2596 次代码提交 (9772a011-c1e5-43a5-b5ef-59632396a4c7)

作者 SHA1 备注 提交日期
Filip Iliescu 9839802f script side buffer setup and stub single pass shader 8 年前
David Rogers 36baac01 Revert "Local merge" 8 年前
Filip Iliescu 0e8fa502 begin adding single pass forward to standard shader replica for composing transparencies on top of opaques 8 年前
David Rogers 85744e59 Local merge 8 年前
Filip Iliescu 3b50be5f stub in basic transparencys 8 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 8 年前
David Rogers c29dfe78 Add more GLES3 and Vulkan shader libraries. 8 年前
Peter Bay Bastian d470f1f1 Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView 8 年前
Peter Bay Bastian f589fb80 Preview rendering works again for non-time-dependent nodes 8 年前
Peter Bay Bastian 72c6ad7a Push NodeDrawer members down into MaterialNodeDrawer 8 年前
Peter Bay Bastian dfe9bbae Enable pixel caching for nodes (should yield better performance) 8 年前
Peter Bay Bastian 8fd68583 Preview is now actually hidden when inactive or hidden 8 年前
Tim Cooper b1e5c75f Update shader generation tests. 8 年前
Tim Cooper e3f06249 Shader name is now the name of the file. 8 年前
Tim Cooper 8f5cab45 [fixes]Fix broken unit tests. 8 年前
GitHub ea281f24 Merge pull request #41 from stramit/crash-fixes 8 年前
Yuanxing Cai a1e42ea7 Fixed the shortcut problem in a proper way. 8 年前
Yuanxing Cai f0b691e4 * Fixed keyboard shortcuts. 8 年前
GitHub 34657a4b Update Unity branch in README.md 8 年前
Yuanxing Cai 77e26863 Merge branch 'master' into crash-fixes 8 年前
Tim Cooper f9b09347 remove testable suffix (not needed) 8 年前
Tim Cooper 28cf7cb6 Upgrade to trunk based graph view. 8 年前
Tim Cooper 870f055f Remove graph view. 8 年前
Tim Cooper 3ff875cf minor tidy of files 8 年前
Yuanxing Cai daa21fd3 Fixed a crash when deleting nodes from the graph. 8 年前
Tim Cooper c54ee0eb String compare for generated shader tests should not care about whitespace (we use platform native when generating so there can be differences between windows / mac) 8 年前
Tim Cooper 761baa4b Reuse editor window for a graph if the window is already open. 8 年前
Tim Cooper d2627032 Start work on 'unit testing' each node. 8 年前
Mads Ronnow 3ecf6537 Cleaned up MaterialGraphPreviewGenerator 8 年前
Mads Ronnow 87be495a Getting rid of PreviewRenderUtility 8 年前
Peter Bay Bastian bdd1ae34 Make MaterialGraphPreviewGenerator disposable 8 年前
Mads Ronnow edd8c41d Now using RMS for texture compare 8 年前
Mads Ronnow f4f2a2f8 Fixed graph image comparison test and added graph shader text comparison in test 8 年前
Tim Cooper defd6784 [fix]Partial fix to rendering not being updated. Not complete but getting there. 8 年前
Tim Cooper 16043416 update graph view. 8 年前
Tim Cooper b1c4e62a Post merge tidy. 8 年前
Tim Cooper 90ca6558 remove old meta data files. 8 年前
Tim Cooper b37655bd Update to latest version of graph view. 8 年前
Tim Cooper d88535a5 tidy up new nodes for upgrading. 8 年前
Tim Cooper 0e769105 Merge branch 'hackweek2017' into tidying 8 年前
Peter Bay Bastian 0dccf931 Added medium-ish shader graph for performance testing 8 年前
Tim Cooper b44a8aea Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node) 8 年前
Peter Bay Bastian f52ba9a6 Minor changes to MaterialNodeDrawer 8 年前
Tim Cooper 0d9b1e6a Remove things added during hack week that should not be in the repo (next step is scan + tidy new nodes) 8 年前
Peter Bay Bastian 6e2d612e Update to latest GraphView 8 年前
Tim Cooper 06b7010b Remove "AnyNode" 8 年前
Peter Bay Bastian 3457c49b Updated to work after merge with trunk 8 年前
Tim Cooper d0d60781 Texture asset is now a real asset type... 8 年前
Tim Cooper eac70c08 Graph edit window now survives serialization. 8 年前
Tim Cooper 5e3b99fe working on better workflow (double click shader to open in edit window) 8 年前