3007 次代码提交 (65348a87-2f81-4ac5-a407-52298c26c491)

作者 SHA1 备注 提交日期
Tim Cooper bfe3f5fc Fix null ref on exit 7 年前
Tim Cooper fba42d48 Use GUID instead of object reference so that we can properly restore object link after assembly reload. 7 年前
Tim Cooper f9ccf9f9 Update slot names on topological change 7 年前
Tim Cooper 8ff15259 Fix preview centering for custom meshes 7 年前
Tim Cooper ec2df61b Fix preview position in 2D previews 7 年前
Tim Cooper 67c85cbe Fix preview dirty'ing 7 年前
Tim Cooper 42b8ed85 Fix lingering preview shaders with errors 7 年前
Tim Cooper 84f8f35e Fixing 'convert to subgraph' 7 年前
Tim Cooper 9e5cc1af rename anchor > port 7 年前
Jens Holm fd1a979a Center preview mesh 7 年前
Jens Holm c3f4ae78 Store master node preview mesh in GraphInspectorView persistent data 7 年前
Peter Bay Bastian a00f148d Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public 7 年前
Tim Cooper 00dbcd47 Clear shader errors before updating. 7 年前
Tim Cooper c04a43b4 add [OnOpenAsset] again :) 7 年前
Tim Cooper a1cb65d5 Working scripted importer version. 7 年前
Tim Cooper e94975d2 redoing importers 7 年前
Peter Bay Bastian cc654bc4 Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events 7 年前
Peter Bay Bastian 4d07b648 Edges for outside node controls 7 年前
Peter Bay Bastian 972596ff Remove unneeded event handling (handled elsewhere now) 7 年前
Peter Bay Bastian c2d9f15c Fix undo bug caused by property node -> concrete node conversion happening during undo 7 年前
Peter Bay Bastian 59ca63f8 Remove defaults value section in inspector 7 年前
Peter Bay Bastian 4f983742 Update type in dynamic slot names when they change 7 年前
Matt Dean 82ab3813 Removed GeneratedShader 7 年前
Peter Bay Bastian 7b9315c4 Outside node control for UV slots 7 年前
Matt Dean a8cf2f2b Added Projection Parameters to Camera Node 7 年前
Peter Bay Bastian ac179c90 Outside node controls for vector types 7 年前
Matt Dean 02c6b58d Merge master 7 年前
Peter Bay Bastian 4f1b32b9 Undo fix 7 年前
Matt Dean bbb186d6 Remove Gradient nodes and asset type :( 7 年前
GitHub e10be928 Merge pull request #81 from patrickfournier/graph-view-copy-paste 7 年前
Matt Dean e44629cb Fixes for PR 7 年前
GitHub a7d3058a Merge branch 'master' into graph-view-copy-paste 7 年前
GitHub 849d3ecb Merge branch 'master' into graph-view-copy-paste 7 年前
Peter Bay Bastian d50eb6bb Outside node controls for texture slots + various fixes 7 年前
Jens Holm d2b246fa Allow mesh in preview to be null / none selected as default sphere mesh 7 年前
Jens Holm 35d08f0d Add OnVlaueChanged callback to preview mesh picker for master node 7 年前
Patrick Fournier 20c7f686 Update changes following merge with master. 7 年前
mathieum-unity 536b1737 Preview styling and toggling update 7 年前
Peter Bay Bastian e408be90 Handle remove events from GraphView 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
GitHub ae2a6ad0 Merge pull request #551 from Unity-Technologies/Unity-2017.3 7 年前
GitHub b6cf8abe Merge pull request #549 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 29c37ab8 Merge pull request #542 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 3876705e Merge pull request #540 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 06f28ec2 Merge pull request #538 from Unity-Technologies/Unity-2017.3 7 年前
Tim Cooper 3af1cbbf fix up HD to work with latests graphics/srp 7 年前
GitHub 18d42f5f Merge pull request #524 from Unity-Technologies/vulkan 7 年前
Mikko Strandborg a2a3c47b Add vulkan to the list of only_renderers in all the shaders 7 年前
Mikko Strandborg 0d0cd3fe Add Vulkan shader support files 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前