Frédéric Vauchelles
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6e9688c7
|
Fixed warning
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7 年前 |
GitHub
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40d29e93
|
Merge pull request #925 from Unity-Technologies/Branch_FixObjectMotionVectors
Fix object motions vectors and a few warnings.
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7 年前 |
Frédéric Vauchelles
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19c80216
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Added a library function to get NDC with the Z component
|
7 年前 |
GitHub
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6a07965f
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Merge pull request #928 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
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7 年前 |
Remy
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5197454b
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity
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7 年前 |
Sebastien Lagarde
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e2c88f24
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update code
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7 年前 |
Julien Ignace
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d04d893b
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Fix object motions vectors and a few warnings.
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7 年前 |
Julien Ignace
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9d44213c
|
- Fixed Sky Reflection bad behavior when having no light in the scene and a preview (the main scene view would keep the preview scene directional)
- Fixed Sky Reflection debug overlay ZWrite.
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7 年前 |
Evgenii Golubev
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a80afa3a
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline
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7 年前 |
Sebastien Lagarde
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e3effde7
|
Update comment
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7 年前 |
sebastienlagarde
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4727ac84
|
HDRenderPipeline: Update graphic test 2401
|
7 年前 |
Evgenii Golubev
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a5a04d6b
|
Fix the clip-space bug (+ add explanation)
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7 年前 |
Sebastien Lagarde
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bd45bb5a
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Fix missing code for texture
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7 年前 |
GitHub
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249256e5
|
Merge pull request #923 from Unity-Technologies/fix/RemoveAnimationFoldouts
[UI] Removed animation on foldouts
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7 年前 |
Robert Srinivasiah
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d3363c5b
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Add initial stereo hookups to ScriptableRenderContext
Currently, these only live in HDRenderPipepline.Render. In the future, there might be other hookup locations, especially wrt the debug displays.
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7 年前 |
Sebastien Lagarde
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89523a68
|
First non working but compiling draft
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7 年前 |
GitHub
|
c5f1b40c
|
Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming
Add RenderTarget Memory information
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7 年前 |
Alex Lian
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c941a18c
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robocopy tweaks
|
7 年前 |
sebastienlagarde
|
cd3c2788
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Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming
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7 年前 |
Robert Srinivasiah
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84dcd92c
|
Plug-in stereo matrices plus bind new stereo matrices
Won't really take effect until stereo SRP APIs are activated
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7 年前 |
Sebastien Lagarde
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25ea152b
|
REmove unused meta
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7 年前 |
Alex Lian
|
139ff007
|
Attempt switching to robocopy
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7 年前 |
sebastienlagarde
|
4f9577d3
|
Various fix
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7 年前 |
Frédéric Vauchelles
|
0aed191f
|
[UI] Removed animation on foldouts
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7 年前 |
Sebastien Lagarde
|
106566dc
|
Update the UI for iridescence
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7 年前 |
sebastienlagarde
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116379ee
|
Add memory RT name/information everywhere
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7 年前 |
Remy
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fe34a794
|
Fix reflection probe layout in test 2401
Try to accelerate tests by greatly reducing the number of wait frames. Seems stable.
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7 年前 |
Remy
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f8b82f37
|
Move animated cookie scene to play mode tests
Update Light on tesselcation scene (shadows in reflection probes are fixed now)
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7 年前 |
uygar
|
7528e3f3
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Replaced the two clear shadow passes with one using the platform far plane define.
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7 年前 |
uygar
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34443229
|
Separated light and cascade data loading for directional lights.
Introduced clear rect rendering to avoid clearing the entire shadowmap.
|
7 年前 |
Remy
|
fa8d58d8
|
Material upgrader working quite fine now :)
|
7 年前 |
Evgenii Golubev
|
1c1f07a0
|
Terminate the loop sooner
|
7 年前 |
Evgenii Golubev
|
7f5a785a
|
Use bsdfData.materialFeatures to store the transmission mode
|
7 年前 |
Evgenii Golubev
|
e6540dfa
|
Implement clustering of density volumes
|
7 年前 |
Evgenii Golubev
|
88a993dd
|
Store SSS flags inside bsdfData.materialFeatures
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7 年前 |
Evgenii Golubev
|
621d0c61
|
Rename
|
7 年前 |
Evgenii Golubev
|
0c573a4a
|
Rename "HomogeneousMediumVolume" to "HomogeneousDensityVolume"
|
7 年前 |
Evgenii Golubev
|
19824028
|
Use ClampNdotV() everywhere except where vector addition/subtraction is involved
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7 年前 |
Paul Melamed
|
8668ed75
|
decals working on transparency
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7 年前 |
Martin Thorzen
|
3828d22c
|
removed the label from nodesettings.
|
7 年前 |
Jens Holm
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12543f9b
|
Add vertex color input label to bound input type
|
7 年前 |
Martin Thorzen
|
0c19b486
|
Added the 9_slice image to the settings view. Also added so that the icon looks clicked when clicked.
|
7 年前 |
Jens Holm
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27242a3d
|
Add slot type for bound types to be used in PBR Master node
|
7 年前 |
Matt Dean
|
b3551b81
|
Master node improvements part 1
- Add two sided option
- Add multiply blend mode
- Rename blend modes
- Add master node parameter labels
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7 年前 |
Martin Thorzen
|
584d2bb4
|
[FIX] #251 Nodes are now selected again after pasted
|
7 年前 |
Martin Thorzen
|
f5ae4e88
|
Merge with master
|
7 年前 |
Alex Lian
|
344de37f
|
Incorrect file path fix up
|
7 年前 |
Jens Holm
|
bcf4854e
|
Change normal slot in PBR Master node to display default space binding rather than a vector3 control
|
7 年前 |
Peter Bay Bastian
|
784a50f8
|
Bump package version
|
7 年前 |
Alex Lian
|
bc13c460
|
Package validation test fixups
- Add appropriate files and meta files
- Add first level doc
|
7 年前 |