7595 次代码提交 (ab616f85-d22f-4c97-aba2-86b46bf31250)

作者 SHA1 备注 提交日期
bfogerty 9d1506f2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Matt Dean eeaa57f9 Menu Reorg: Channel & Procedural 7 年前
Evgenii Golubev 7bc91af9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
sebastienlagarde 7b5d7327 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Eduardo Chaves 91c14c31 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Florent Guinier 085216ab Split And Combine step1 7 年前
Evgenii Golubev 0fce7106 Remove hidden lights 8 年前
GitHub 442f36e7 Merge pull request #16 from EvgeniiG/master 8 年前
Eduardo Chaves 620b809b Adding the Add node with dynamic inputs and respective presenter (W.I.P) 7 年前
Matt Dean d6b32a39 Menu Reorg: UV 7 年前
Evgenii Golubev a9ec88d9 Merge branch 'LineLights' 8 年前
Evgenii Golubev b423f828 Add a test scene with a line light 8 年前
Eduardo Chaves 5eca2dca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 7246a740 Added a procedural noise function. 7 年前
Matt Dean 5bed2efc Menu Reorg: Input 7 年前
Evgenii Golubev 9d2c4819 Increase the line light ref. samples 8 年前
bfogerty 972f9e83 Removed commented code from LineNode 7 年前
RinaldoTjan efc8e110 Add More Blend Modes. 7 年前
Evgenii Golubev 9d05529b Relocate and enable the reference line light code path 8 年前
bfogerty 6259f4aa Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev 50204d4c Add the 'Line' light archetype and fix the scene 8 年前
Andre McGrail 76834d6a Potential fix to the remap node, removed forward slash in input names 7 年前
Evgenii Golubev 4a02bcb9 Implement the reference line light code 8 年前
sebastienlagarde afe68ecc HDRenderLoop: Add detail map to lit shader 8 年前
Andre McGrail e5548745 Fixed Cube map preview 7 年前
bfogerty 1721483e Procedural Line Segments 7 年前
sebastienlagarde c6feca5b HDRenderLoop: Really fix the previous Max area light limit - dumb commit 8 年前
Andre McGrail 8e7cca56 Remap Resurrected again 7 年前
sebastienlagarde 47e9e8a7 HDRenderLoop: Fix bug regarding Max area light limit 8 年前
bfogerty d1d62e5d The UV Rotator is now under the UV menu. 7 年前
sebastienlagarde 2591b2be HDRenderLoop: fix issue with HeightMap 8 年前
bfogerty 30bac3ab Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
GitHub 3fc7db82 Merge pull request #15 from Unity-Technologies/Merge-FPTL-2 8 年前
Florent Guinier c51916c9 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
sebastienlagarde 7693581b HDRenderLoop: Fix issue with reference mode compil 8 年前
Matt Dean d6b72c9a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Andre McGrail 172b7d9c -CubeMap preview fix, added mip level input 7 年前
Florent Guinier 24f3679d Added Function4Input & Function4InputTest 7 年前
sebastienlagarde ca83feb0 HDRenderLoop: Add support of directional split shadow 8 年前
Julien Ignace 44b015c9 SkyRenderer now renders into a 256 cubemap RT and updates GI with it. 8 年前
RinaldoTjan 3cbb8230 Add Substract blend mode. 7 年前
GitHub 6c2d6f21 Merge pull request #14 from EvgeniiG/master 8 年前
Julien Ignace fd04e67f - First version of sky renderer 8 年前
Matt Dean 43f98d51 Added RGBtoLinear and LinearToRGB 7 年前
Eduardo Chaves d69b28bf Adding dynamic size function wrapper 7 年前
Andre McGrail 58870ccc Added Andre folder 7 年前
bfogerty e776f48d Fix for Hex node type error. 7 年前
Evgenii Golubev a628a7de Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace 900253f2 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
vlad b1210c74 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前