33 次代码提交 (92b0ced1-dcb3-4ac3-b2d2-a5d339b6af8a)

作者 SHA1 备注 提交日期
Felipe Lira 43678f6a Fixes to TestFramework and template images added. 8 年前
Andre McGrail e40b18e6 -Finished target texture scene 8 年前
Tim Cooper 50b5f576 [testing]Update template image 8 年前
Felipe Lira 6275e9d2 Added baked emission support to LD pipe and proper test scene 8 年前
sebastienlagarde 77c2c22a Merge remote-tracking branch 'refs/remotes/origin/master' into Remove-Resources-folder 8 年前
Sebastien Lagarde dee59c09 Merge branch 'master' into ssao-test 8 年前
Arnaud Carre df0c1521 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_Batching2 8 年前
Felipe Lira 3fc943aa Fixed failing LD test scenes. Uploaded a new template image for baked emission scene. 8 年前
sebastienlagarde 3ccea10f Merge branch 'master' into ssao-test 8 年前
Felipe Lira d559f6f0 Added default materials to lightweight pipe. Changed shaders scene to add transparent, unlit and cutout. 8 年前
Evgenii Golubev ad3d47b5 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 8 年前
David Rogers 85744e59 Local merge 8 年前
David Rogers 36baac01 Revert "Local merge" 8 年前
Filip Iliescu 9c290707 merge changes from remote to local branch 8 年前
Felipe Lira 53105986 Added lightweight unlit and its shader GUI 8 年前
Julien Ignace 205fb8de Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu2 8 年前
Arnaud Carre d070d1b8 Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev 0a7924ff Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix 8 年前
Filip Iliescu 74f56073 create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 8 年前
Felipe Lira 0a1fead0 Fixed rendering when no lights we present in the scene. Updated test scenes and images. 8 年前
Tim Cooper 88c53704 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into reduce-gc 8 年前
Arnaud Carre e9b3071e Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev 5570c647 Merge branch 'master' 8 年前
Filip Iliescu cd024be6 Merge branch 'master' into OnTileDeferred 8 年前
Felipe Lira ee1ea198 Added some test scenes to lightweight pipeline. Fixed the multiple point lights test scene. 7 年前
Felipe Lira 9c00a86c Merge branch 'LightweightPipeline' 7 年前
Felipe Lira a6a01a17 Fixed merge errors in the scene lightweight lights scene. 7 年前
Felipe Lira 6d592a3d Merge branch 'master' into LightweightPipeline 7 年前
Peter Bay Bastian d6b8a7e5 Change root of repository to Assets/ 7 年前
Evgenii Golubev 4898d174 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics 7 年前
Felipe Lira a2c2ce7f Merge branch 'master' into LightweightPipeline 7 年前
Peter Andreasen a2e029a1 merge with master + a few samplegame fixes 7 年前