Felipe Lira
|
b4b28fdf
|
Fixed PS4 compiler error.
|
7 年前 |
Felipe Lira
|
c137b6fb
|
Fixed an issue that was causing lightweight resource file to be added in every build.
|
7 年前 |
Felipe Lira
|
0a8c1dae
|
Small refactor of soft particles to RequireDepth as that is more general.
|
7 年前 |
Felipe Lira
|
2387e5a5
|
Added GI to unlit standard shader.
|
7 年前 |
Felipe Lira
|
f8a9d47a
|
Updated inspectors to 2018.1 and remove pipeline warnings.
|
7 年前 |
Peter Bay Bastian
|
890a9ece
|
More correct order of things in MaterialNodeView initialization
|
7 年前 |
Peter Bay Bastian
|
914403a2
|
Temp fix for various nodes
|
7 年前 |
Peter Bay Bastian
|
cab03796
|
Update Shader graph importer to properly register shaders
|
7 年前 |
Peter Bay Bastian
|
03aee46f
|
Add null check for OnDestroy
|
7 年前 |
Peter Bay Bastian
|
0ac8d160
|
Fix for DDXY node
|
7 年前 |
GitHub
|
6f046031
|
Merge pull request #127 from Unity-Technologies/procedural-shape
Procedural Shape
|
7 年前 |
Peter Bay Bastian
|
3edd948a
|
Updates to party preview
|
7 年前 |
Peter Bay Bastian
|
c0c7450c
|
Saturate dot product result in fresnel effect node to avoid negative values
|
7 年前 |
Tim Cooper
|
7a9a255f
|
More work on porting node library across to new shader library.
|
7 年前 |
GitHub
|
6a80fdeb
|
Merge pull request #122 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
GitHub
|
5546123e
|
Merge branch 'master' into node-bugfixes
|
7 年前 |
Tim Cooper
|
e3bd536c
|
Merge branch 'master' into HDMaster
|
7 年前 |
Tim Cooper
|
9d765833
|
Update Shader graph importer to properly register shaders.
|
7 年前 |
GitHub
|
1a3f590c
|
Merge pull request #99 from Unity-Technologies/node-input-scene
Node Input Scene
|
7 年前 |
Peter Bay Bastian
|
ce26a5b8
|
Copy node title or property name for properties created inside sub-graph when converting to sub-graph (fixes #114)
|
7 年前 |
Peter Bay Bastian
|
81940dcd
|
Add object control back to SubGraphNode for now (fixes #112)
|
7 年前 |
Peter Bay Bastian
|
02c12a94
|
Fix order of things when adding slots (fixes #111)
|
7 年前 |
Peter Bay Bastian
|
27c461e8
|
Make sure that new properties do not alias the names of other properties (#fix 102)
|
7 年前 |
Peter Bay Bastian
|
8fb4d936
|
Update package version
|
7 年前 |
Tim Cooper
|
ae8e0962
|
starting to update nodes to new library.
|
7 年前 |
Peter Bay Bastian
|
c4db054d
|
Update gitignore to make sure that people don't commit npmrc files
|
7 年前 |
Tim Cooper
|
a197968f
|
Merge remote-tracking branch 'origin/master' into HDMaster
|
7 年前 |
GitHub
|
ef9bd86c
|
Merge pull request #124 from Unity-Technologies/color-rgb
Color RGB
|
7 年前 |
Matt Dean
|
a8be8e67
|
Fix slot value type
|
7 年前 |
Peter Bay Bastian
|
951a9b04
|
Add license
|
7 年前 |
Matt Dean
|
00d8b6e8
|
Rename ColorMaterialSlot > ColorRGBAMaterialSlot and add ColorRGB slot
|
7 年前 |
Peter Bay Bastian
|
53517148
|
Even better node repositioning
|
7 年前 |
Peter Bay Bastian
|
178bcf2b
|
Save correct position to node drawState
|
7 年前 |
Peter Bay Bastian
|
e46e896a
|
Output stack trace along with "invalid edge" warning
|
7 年前 |
Peter Bay Bastian
|
eed09312
|
When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position
|
7 年前 |
Peter Bay Bastian
|
8c82d94e
|
- Dropping edge on graph (specifically not on a slot) now pops up the add node menu and auto-connects to the first compatible slot (only shows nodes where a slot is compatible)
- Another repaint to fix issue where an added node is not shown
- Update ports and colors when deleting nodes per graphview's request
|
7 年前 |
Peter Bay Bastian
|
31fd09c2
|
Update LW package version to 0.1.20
|
7 年前 |
Peter Bay Bastian
|
09db5bd9
|
- Remove NodeCreator
- Derive Port so that we can use our own IEdgeConnectorListener
- Handle element removal event from GraphView
|
7 年前 |
Matt Dean
|
97df3812
|
Fixes for Blend node
|
7 年前 |
GitHub
|
a5b781b9
|
Merge pull request #93 from Unity-Technologies/inspector-preview-mesh
Inspector preview mesh
|
7 年前 |
Jens Holm
|
682d177b
|
Add zoom/scale to preview mesh and refactor preview data into seperate class
|
7 年前 |
Matt Dean
|
db7fee2a
|
Fix object and world position affine check
|
7 年前 |
Jens Holm
|
8acafef9
|
Add scroll mouse manipulator
|
7 年前 |
Matt Dean
|
c827f632
|
Fix non-modifiable cubemap data
|
7 年前 |
Jens Holm
|
cbc52afe
|
Add rotation to inspector mesh preview
|
7 年前 |
Matt Dean
|
2775c78f
|
Delete old nodes
|
7 年前 |
Tim Cooper
|
16406a1d
|
Working on conversion to new library
|
7 年前 |
Matt Dean
|
298ac06f
|
Missing from previous commit
|
7 年前 |
Jens Holm
|
3b723ead
|
Merge remote-tracking branch 'origin/master' into inspector-preview-mesh
|
7 年前 |
Matt Dean
|
f716bede
|
Add Vertex Input generator
- Fixes Issue #103
- Removed vertex color input when not required
|
7 年前 |