Robert Srinivasiah
2e77d205
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
7 年前
GitHub
13f72d27
Merge pull request #952 from Unity-Technologies/taa-edit-mode-fix
Fixed TAA only partially working in edit mode
7 年前
Robert Srinivasiah
521990b1
Fix up camera-relative rendering wrt stereo
Find center position between left and right eye, and use that to generate camera-relative offsets for the other view matrices.
7 年前
Evgenii Golubev
518ddfa0
Add an option to oversample SSS in the settings
7 年前
Thomas Hourdel
0d419ead
Update PostFX submodule
7 年前
Alex Lian
65ac8dec
Initial documentation to get past validation checks
Initial extract of LW doc
Wiki docs for the others
7 年前
GitHub
b33ffb82
Merge pull request #954 from Unity-Technologies/line-endings-warning
Fixed mismatched line-endings warning
7 年前
Robert Srinivasiah
8218bb9a
Use HDCamera modified stereo view matrices
This is to support camera relative rendering in stereo. The modified view matrix propogates to the stereo versions of InvView and ViewProj.
7 年前
Evgenii Golubev
5565550b
Do not use the 32x32 macrotile order
All we care about is the optimal layout inside each 8x8 tile
7 年前
Thomas Hourdel
168ef2f1
Fixed taaFrameIndex in edit mode
7 年前
Alex Lian
a77933b8
Validation fixes
- Add changelog, copy it around
- Add license.md, copy it around
- Add meta files, plus anticipating documentation folder
- Add .DS_Store to .gitignore
7 年前
GitHub
1bf2e816
Merge pull request #953 from Unity-Technologies/domain-reload-optim
Faster domain reload
7 年前
Robert Srinivasiah
a47cdb72
Notations of places to examine for proper stereo VP usage
7 年前
Evgenii Golubev
d55eee9c
Add a TODO
7 年前
Thomas Hourdel
ddda2ecb
Cached the result of GetAllAssemblyTypes per domain reload
7 年前
Thomas Hourdel
3236b136
Fixed mismatched line-endings warning
7 年前
Thomas Hourdel
01412043
Fixed TAA only partially working in edit mode
7 年前
Alex Lian
9ee6ccc2
build cleanup
Use internal scripts now and simplify some code
7 年前
GitHub
4bbe5773
Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests
Big graphic test framework update.
7 年前
Evgenii Golubev
8e2d18df
Fix the sample count bug
7 年前
Evgenii Golubev
d8fdbbec
Implement random rotations of the SSS kernel
7 年前
Remy
ab4675c0
Unified all variants of standard shader in one converter.
7 年前
Paul Melamed
a9485cff
more PR cleanup
7 年前
Paul Melamed
67ffc876
PR cleanup
7 年前
Paul Melamed
8f62c9e6
shader ID refactoring and changed from List<> to [] for some decal data structures to speed up performance
7 年前
Peter Bay Bastian
0e95358f
Update meta files
7 年前
GitHub
e818e796
Merge pull request #258 from Unity-Technologies/fix-postlayoutevent
Fixes for PostLayoutEvent changes
7 年前
Peter Bay Bastian
a029858d
Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
7 年前
GitHub
3de3ae25
Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
When saving a sub graph, we now go through all the shader graphs and …
7 年前
Peter Bay Bastian
010106aa
Make cancelling "delete property" cancel the entire operation
7 年前
Peter Bay Bastian
0b584564
Merge with master
7 年前
GitHub
16df8b10
Merge pull request #278 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
GitHub
96c8a0c7
Merge pull request #257 from Unity-Technologies/copy-paste-fix
[FIX] #251 Nodes are now selected again after pasted
7 年前
GitHub
998d8e22
Merge pull request #250 from Unity-Technologies/bound-type-defualt-slots
Bound type default slots
7 年前
GitHub
df788737
Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders
Move lightweight sub-shaders and templates to SRP repository
7 年前
GitHub
bad5cbcd
Merge pull request #277 from Unity-Technologies/doc-links
Add documentation links for all nodes
7 年前
Matt Dean
b7a61817
Update Multiply node defaults
7 年前
GitHub
e7b2f640
Merge pull request #276 from Unity-Technologies/fix-subgraph-name-start-with-number
[FIX] #272 This will prefix the generated code with "sg_"
7 年前
Martin Thorzen
f9797583
Fixed the feedback from GIT
7 年前
Matt Dean
8cbbf3c2
Missing fix
7 年前
Matt Dean
a0875348
Fix Light Probe node
- Update function to latest SRP library
- Add missing function for preview rendering
7 年前
Martin Thorzen
edb12553
[FIX] #272 This will prefix the generated code with "sg_"
7 年前
Matt Dean
394320a1
Add documentation links for all nodes
7 年前
Matt Dean
262225e5
Fix fog node preview rendering
- Add Fog parameters and reversed Z calc to graph library
7 年前
Peter Bay Bastian
b3445484
Add wrapper for `Assembly.GetTypes()` which won't throw an exception
7 年前
GitHub
5ba70535
Merge pull request #264 from Unity-Technologies/node-bugfixes
Minor node fixes
7 年前
Matt Dean
1f3d0114
Minor node fixes
- Update Dot Product to use Dynamic Vectors
- Change Branch evaluation to lerp
7 年前
Peter Bay Bastian
8de769dd
Move lightweight sub-shaders and templates to SRP repository
7 年前
GitHub
c880667e
Merge pull request #260 from Unity-Technologies/geometrychangedevent
PostLayoutEvent -> GeometryChangedEvent
7 年前
GitHub
5e8fdfe2
Merge pull request #259 from Unity-Technologies/node-bugfixes
Master node improvements
7 年前