sebastienlagarde
|
ee88aa31
|
More cleanup
|
7 年前 |
GitHub
|
700ed39f
|
Merge pull request #581 from Unity-Technologies/msvo-fixes
MSVO fixes
|
7 年前 |
Peter Bay Bastian
|
0d14ee02
|
[subpackage] master-package.json now specifies relative paths to the sub-packages that should be used
|
7 年前 |
Thomas
|
b0d82989
|
Small but important MSVO fixes
|
7 年前 |
sebastienlagarde
|
29b3af39
|
Start cleanup
|
7 年前 |
Peter Bay Bastian
|
86201d62
|
Sub-package script now publishes packages automatically
|
7 年前 |
GitHub
|
85aac6a7
|
Merge pull request #577 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Peter Bay Bastian
|
4bf904de
|
Python script to manage sub-packages
|
7 年前 |
GitHub
|
bcd417c2
|
Merge pull request #575 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
569840ef
|
Merge pull request #573 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
9ef5873f
|
Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Arnaud Carre
|
532e9568
|
fix profiling markers for C#
|
7 年前 |
GitHub
|
9a371093
|
Merge pull request #556 from salvadorj/organize-menu-items
Organize menu items
|
7 年前 |
Salvador Jacobi
|
4bd00346
|
Merge branch 'master' into organize-menu-items
|
7 年前 |
GitHub
|
aeb0b914
|
Merge pull request #565 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Salvador Jacobi
|
7e2993a1
|
Correct menu items that should be internal/not internal
|
7 年前 |
Matt Dean
|
c3edb9c7
|
Ambient Node
|
7 年前 |
Matt Dean
|
b53566fb
|
Fog Node
|
7 年前 |
Matt Dean
|
d84ea3c2
|
Fixes for Depth Texture and Normals Texture Nodes
|
7 年前 |
Matt Dean
|
7f9b8cab
|
Motion Vector Texture Node
|
7 年前 |
Matt Dean
|
1daf0032
|
Normals Texture Node
|
7 年前 |
Matt Dean
|
874bec55
|
Depth Texture Node
- SamplerShaderProperty
|
7 年前 |
Matt Dean
|
8e410579
|
Merge branch 'master' into node-artistic-adjustment
|
7 年前 |
Matt Dean
|
6a3937c7
|
Swizzle Node
|
7 年前 |
Matt Dean
|
7b095256
|
Transform Node Fixes
|
7 年前 |
Peter Bay Bastian
|
632951a4
|
a few updates to the party preview
|
7 年前 |
Matt Dean
|
66be97cf
|
Split Node improvements
- Fix error with single channel input
- Clean code
|
7 年前 |
Matt Dean
|
e9a12809
|
Object Node
|
7 年前 |
Peter Bay Bastian
|
b2ec0ce4
|
Don't use `GetVariableNameForSlot` for surface description struct field, such that nodes that override this to an expression (i.e. not a variable name) can have a preview
|
7 年前 |
mathieum-unity
|
1fda7c7b
|
preview Collapse button only visible when hovering
|
7 年前 |
Matt Dean
|
96fb4fb6
|
Flip Node Improvements
- Pass flip as an argument to method
- Switch to abs(flip - value)
- Handle preview rendering path
- Handle reuse of method
|
7 年前 |
Matt Dean
|
7cc96aea
|
Camera Node Improvements
|
7 年前 |
Peter Bay Bastian
|
016d19e2
|
Enable pixel cache on PortInputView
|
7 年前 |
mathieum-unity
|
4e0aa7d7
|
Fixed default expanded state
|
7 年前 |
Matt Dean
|
20cf4421
|
Flip Node
- Added ToggleControl (first pass)
|
7 年前 |
Matt Dean
|
446c232d
|
Screen Node
|
7 年前 |
Peter Bay Bastian
|
abe8b7b6
|
Remove pixel cache disables in a few places
|
7 年前 |
mathieum-unity
|
d7f591a9
|
Merge remote-tracking branch 'origin/master' into graphview-styling-updates
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
# MaterialGraphProject/UnityPackageManager/manifest.json
|
7 年前 |
Peter Bay Bastian
|
066bcccb
|
Remove unneeded GV capability code
|
7 年前 |
Peter Bay Bastian
|
c32f3531
|
Fix color space issue with checkerboard shader
|
7 年前 |
Peter Bay Bastian
|
92d36ad3
|
Fix for collapse preview button
|
7 年前 |
Peter Bay Bastian
|
f615cb37
|
Work with new GraphView slot coloring
|
7 年前 |
Peter Bay Bastian
|
ebedba7c
|
Update to party preview
|
7 年前 |
Peter Bay Bastian
|
d21cc6ad
|
Fix change tracking so that it doesn't prompt you to save when closing right after you clicked save
|
7 年前 |
Peter Bay Bastian
|
c35811df
|
Beachball shader (although it doesn't really look like a beachball anymore)
|
7 年前 |
Peter Bay Bastian
|
61fab094
|
Update to work with trunk
|
7 年前 |
Peter Bay Bastian
|
66129542
|
Log time elapsed when compiling shaders
|
7 年前 |
Peter Bay Bastian
|
2cf7a518
|
Fix bug caused by using LogWarningFormat instead of LogWarning
Put output id uniform first in MaterialPropertyBlock, so that it's hit early when setting it for every node
|
7 年前 |
mathieum-unity
|
120a0ffe
|
clean up before merge
|
7 年前 |
Peter Bay Bastian
|
b5df720c
|
Move output selection in uber shader to an earlier place, to benefit from less register usage and early exit
|
7 年前 |