Remy
|
bfbb6604
|
Remove multiplicative blend mode from tests.
|
7 年前 |
GitHub
|
26be26ee
|
Add a TODO
|
7 年前 |
Frédéric Vauchelles
|
220a51cd
|
[PlanarReflection] fixed mirrored position
|
7 年前 |
Felipe Lira
|
70226c0e
|
Fixed viewport rendering issue.
|
7 年前 |
Frédéric Vauchelles
|
68489545
|
[PlanarReflection] Added plane mirror data
|
7 年前 |
sebastienlagarde
|
bd49afda
|
HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location
|
7 年前 |
Frédéric Vauchelles
|
668f65ae
|
[PlanarReflectionProbe] Added preview in scene view
|
7 年前 |
sebastienlagarde
|
89b5cebe
|
HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location
|
7 年前 |
Frédéric Vauchelles
|
21df13ee
|
[PlanarReflection] Update mirrored position
|
7 年前 |
GitHub
|
3f31b4d7
|
Merge pull request #786 from Unity-Technologies/Branch_FixSkyMissingClear
Fixed a missing Render Target clear in the sky system that caused NaN…
|
7 年前 |
Frédéric Vauchelles
|
6611be52
|
[PlanarReflection] Update planar sampling
|
7 年前 |
GitHub
|
1588a9a8
|
Merge pull request #784 from Unity-Technologies/Test_Assemblies
Create test assembly deffinition files
|
7 年前 |
Frédéric Vauchelles
|
95f0f6a5
|
[PlanarReflection] Fixed light list for planar reflection
|
7 年前 |
Julien Ignace
|
cdd44d73
|
Re-updated materials with new heightmap parametrization
|
7 年前 |
GitHub
|
607a0c36
|
Merge pull request #785 from Unity-Technologies/movecs-camera-fix
Fixed flipped camera motion vectors
|
7 年前 |
Frédéric Vauchelles
|
4a5cb1e8
|
[PlanarReflection] Fixed culling
|
7 年前 |
Julien Ignace
|
bb145a1c
|
Fixed heightmap update script.
|
7 年前 |
Thomas
|
9b1dd7e6
|
Fixed flipped camera motion vectors
|
7 年前 |
Frédéric Vauchelles
|
4baf2005
|
[PlanarReflection] Updated test scene and planar cache
|
7 年前 |
Evgenii Golubev
|
87df0278
|
Use real
|
7 年前 |
Julien Ignace
|
6ba9292e
|
Revered matrerial update after heightmap parametrization change.
|
7 年前 |
GitHub
|
b9d06aca
|
Merge pull request #783 from Unity-Technologies/movecs-unlit
Added motion vectors support to Unlit
|
7 年前 |
Frédéric Vauchelles
|
bc32f1eb
|
[PlanarReflection] Added planar reflection cache (wip)
|
7 年前 |
Evgenii Golubev
|
4f5f83bb
|
Add a warning regarding the thickness displacement
|
7 年前 |
Thomas
|
6e7134b5
|
Added motion vector support to Unlit
|
7 年前 |
Julien Ignace
|
499dc96e
|
Fixed a missing Render Target clear in the sky system that caused NaNs on some platform when no sky is specified.
|
7 年前 |
GitHub
|
ab46e660
|
Merge pull request #778 from Unity-Technologies/ShaderLibraryFixes
Shader library fixes on GLES 2.0.
|
7 年前 |
Frédéric Vauchelles
|
35c34cb4
|
[PlanarReflection] Update capture camera clip planes
|
7 年前 |
Evgenii Golubev
|
0d923468
|
Pass the light position to the shadow code
|
7 年前 |
Thomas
|
4b33a1b6
|
Merge branch 'master' into lw-gc-optim
|
7 年前 |
Remy
|
c09a6280
|
Create test assembly deffinition files, to avoid to have to "enable playmode test for all assemblies"
|
7 年前 |
Julien Ignace
|
65d498de
|
Fixed test scene 2103 baking sky.
|
7 年前 |
Frédéric Vauchelles
|
6882761f
|
[PlanarReflection] Updated baking
|
7 年前 |
Evgenii Golubev
|
64691f5a
|
Fix metallic for SSS
|
7 年前 |
Thomas
|
57797a4c
|
Compararer -> Comparer
|
7 年前 |
GitHub
|
a7ace80f
|
Merge pull request #782 from Unity-Technologies/Remove-LIGHTMAP_OFF-keyword
Remove LIGHTMAP_OFF, DIRLIGHTMAP_OFF and DYNAMICLIGHTMAP_OFF keyword
|
7 年前 |
Frédéric Vauchelles
|
8b7e311c
|
[PlanarReflectionProbe] Added frustrum calculation for capture camera
|
7 年前 |
Evgenii Golubev
|
2680050a
|
Optimize attenuation functions for ALU
|
7 年前 |
Felipe Lira
|
d2bf88c9
|
Deleted Pow4 from Lightweight library.
|
7 年前 |
Thomas
|
73aec04c
|
GC fix (saves 0.6KB/frame)
Note: the cost of adding a stack copy to `SetupShadowReceiverConstants` is minimal compared to the GC pressure gain.
|
7 年前 |
sebastienlagarde
|
c20bc336
|
Remove LIGHTMAP_OFF, DIRLIGHTMAP_OFF and DYNAMICLIGHTMAP_OFF keyword
|
7 年前 |
GitHub
|
b8348971
|
Merge pull request #781 from Unity-Technologies/PlayMode_Tests_and_Build_Fix
Fix Fix for playmode tests (no more build failure)
|
7 年前 |
Frédéric Vauchelles
|
c8c5a6a6
|
[PlanarReflection] Update capture frustrum calculation
|
7 年前 |
GitHub
|
2e07df5e
|
Update PixelHasSubsurfaceScattering()
|
7 年前 |
Felipe Lira
|
25aa15b7
|
Defined functions explicitly as error when we can't provide a good fallback. Adjusted shader feature level for texture gather and texcube array.
|
7 年前 |
Thomas
|
d798451c
|
GC fix (saves 188B/frame)
Ultimately `SetShaderKeywords` should be done differently.
|
7 年前 |
GitHub
|
544aba56
|
Merge pull request #777 from Unity-Technologies/Branch_HeightMapParametrization
Updated Heightmap parametrization and converted all HDRP materials.
|
7 年前 |
Frédéric Vauchelles
|
3f5a5830
|
[PlanarReflection] (wip) added capture camera gizmos
|
7 年前 |
Evgenii Golubev
|
721af051
|
Fix the tile index used by TileVariantToFeatureFlags()
|
7 年前 |
Felipe Lira
|
405ce570
|
Moved Pow4 to srp library.
|
7 年前 |