GitHub
5c8eae15
Merge pull request #806 from Unity-Technologies/update-ontile-shadow
Update shadow files
7 年前
sebastienlagarde
b09620e7
Update shadow files
7 年前
Remy
45899e23
Remove multiply blend mode materials from tests
7 年前
sebastienlagarde
a0d8e8b4
Add support of debug font for debugging
7 年前
GitHub
98c2ae69
Merge pull request #805 from Unity-Technologies/Add-real-support-to-ontile
Add real support to ontile
7 年前
sebastienlagarde
d1c884e4
Add Lux meter debug mode
7 年前
sebastienlagarde
de305043
Add real support to ontile
7 年前
sebastienlagarde
a4916499
first draft
7 年前
GitHub
0bf26d26
Merge pull request #804 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
7 年前
Remy
2289f880
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# Tests/Scripts/Editor/GraphicTests/HDRenderPipeline/DebugViewController_Editor.cs.meta
7 年前
GitHub
5ebc5ca8
Merge pull request #802 from Unity-Technologies/Clean-Meta
Delete remaining meta files and empty folders
7 年前
GitHub
ea509246
Merge pull request #803 from Unity-Technologies/Update-tessellation-factor-limit-to-64
Update tessellation factor limit to 64
7 年前
sebastienlagarde
52ad48ce
Update tessellation factor limit to 64
7 年前
Remy
b092479b
Delete remaining meta files and empty folders
7 年前
Sebastien Lagarde
b0afd329
Remove FormerlySerializedAs from HDAdditionalData to not pollute with dev stuff
7 年前
Sebastien Lagarde
a8808353
Update UI for GPU instancing
7 年前
Sebastien Lagarde
d111863a
update scene material
7 年前
GitHub
9d3b9c14
Merge pull request #801 from Unity-Technologies/pr/798
Pr 798
7 年前
Sebastien Lagarde
5de3d404
Update builtindata code after merge
7 年前
Sebastien Lagarde
a79042e5
Merge branch 'master' into pr/798
7 年前
GitHub
10174353
Merge pull request #800 from Unity-Technologies/FixFix_TestFrameworkTools
Fix fix test framework tools
7 年前
Sebastien Lagarde
1ebf9456
Merge remote-tracking branch 'refs/remotes/origin/master' into FixFix_TestFrameworkTools
7 年前
Evgenii Golubev
6e5295d2
Disable debug symbols
7 年前
GitHub
273faca1
Merge pull request #795 from Unity-Technologies/gpuInstancingSupport
Bring over Instancing support to HDRP shaders.
7 年前
sebastienlagarde
f68947a9
Update postprocess to latest
7 年前
Evgenii Golubev
79935bb5
Disable debug symbols
7 年前
sebastienlagarde
4bae05ba
Merge remote-tracking branch 'refs/remotes/origin/master' into gpuInstancingSupport
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitData.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitData.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitProperties.hlsl
7 年前
Evgenii Golubev
be59f96a
Address the PR feedback
7 年前
GitHub
6244dba8
Merge pull request #799 from Unity-Technologies/Add-uv-mapping-selection-for-emissive
Add uv mapping selection for emissive
7 年前
Evgenii Golubev
d6e30390
Remove 2x QR instruction from the SSS pass
7 年前
Evgenii Golubev
bced5c18
Fix the spec color mode
7 年前
Remy
d7cbcede
Fix moving motion vector tests (script reference broken)
7 年前
Arnaud Carre
d5ff0590
LWRP: SRP batcher compatibility
7 年前
Evgenii Golubev
61c099cd
Fix the attenuation bug
7 年前
Remy
3b815534
Merge commit 'ccee1ef8a8d0611355aaeace2c3530b65e34dfe0' into FixFix_TestFrameworkTools
# Conflicts:
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3002_ObjectMotionVector.unity.png
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3003_CameraMotionVector_TranslateX.unity.png
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3004_CameraMotionVector_TranslateY.unity.png
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3005_CameraMotionVector_TranslateZ.unity.png
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3006_CameraMotionVector_RotateX.unity.png
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3007_CameraMotionVector_RotateY.unity.png
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3008_CameraMotionVector_RotateZ.unity.png
# ImageTemplates/HDRenderPipeline/Scenes/3xxx_DebugView/3009_CameraMotionVector_FOV.unity.png
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3002_ObjectMotionVector/SinMove.cs
# Te...
7 年前
Arnaud Carre
4bef6509
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
7 年前
Evgenii Golubev
77f9f167
Merge branch 'master'
7 年前
Raymond Graham
d1c64b56
Merge branch 'master' into gpuInstancingSupport
7 年前
Arnaud Carre
13594658
fix #ifdef compilation issue
7 年前
GitHub
37a266ac
Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate
Branch fix height map update
7 年前
Remy
472cdbf4
Fix scenes list handling for playmode tests
Fix non deterministic behaviour of playmode tests
7 年前
GitHub
ed6465fd
Merge pull request #749 from Unity-Technologies/feature/mip-debug
Added mip debug visualisation
7 年前
Remy
73aed5d4
Merge commit 'd482b973fbbda5ffce00137a44fda8366472cb14' into Fix_TestFrameworkTools
# Conflicts:
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/EditorPlayModeTests.asset
7 年前
GitHub
dff8ea78
Merge pull request #787 from Unity-Technologies/debug-scrollview
Boxed debug panel items in a scrollview
7 年前
Remy
febd1e92
Add camera motion vector tests
7 年前
Remy
4008da43
Fix TestFrameworkTools (relative scenes path issue)
7 年前
Thomas
e065274b
Boxed debug panel items in a scrollview
7 年前
Remy
4a36daf4
Add GBuffer debug for debug view controller.
Filter out Play Modes tests in editor test list.
Remove unecessary vars from scene setup
Update MotionVector test template because of optimisation (and frame offset)
7 年前
Felipe Lira
8f43aa08
Merge branch 'LW-Optimization'
7 年前
Frédéric Vauchelles
484b0b09
[PlanarReflection] Fixed realtime update for cache
7 年前