5228 次代码提交 (92c885e2-92e9-451a-93ff-1b5d6c6bdf7a)

作者 SHA1 备注 提交日期
Remy dd1d4224 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde 1f0393f6 HDRenderPipeline: Remove unsued variables 7 年前
Sebastien Lagarde 4473a443 HDRenderPipeline: Rename DistanceAttenuation => InfluenceAttenuation 7 年前
GitHub 2e038337 Merge pull request #842 from Unity-Technologies/Update-material-features-performance- 7 年前
sebastienlagarde 0f03cddd Update + comment 7 年前
sebastienlagarde b8604365 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
GitHub 1bdc9335 Merge pull request #899 from Unity-Technologies/Suppress-various-hlsl-warning 7 年前
sebastienlagarde 360cf23b Remove potentially unitialized variable message 7 年前
sebastienlagarde 985e604a Various warning fix 7 年前
Paul Melamed 8668ed75 decals working on transparency 7 年前
sebastienlagarde bdc460b0 fix signed/unsigned warning 7 年前
Paul Melamed cf795cc1 intermediate commit, switching to another branch 7 年前
sebastienlagarde b8d92693 Remove unsued code in lit.hlsl 7 年前
Paul Melamed c4bad05f decal cluster debugging 7 年前
sebastienlagarde fc1dcdf1 HDRenderPipeline: update 7 年前
sebastienlagarde 78ef1fc7 Fix SampleEnv warning in deferred.compute 7 年前
Paul Melamed ffd9f57f intermediate commit, decals pass info to gpu light culling 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
Evgenii Golubev 7552aebb Factor out the SH code 7 年前
Evgenii Golubev fede07d1 Clean up 7 年前
Evgenii Golubev cf3f599b Use Peter-Pike's shader code 7 年前
Evgenii Golubev 7783b967 Remove "unsafe" 7 年前
Julien Ignace 55ae07e1 Fixed DBuffer HTile binding when ShadowMask or enabled. 7 年前
Evgenii Golubev a2f434d5 Reduce the number of slices by 2x 7 年前
Evgenii Golubev 79e2a564 Fix formatting 7 年前
Evgenii Golubev 78ee066f Precompute the phase constant 7 年前
Evgenii Golubev 5cde6c51 Further optimize the SH code 7 年前
Evgenii Golubev f1562a13 Optimize the SH code 7 年前
Alex Lian e9016313 Add function for preparing a project for editor tests 7 年前
uygar a6b4b937 Set the default depth bias to 0. 7 年前
uygar a8084c53 Silenced warning about loop iterations if optimize register usage is enabled. 7 年前
uygar 74b782e2 Added new parameters to control the edge leak fixup. 7 年前
uygar f5518a7e Limited per face information to matrices and atlas offsets to cut down on register usage. 7 年前
Matt Dean b7a61817 Update Multiply node defaults 7 年前
Matt Dean 8cbbf3c2 Missing fix 7 年前
Matt Dean a0875348 Fix Light Probe node 7 年前
Martin Thorzen edb12553 [FIX] #272 This will prefix the generated code with "sg_" 7 年前
Matt Dean 394320a1 Add documentation links for all nodes 7 年前
Matt Dean 262225e5 Fix fog node preview rendering 7 年前
GitHub 5ba70535 Merge pull request #264 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 1f3d0114 Minor node fixes 7 年前
Peter Bay Bastian 8de769dd Move lightweight sub-shaders and templates to SRP repository 7 年前
GitHub c880667e Merge pull request #260 from Unity-Technologies/geometrychangedevent 7 年前
GitHub 5e8fdfe2 Merge pull request #259 from Unity-Technologies/node-bugfixes 7 年前
GitHub 0f41473d Merge pull request #248 from keijiro/shapes-aa 7 年前
Jens Holm a83bd958 Make PBR master node be able to require normal and remove BoundVector3MaterialSlot 7 年前
Matt Dean fcd875c3 Split blend enum into two 7 年前
GitHub 40495e65 Merge pull request #261 from Unity-Technologies/fix-constant-node 7 年前
Martin Thorzen be031712 Added the new 9slice image that was provided. 7 年前
Jens Holm 5d32dbf0 Delete BoundInputVectorcontrolView which was a dumplicate of LabelSlotControlView 7 年前