GitHub
bcd417c2
Merge pull request #575 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
569840ef
Merge pull request #573 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
9ef5873f
Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
Arnaud Carre
532e9568
fix profiling markers for C#
7 年前
GitHub
9a371093
Merge pull request #556 from salvadorj/organize-menu-items
Organize menu items
7 年前
Salvador Jacobi
4bd00346
Merge branch 'master' into organize-menu-items
7 年前
GitHub
aeb0b914
Merge pull request #565 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
Sebastien Lagarde
52c35d2f
HDrenderPipeline: Push shadow mask test scene
7 年前
GitHub
bec11b73
Merge pull request #561 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
64affbce
Merge pull request #559 from Unity-Technologies/Unity-2017.3
Unity 2017 3
7 年前
Salvador Jacobi
7e2993a1
Correct menu items that should be internal/not internal
7 年前
Salvador Jacobi
9464aaa0
Organize menu items
7 年前
GitHub
1886d3d6
Merge pull request #555 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
ae2a6ad0
Merge pull request #551 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
b6cf8abe
Merge pull request #549 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
29c37ab8
Merge pull request #542 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
3876705e
Merge pull request #540 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
GitHub
06f28ec2
Merge pull request #538 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
Peter Bay Bastian
c421de0a
Update use of EdgeControl to non-obsolete properties
7 年前
Peter Bay Bastian
4a06bed4
Remove last bit of toolbar
7 年前
Peter Bay Bastian
02e4d882
Move "update asset" button to blackboard
7 年前
Peter Bay Bastian
90868fe3
Move "convert to subgraph" to context menu
7 年前
Peter Bay Bastian
b4404ee6
Remove preview rate limitation button
7 年前
Peter Bay Bastian
2c5ae2d4
Move "Copy shader" into context menu
7 年前
Peter Bay Bastian
128c6db4
Add sub-graphs to node search menu
7 年前
Peter Bay Bastian
25b4e7b2
Remove GeneratedShader
7 年前
Peter Bay Bastian
1cf9ffde
Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
7 年前
Jens Holm
e5a6f66e
Serialize preview mesh in graph asset instead of through GraphInspectorView persistent data
7 年前
Peter Bay Bastian
e91932f8
Node selector / search
7 年前
Jens Holm
d52d83b7
Add SerializableMesh
7 年前
Tim Cooper
e26f02bc
remove non needed logs
7 年前
Tim Cooper
1eba56e9
run reformat tool
7 年前
Tim Cooper
ff93dfe2
update package version
7 年前
Tim Cooper
2731487c
Merge branch 'master' into node-input-scene
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Vector/TransformNode.cs
7 年前
Tim Cooper
16640c42
Run code format tool
7 年前
Tim Cooper
54ac74c0
Merge branch 'master' into node-input-scene
7 年前
Tim Cooper
0e092ee5
remove files that should not be there.
7 年前
Tim Cooper
4eb8bc6a
Misc usability fixes for shadergraph:
-cubmap / texture -> convert to / from properties
-Removing properties not creates inline nodes
-Nicer names for newly created properties
-Drag texture to graph now creates 2d sampler node
-Drat normal map to graph sets up 'normal map' state
-Create shader graph now creats a default PBR node
-
7 年前
Tim Cooper
b62f77e6
npmignore file
7 年前
Tim Cooper
03becbc9
Add shadergraph package
7 年前
Tim Cooper
ec95c348
Add template path export.
7 年前
Tim Cooper
50b35144
First pass move file / folders.
7 年前
Tim Cooper
2460b1dc
remove not needed files
7 年前
GitHub
5d9b28af
Merge pull request #90 from Unity-Technologies/node-input-texture
Node input texture
7 年前
GitHub
35129ab8
Merge pull request #91 from Unity-Technologies/node-bugfixes
Node Bugfixes
7 年前
GitHub
d8578f92
Merge pull request #82 from Unity-Technologies/node-artistic-adjustment
Node artistic adjustment
7 年前
GitHub
9ddf9039
Merge pull request #85 from Unity-Technologies/node-channel
Node Channel
7 年前
Peter Bay Bastian
09c61d96
Fix bug causing ShaderGraph files to open in IDE rather than ShaderGraph editor (the issue was the plug-in that is bundled with Rider)
7 年前
Peter Bay Bastian
7be0bdf0
Close ShaderGraph window if it fails to load asset from serialized guid
7 年前
Peter Bay Bastian
3fdee329
ShaderGraph window now loads properly between Editor sessions #49
7 年前