Tim Cooper
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3af1cbbf
|
fix up HD to work with latests graphics/srp
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7 年前 |
GitHub
|
18d42f5f
|
Merge pull request #524 from Unity-Technologies/vulkan
Vulkan support for scriptable renderpipe.
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7 年前 |
Mikko Strandborg
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a2a3c47b
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Add vulkan to the list of only_renderers in all the shaders
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7 年前 |
Mikko Strandborg
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0d0cd3fe
|
Add Vulkan shader support files
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7 年前 |
GitHub
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bd071d2c
|
Merge pull request #515 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Tim Cooper
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5a5f791f
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Working on improving texture node:
*Default texture inputs
*Works via subgraph :)
|
7 年前 |
Tim Cooper
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497d1891
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Fix merge issues.
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7 年前 |
Matt Dean
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516051d4
|
First pass Gradient Nodes
- Added ShaderGraph.cginc
- Added Gradient Type
- Added GradientMaterialSlot
- Added Gradient SlotValueType
- Added Gradient ConcreteSlotValueType
- Added GradientAsset node
- Added Gradient2D node
- Added Gradient PropertyType
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7 年前 |
Natalie Burke
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791e8bd7
|
UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes
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7 年前 |
Tim Cooper
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3039671f
|
Merge master
|
7 年前 |
Matt Dean
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52b69b3c
|
Merge branch 'master' into node-validation
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7 年前 |
Peter Bay Bastian
|
4be8c24e
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Update preview toggle button to mostly match design
|
7 年前 |
Matt Dean
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a02b954a
|
Input Part 3
- Final for now
- No texture nodes
- No gradient nodes
- Havent check parity
- Fixes for PR
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7 年前 |
Peter Bay Bastian
|
418c94c0
|
Fix bug in Vector nodes
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7 年前 |
Matt Dean
|
abed850e
|
Merge master
And fix conflicts
|
7 年前 |
Peter Bay Bastian
|
d284676f
|
Fix duplicate type parenthesis on sub-graph nodes
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7 年前 |
Peter Bay Bastian
|
4391569c
|
Use asset name for sub-graph nodes
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7 年前 |
Peter Bay Bastian
|
f95f8c27
|
BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph
No longer need assembly name in serialized data
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7 年前 |
Peter Bay Bastian
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e4b6371d
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Add undo step for drag and dropping sub-graphs
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7 年前 |
Peter Bay Bastian
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81d2a867
|
Add drag and drop to graph for Texture2D and subgraphs
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7 年前 |
Matt Dean
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03923b0b
|
Input Part 3
Input/Matrix
Input/Time (WIP)
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7 年前 |
Jens Holm
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401ef689
|
Set error texture filtermode to point
|
7 年前 |
Matt Dean
|
f3353a02
|
Input Part 2
Input/Geometry
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7 年前 |
Peter Bay Bastian
|
3f1df674
|
PreviewSystem -> PreviewManager
|
7 年前 |
GitHub
|
fcd97941
|
Merge pull request #75 from Unity-Technologies/master
Update from master
|
7 年前 |
Peter Bay Bastian
|
0b1c506d
|
Fix direction on some gradients
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7 年前 |
Peter Bay Bastian
|
dc8375d3
|
Gradient edges
|
7 年前 |
Peter Bay Bastian
|
347edc88
|
Colored edges! (also, unify node and edge view creation)
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7 年前 |
Peter Bay Bastian
|
73c2bce4
|
Properly dispose of MaterialNodeViews
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7 年前 |
Jens Holm
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0f07c1c0
|
Add mesh selection for master node preveiw
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7 年前 |
Peter Bay Bastian
|
17a5050c
|
Fix hanging edges for collapsed nodes after undo/redo
Reduce the amount of `ValidateGraph()` calls when undo/redo'ing to 2 rather than once per node and edge per graph
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7 年前 |
Peter Bay Bastian
|
867e4ea2
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Replace OnGraphChange with polling-based change tracking system
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7 年前 |
Tim Cooper
|
9ff93cdb
|
Add specific material slot types and port code generation node to use them.
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7 年前 |
Jens Holm
|
706ca05d
|
Add null check for serialized object in MaterialGraphEditWindow
|
7 年前 |
Matt Dean
|
a3c5d049
|
Input Part 1
Input/Basic (WIP)
Input/Scene (WIP)
|
7 年前 |
Jens Holm
|
2ecc2e08
|
Add copy to clipboard for selected node
|
7 年前 |
Matt Dean
|
6f70ee57
|
Added Hyperbolic Cos/Tan
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7 年前 |
Peter Bay Bastian
|
52f7080a
|
more party
|
7 年前 |
Matt Dean
|
da4c61fd
|
Maths Part 4
- Maths/Vector (finish)
- Maths/Derivative
- Maths/Trigonometry
- Maths/Matrix (temporarily removed for rewrite)
- Moved CommonMatrix enum to MatrixCommonNode.cs and removed file
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7 年前 |
Peter Bay Bastian
|
ae4febc2
|
Use rendering settings from current scene
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7 年前 |
Matt Dean
|
d085dca3
|
Maths Part 3
- Cleanup after merge
- Started on Maths/Vector
- Fixed Log and Exponential outputs
- Partial Derivative is WIP
|
7 年前 |
Peter Bay Bastian
|
8407756d
|
Workaround sRGB issue in UIElements such that previews are now rendered correctly
|
7 年前 |
GitHub
|
21a946ef
|
Merge pull request #73 from Unity-Technologies/master
Merge master
|
7 年前 |
Tim Cooper
|
52f89bea
|
Merge branch 'spacetranslation' into master2
|
7 年前 |
Peter Bay Bastian
|
9cbe42fb
|
Fix bug causing collapsed nodes to not have slots visible that should be visible
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7 年前 |
Peter Bay Bastian
|
2876e2d3
|
Small changes to checkerboard shader
|
7 年前 |
Peter Bay Bastian
|
1fda75af
|
more party
|
7 年前 |
Peter Bay Bastian
|
b6a4d98d
|
Fix preview rendering bugs (causing re-use of previous texture and disapperance of checkerboard background) and persistence (remembers zoom etc. between assembly reloads, scene changes, even play mode!)
|
7 年前 |
Peter Bay Bastian
|
c43005a1
|
Remove last bit of presenters YAY
|
7 年前 |
Peter Bay Bastian
|
46b505fb
|
Move more stuff from MaterialGraphPresenter, also introduce proper constructor
|
7 年前 |