5130 次代码提交 (b41682f1-bfc4-42f9-bd9d-1327238ecc88)

作者 SHA1 备注 提交日期
Robert Srinivasiah 2e77d205 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
GitHub 13f72d27 Merge pull request #952 from Unity-Technologies/taa-edit-mode-fix 7 年前
Robert Srinivasiah 521990b1 Fix up camera-relative rendering wrt stereo 7 年前
Evgenii Golubev 518ddfa0 Add an option to oversample SSS in the settings 7 年前
Thomas Hourdel 0d419ead Update PostFX submodule 7 年前
Alex Lian 65ac8dec Initial documentation to get past validation checks 7 年前
GitHub b33ffb82 Merge pull request #954 from Unity-Technologies/line-endings-warning 7 年前
Robert Srinivasiah 8218bb9a Use HDCamera modified stereo view matrices 7 年前
Evgenii Golubev 5565550b Do not use the 32x32 macrotile order 7 年前
Thomas Hourdel 168ef2f1 Fixed taaFrameIndex in edit mode 7 年前
Alex Lian a77933b8 Validation fixes 7 年前
GitHub 1bf2e816 Merge pull request #953 from Unity-Technologies/domain-reload-optim 7 年前
Robert Srinivasiah a47cdb72 Notations of places to examine for proper stereo VP usage 7 年前
Evgenii Golubev d55eee9c Add a TODO 7 年前
Thomas Hourdel ddda2ecb Cached the result of GetAllAssemblyTypes per domain reload 7 年前
Thomas Hourdel 3236b136 Fixed mismatched line-endings warning 7 年前
Thomas Hourdel 01412043 Fixed TAA only partially working in edit mode 7 年前
Alex Lian 9ee6ccc2 build cleanup 7 年前
GitHub 4bbe5773 Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests 7 年前
Evgenii Golubev 8e2d18df Fix the sample count bug 7 年前
Evgenii Golubev d8fdbbec Implement random rotations of the SSS kernel 7 年前
Remy ab4675c0 Unified all variants of standard shader in one converter. 7 年前
Paul Melamed a9485cff more PR cleanup 7 年前
Paul Melamed 67ffc876 PR cleanup 7 年前
Paul Melamed 8f62c9e6 shader ID refactoring and changed from List<> to [] for some decal data structures to speed up performance 7 年前
Peter Bay Bastian 0e95358f Update meta files 7 年前
GitHub e818e796 Merge pull request #258 from Unity-Technologies/fix-postlayoutevent 7 年前
Peter Bay Bastian a029858d Merge branch 'master' into fix-postlayoutevent 7 年前
GitHub 3de3ae25 Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph 7 年前
Peter Bay Bastian 010106aa Make cancelling "delete property" cancel the entire operation 7 年前
Peter Bay Bastian 0b584564 Merge with master 7 年前
GitHub 16df8b10 Merge pull request #278 from Unity-Technologies/node-bugfixes 7 年前
GitHub 96c8a0c7 Merge pull request #257 from Unity-Technologies/copy-paste-fix 7 年前
GitHub 998d8e22 Merge pull request #250 from Unity-Technologies/bound-type-defualt-slots 7 年前
GitHub df788737 Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders 7 年前
GitHub bad5cbcd Merge pull request #277 from Unity-Technologies/doc-links 7 年前
Matt Dean b7a61817 Update Multiply node defaults 7 年前
GitHub e7b2f640 Merge pull request #276 from Unity-Technologies/fix-subgraph-name-start-with-number 7 年前
Martin Thorzen f9797583 Fixed the feedback from GIT 7 年前
Matt Dean 8cbbf3c2 Missing fix 7 年前
Matt Dean a0875348 Fix Light Probe node 7 年前
Martin Thorzen edb12553 [FIX] #272 This will prefix the generated code with "sg_" 7 年前
Matt Dean 394320a1 Add documentation links for all nodes 7 年前
Matt Dean 262225e5 Fix fog node preview rendering 7 年前
Peter Bay Bastian b3445484 Add wrapper for `Assembly.GetTypes()` which won't throw an exception 7 年前
GitHub 5ba70535 Merge pull request #264 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 1f3d0114 Minor node fixes 7 年前
Peter Bay Bastian 8de769dd Move lightweight sub-shaders and templates to SRP repository 7 年前
GitHub c880667e Merge pull request #260 from Unity-Technologies/geometrychangedevent 7 年前
GitHub 5e8fdfe2 Merge pull request #259 from Unity-Technologies/node-bugfixes 7 年前