8dc11b9a
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Fix split node and add test for it (#62)
|
7 年前 |
Peter Bay Bastian
|
65d3639a
|
Add pre-split to TextureSamplerNode (#60)
|
7 年前 |
Peter Bay Bastian
|
3c039bfd
|
Add save dialog when closing window
|
7 年前 |
Peter Bay Bastian
|
931a7f8b
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Re-create presenter if it's null during update (#37, #39)
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7 年前 |
Peter Bay Bastian
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f32d2e24
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Add DictionaryPool
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7 年前 |
Peter Bay Bastian
|
262456fb
|
Remove legacy code from MaterialGraphView, which was causing the selection to be cleared when zooming/panning (#45)
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7 年前 |
Peter Bay Bastian
|
d69d3c1d
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Move IMayRequireNormal into own file
|
7 年前 |
Peter Bay Bastian
|
14564f1e
|
Removed (now) unneeded OnInspectorGUI for shader graph assets
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7 年前 |
Peter Bay Bastian
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c0b10e8f
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Update to work with latest graphics/shadergraph
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7 年前 |
Peter Bay Bastian
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8e1d62b6
|
Add presenter for GraphEditorView, such that the presenter hierarchy makes more sense (also, pass through asset name to graph inspector #31)
|
7 年前 |
Peter Bay Bastian
|
a92b64bb
|
#31 UIElements-based graph inspector
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7 年前 |
GitHub
|
6b3902c9
|
Merge pull request #382 from Unity-Technologies/Branch_NewLayeredFix
Fixes for updated LayeredLit shader
|
7 年前 |
Julien Ignace
|
f0d202b1
|
Fixed UV Mapping mask for layered shader.
|
7 年前 |
Julien Ignace
|
beb12b20
|
Small UI improvement for Lit/Layered
|
7 年前 |
Tim Cooper
|
994119c6
|
Add showing invalid materials to HDpipe
|
7 年前 |
GitHub
|
cac3c47f
|
Merge pull request #381 from EvgeniiG/master
Add additional shader passes + clean-up
|
7 年前 |
Peter Bay Bastian
|
a4ea9ff8
|
Merge branch 'master' into prepare-filtering
# Conflicts:
# Assets/ScriptableRenderPipeline/LightweightPipeline/LightweightPipeline.cs
|
7 年前 |
Evgenii Golubev
|
92230900
|
Add a NULL check to RebuildSkyMatrices()
|
7 年前 |
Evgenii Golubev
|
5bf0af64
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
7 年前 |
Evgenii Golubev
|
cd11ceeb
|
Remove the sky mesh
|
7 年前 |
Peter Bay Bastian
|
d969dce9
|
Update to work with graphics/srp/prepare-filtering
|
7 年前 |
Evgenii Golubev
|
07664395
|
Remove the pre-generated mesh dependency from the GGX convolution shader
|
7 年前 |
mmikk
|
8c27de69
|
simplify expression for linear depth <--> cluster Idx
simplify expression for linear depth <--> cluster Idx.
Distribution still identical.
|
7 年前 |
Evgenii Golubev
|
7a50f940
|
Clean up
|
7 年前 |