GitHub
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8abde9b6
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Merge pull request #1433 from Unity-Technologies/corerp/AssignRPAssetOnDoubleClick
Allow to assign any RenderPipelineAsset easily.
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7 年前 |
Chris Tchou
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f37d6cf2
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First pass HDRP lit vertex anim
Works, issues to fix:
screen position and view direction are not accesible in vertex shader
unlit shader needs update
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7 年前 |
Peter Bay Bastian
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88b60892
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Fixing AA of procedural checkerboard node
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7 年前 |
Remy
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a41421a3
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Allow to assign any RenderPipelineAsset when double clicking (or open action) on the asset file in the project view.
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7 年前 |
Martin Thorzen
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d9a306ac
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There were some issues on our nodes that needed to be fixed.
The expand arrow icon was showing al the time
The Enum control was a tad bit too wide.
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7 年前 |
Alex Lindman
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34778d4a
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added tex2d lod node
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7 年前 |
Matt Dean
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a988590e
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Update changelog for previous PRs
- Vertex position
- HDRP support
- Texture3D and Texture2D Array
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7 年前 |
Matt Dean
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ad13e4b0
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Add Face Sign functionality to LWRP, HDRP and preview subshaders
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7 年前 |
Paul Melamed
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34a0dcbf
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intermediate commit
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7 年前 |
GitHub
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8f9bff6a
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Merge pull request #1423 from Unity-Technologies/sg/fix-for-subgraphs-inside-main-graph
Fixes for Subgraph
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7 年前 |
GitHub
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2274ce9d
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Merge branch 'master' into sg/fix-for-subgraphs-inside-main-graph
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7 年前 |
GitHub
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c64e11b4
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Merge pull request #1426 from Unity-Technologies/corerp/scenerenderpipeline
Moved "SceneRenderPipeline.cs" out of editor folder
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7 年前 |
GitHub
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5a490473
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Merge pull request #1427 from Unity-Technologies/Fix-issue-with-emissioncolor
Fix issue with emissionColor not reset to white in material reset
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7 年前 |
sebastienlagarde
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aed1c4eb
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Fix issue with emissionColor not reset to white in material reset
fogbuzz https://fogbugz.unity3d.com/f/cases/1038511/
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7 年前 |
GitHub
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b3577726
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Merge pull request #1424 from Unity-Technologies/sg/fix-create-node-using-spacebar
Fix for node creation on spacebar
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7 年前 |
GitHub
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9c824f2a
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Merge pull request #1425 from Unity-Technologies/Fix-issue-with-motion-vector
Fix issue with motion vector in scene view
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7 年前 |
Tim Cooper
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a2a33498
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Move LW Graphics Tests
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7 年前 |
sebastienlagarde
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44bfcd3c
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Fix issue with motion vector in scene view
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7 年前 |
Martin Thorzen
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05d6a1be
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Removed old unneccessary code that prevented the spacebar to create node functionality to work as intended.
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7 年前 |
Remy
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8c6fd7ef
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Moved "SceneRenderPipeline.cs" out of editor folder, and added proper compilation condition to avoid errors.
The component can now be attached back to gameobjects
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7 年前 |
Tim Cooper
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feeefb50
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Add Play Mode Test to make katana happy.
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7 年前 |
GitHub
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41741f32
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Merge pull request #1415 from Unity-Technologies/SG/language-review
Language review of changelog
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7 年前 |
Martin Thorzen
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5b53bdc8
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Updated with PR feedback
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7 年前 |
Tim Cooper
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416f1e20
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Disable integration test for now.
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7 年前 |
GitHub
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c3570fcf
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Merge pull request #1413 from Unity-Technologies/sg-update-shader-graph-md-file
Updated changelog with show generated code section
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7 年前 |
Martin Thorzen
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d5c6fffc
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Added changelog to my PR
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7 年前 |
Peter Bay Bastian
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ae31052b
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Add PostProcessing package to build list
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7 年前 |
GitHub
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cb150c06
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Merge pull request #1414 from Unity-Technologies/sg/fix-hd-lightmap
Fix HD subshader lightmap support
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7 年前 |
Martin Thorzen
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11cbbe0d
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Removed the ObjectControl and added ( sub) to the name of the sub graph node
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7 年前 |
sebastienlagarde
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e2294860
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Move PostProcessing submodule to com.unity.postprocessing
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7 年前 |
Martin Thorzen
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048a40af
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Removed Legacy Code
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7 年前 |
GitHub
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24a25058
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Merge pull request #1422 from Unity-Technologies/sg/update-test-project
Update Shader Graph test project
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7 年前 |
Peter Bay Bastian
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8c23ec53
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Update package manifest to point to local packages
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7 年前 |
Martin Thorzen
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7c397424
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Addded cache for subgraph. Before it was deserializing on every frame.
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7 年前 |
GitHub
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b0322fa0
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Merge pull request #1421 from Unity-Technologies/sg/texture-array-control-trunk-compat
Fix trunk compatibility for TextureArrayControl
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7 年前 |
Peter Bay Bastian
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ca71f84b
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Remove use of deprecated method Dirty()
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7 年前 |
sebastienlagarde
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8a335239
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HDRP: Update changelog
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7 年前 |
GitHub
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616d9f8c
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Merge pull request #1420 from Unity-Technologies/Solve-issue-with-motion-blur
HDRP: Solve issue with motion blur - Move object velocity render befo…
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7 年前 |
sebastienlagarde
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7b576061
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HDRP: Solve issue with motion blur - Move object velocity render before camera velocity
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7 年前 |
GitHub
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02adf106
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Merge pull request #1419 from Unity-Technologies/fix-issue-with-default-camera-enabling-MSAA
Disable allowMSAA on camera to remove warning in inspector
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7 年前 |
sebastienlagarde
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e99f8257
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Disable allowMSAA on camera to remove warning in inspector
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7 年前 |
sebastienlagarde
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a4b9d27b
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Update changelog
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7 年前 |
GitHub
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c2d39705
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Merge pull request #1418 from Unity-Technologies/Update-veloicty-vector
Homegenize code of motion vector + fix discrepency between object and camera motion blur
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7 年前 |
sebastienlagarde
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e7211667
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Add comment
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7 年前 |
sebastienlagarde
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ded6bbde
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Homegenize code of motion vector + fix discrepency between object and camera motion blur
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7 年前 |
GitHub
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012f4b1f
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Merge pull request #1417 from Unity-Technologies/Change-name-of-supportOnlyForward
HDRP: Change settigs name from supportForwardOnly to supportOnlyForward
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7 年前 |
GitHub
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8b21c89b
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"systemlocale" -> "system locale"
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7 年前 |
GitHub
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fe4b3c81
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Merge pull request #1416 from Unity-Technologies/sg/fix-default-textures
Fix default textures
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7 年前 |
Peter Bay Bastian
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81bf9819
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Update SG importer version
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7 年前 |
Martin Thorzen
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2490d1e2
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Updated with PR Feedback
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7 年前 |