2014 次代码提交 (9f641209-54ed-4114-806e-39c61943bf4d)

作者 SHA1 备注 提交日期
Filip Iliescu 48eea183 add a copy of shadow setup files so i dont rely on fptl 8 年前
Filip Iliescu 6d43471b rough in single pass forward reflections using compute buffers 8 年前
Filip Iliescu 490fb1b8 add support file for texture cube arrays and stub in commented out cookie support for later 8 年前
Filip Iliescu 3cca95fb working spotlight cookies in transperencies 8 年前
Filip Iliescu 104059c8 working spot and point for single pass forward transparencies 8 年前
Filip Iliescu ddc56ae3 stub in point and sphere lights 8 年前
Filip Iliescu 0e033abd directional lights for single pass forward 8 年前
Filip Iliescu 8028c167 base forward GI 8 年前
Filip Iliescu 9839802f script side buffer setup and stub single pass shader 8 年前
Filip Iliescu 0e8fa502 begin adding single pass forward to standard shader replica for composing transparencies on top of opaques 8 年前
Tim Cooper eac70c08 Graph edit window now survives serialization. 8 年前
Tim Cooper 5e3b99fe working on better workflow (double click shader to open in edit window) 8 年前
David Rogers c564d3bd Revert "Add more GLES3 and Vulkan shader libraries." 8 年前
David Rogers 36baac01 Revert "Local merge" 8 年前
David Rogers 85744e59 Local merge 8 年前
Filip Iliescu 3b50be5f stub in basic transparencys 8 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 8 年前
David Rogers c29dfe78 Add more GLES3 and Vulkan shader libraries. 8 年前
Filip Iliescu 4372896e post merge lighting asset fixup 8 年前
Filip Iliescu 8eef028b merged master 8 年前
Filip Iliescu 536346ae remove color from sun becuase its annoying me 8 年前
Filip Iliescu a61789c1 fix flickering on shadows 8 年前
Filip Iliescu 3a85e5cb fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script. 8 年前
Filip Iliescu 04889593 attempt to update to new shadows code. no luck yet but save progress 8 年前
Filip Iliescu 9b8aef9b Added postfx submodule 8 年前
Filip Iliescu 3a226917 merged master 8 年前
sebastienlagarde 06d113d6 HDRenderPipeline: Update version 8 年前
sebastienlagarde 30c5de4c Missing file from merge 8 年前
sebastienlagarde 0ded8f98 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Tim Cooper 5e6630fb Porting more nodes to not be function nodes 8 年前
Tim Cooper 8df91eb4 Remove function 1 input and function 4 input 8 年前
Tim Cooper 4b1458e8 Remove Function3Input (use code node) :) 8 年前
Tim Cooper 3198bd43 Remove Function2Input node as it is no longer needed. 8 年前
Tim Cooper 08ce57cd Fix bugs in blend node after port. 8 年前
Tim Cooper eb2f7590 fix error in uv rotate node. 8 年前
Tim Cooper 77179d91 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Tim Cooper 0336445f fix node adaption so casting works as expected 8 年前
RinaldoTjan 180cba0c Threshold Blending material Sample. 8 年前
Tim Cooper e8c71321 converting nodes to new system. 8 年前
Tim Cooper 96cdde05 Add node that 'just does' HLSL and can convert to shader node based on API. 8 年前
vlad d0c30f9a Rewrote triplanar to work with the Sampler Asset (some master node issue where Texture2D would fail with no errors). Graphs which don't seem to work should have TriPlanar, SamplerAsset, and TextureAsset deleted and re-added. 8 年前
Tim Cooper 2e183994 Add time checkbox 8 年前
Matt Dean 98611b46 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou c19d413a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail 525120da Lava tweaks 8 年前
Florent Guinier 670f4bf3 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail b061e067 Lava and some stuff. 8 年前
MingWai bdfd3b5f Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad b247c311 Texture assets and related notes work now (Thanks Tim!) 8 年前
MingWai b038c97f gradient assets 8 年前