5351 次代码提交 (79ecc6d5-dd5a-4e57-a3bd-af370de5e906)

作者 SHA1 备注 提交日期
Filip Iliescu e078e5c8 update test scene with transparent ojects 7 年前
Filip Iliescu 48eea183 add a copy of shadow setup files so i dont rely on fptl 7 年前
Filip Iliescu 6d43471b rough in single pass forward reflections using compute buffers 7 年前
Filip Iliescu 490fb1b8 add support file for texture cube arrays and stub in commented out cookie support for later 7 年前
Filip Iliescu 3cca95fb working spotlight cookies in transperencies 7 年前
Filip Iliescu 104059c8 working spot and point for single pass forward transparencies 7 年前
Filip Iliescu ddc56ae3 stub in point and sphere lights 7 年前
Filip Iliescu 0e033abd directional lights for single pass forward 7 年前
Filip Iliescu 8028c167 base forward GI 7 年前
David Rogers c564d3bd Revert "Add more GLES3 and Vulkan shader libraries." 7 年前
Filip Iliescu 9839802f script side buffer setup and stub single pass shader 7 年前
David Rogers 36baac01 Revert "Local merge" 7 年前
Filip Iliescu 0e8fa502 begin adding single pass forward to standard shader replica for composing transparencies on top of opaques 7 年前
David Rogers 85744e59 Local merge 7 年前
Filip Iliescu 3b50be5f stub in basic transparencys 7 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 7 年前
David Rogers c29dfe78 Add more GLES3 and Vulkan shader libraries. 7 年前
Filip Iliescu 4372896e post merge lighting asset fixup 7 年前
Filip Iliescu 8eef028b merged master 7 年前
Filip Iliescu 536346ae remove color from sun becuase its annoying me 7 年前
Filip Iliescu a61789c1 fix flickering on shadows 7 年前
Filip Iliescu 3a85e5cb fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script. 7 年前
Filip Iliescu 04889593 attempt to update to new shadows code. no luck yet but save progress 7 年前
Filip Iliescu 9b8aef9b Added postfx submodule 7 年前
Filip Iliescu 3a226917 merged master 7 年前
sebastienlagarde 06d113d6 HDRenderPipeline: Update version 8 年前
sebastienlagarde 30c5de4c Missing file from merge 8 年前
sebastienlagarde 0ded8f98 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Filip Iliescu a44e4c7c spot and point lights now render their geometry with front face culling and greater ztest if near clip is intersected, rather than fullscreen quad. 8 年前
Filip Iliescu 3b85d428 some commented out debug code in case its needed again 8 年前
Filip Iliescu 431c9bfe fix a bug on reflection probes that clip the near plane. Was passing world rotation to matrix but shader isnt dealing with rotation. Just like builtin unity, rotation will be ignored. 8 年前
Peter Bay Bastian 9bf884ab Add object field attribute control 7 年前
Peter Bay Bastian fd78eaed Small fix for gradient node 7 年前
Peter Bay Bastian aeedf575 Attribute control for gradient node 7 年前
Peter Bay Bastian 319e2795 Fix update scope of matrix nodes (they do not support preview properties yet) 7 年前
Peter Bay Bastian 7bb42428 Use attribute controls for Matrix nodes 7 年前
Peter Bay Bastian e6e04a49 Use attribute controls for TransformNode 7 年前
Peter Bay Bastian 152042bb Comment out IfNode for now 7 年前
Peter Bay Bastian 56967512 Property attribute control 7 年前
Peter Bay Bastian f695b6fa Enum attribute control 7 年前
damian a327462f Converted all nodes to use no-presenter. 7 年前
Peter Bay Bastian 95ea6e13 Turn off preview for color node 7 年前
damian 92315882 Fixed deleting edges 7 年前
Peter Bay Bastian fcbee16f Remove commented out node presenters 7 年前
damian 2ecb0d96 Hooked up MaterialNodeView.OnModified() to main presenter OnModified callback. 7 年前
Peter Bay Bastian 811d7dab Color attribute control 7 年前
damian 591d8820 Fixed MaterialNodeView.OnModified() after no-presenters change. 7 年前
Peter Bay Bastian 336d2f81 Rename variable in MaterialNodeView 7 年前
damian a4a72ae8 Added support for connecting edges between 2 no-presenter nodes. 7 年前
Peter Bay Bastian 2bfaf109 Default control attribute (so far only for floats) 7 年前